Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lualdi
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 1
Horus
Horus
Sh1n0b1warr10r
Horus
Level 66
God Stats
7W - 8L
1,406 SR
Queue Stats
17W - 19L
1,270 Elo+
Solo
Thor
Thor
TwentyFifthBells
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 1
Rama
Rama
aBigSandwich
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 144L
1,378 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,471 Elo+

VS

Team Averages
Level 112
1,437 SR
1,423 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Badr5k
Ymir
Level 106
God Stats
4W - 5L
1,102 SR
Queue Stats
9W - 19L
1,124 Elo+
Solo
Danzaburou
Danzaburou
FeelsBranMan
Danzaburou
Level 115
God Stats
5W - 5L
1,595 SR
Queue Stats
53W - 50L
1,492 Elo+
Party 2
Achilles
Achilles
Pfitzz
Achilles
Level 119
God Stats
8W - 6L
1,625 SR
Queue Stats
59W - 61L
1,505 Elo+
Party 2
Anhur
Anhur
SquirrelTail23
Anhur
Level 94
God Stats
1W - 1L
1,362 SR
Queue Stats
70W - 68L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 0
5,604
509
3,631
8,169
3,449
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Lualdi
Sol
9
0 / 2 / 1
5,466
497
2,477
4,507
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 1
4,877
443
1,585
4,883
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 0
4,803
437
2,305
9,160
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,390
490
1,890
5,570
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 0
5,940
540
2,880
3,483
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Badr5k
Ymir
8
0 / 1 / 3
5,088
463
1,784
7,899
3,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
FeelsBranMan
Danzaburou
11
3 / 0 / 2
6,862
624
3,352
5,790
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Pfitzz
Achilles
11
2 / 0 / 1
6,687
608
6,164
6,972
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 2
6,031
548
3,032
5,576
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
0
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Agni
 
Agni
2
0
0
2
W
Ymir
Badr5k
Ymir
0
1
3
1.5
W
Danzaburou
FeelsBranMan
Danzaburou
3
0
2
4
L
Sol
Lualdi
Sol
0
2
1
0.25
W
Achilles
Pfitzz
Achilles
2
0
1
2.5
L
0
0
1
0.5
W
1
0
2
2
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
17,212
32,289
Taken
29,720
12,550
Mitigated
13,615
8,324
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,631
428
0
2,243
8,169
3,449
0
11
7,712
0
34,041
W
Agni
 
Agni
2,880
259
0
663
3,483
1,274
0
1,628
1,855
34,263
0
W
Ymir
Badr5k
Ymir
1,784
266
93
2,569
7,899
3,571
0
1,239
6,660
15,691
0
W
Danzaburou
FeelsBranMan
Danzaburou
3,352
948
0
1,054
5,790
2,104
0
412
5,378
0
46,664
L
Sol
Lualdi
Sol
2,477
556
0
946
4,507
1,673
0
1,771
2,736
37,041
0
W
Achilles
Pfitzz
Achilles
6,164
1,974
0
2,672
6,972
5,106
0
0
6,972
0
38,738
L
1,585
897
235
2,168
4,883
2,819
0
2,051
2,796
0
11,221
W
3,032
1,657
0
2,371
5,576
1,560
0
0
5,576
0
38,117
L
2,305
993
0
674
9,160
3,140
0
561
8,535
0
31,111
L
1,890
1,528
0
2,058
5,570
1,469
0
270
5,300
0
31,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
30,608
274
Minions Killed
304
0
Camps Cleared
0
1,001,732
Distance Traveled
1,094,836
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,604
509
66
6
0
210,451
2
W
Agni
5,940
540
58
5
0
217,578
6
W
Ymir
5,088
463
18
2
0
190,841
0
W
Danzaburou
6,862
624
80
7
0
244,803
2
L
Sol
5,466
497
69
6
0
172,322
0
W
Achilles
6,687
608
82
7
0
239,310
3
L
Horus
4,877
443
17
2
0
240,429
6
W
Anhur
6,031
548
66
6
0
202,304
7
L
Thor
4,803
437
58
5
0
188,170
1
L
Rama
5,390
490
64
6
0
190,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role