Player Matchup

Camazotz
Camazotz
AngryBriefcase
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 145L
1,473 Elo+
Solo
Yemoja
Yemoja
Frtinn
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,256 Elo+
Party 2
Izanami
Izanami
Kulziti
Izanami
Level 98
God Stats
2W - 0L
1,333 SR
Queue Stats
37W - 41L
1,256 Elo+
Party 2
Eset
Eset
Sky Atlas
Eset
Level 126
God Stats
2W - 1L
1,618 SR
Queue Stats
95W - 79L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
dialektike
Guan Yu
Level 154
God Stats
46W - 38L
1,585 SR
Queue Stats
904W - 831L
1,475 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,402 Elo+

VS

Team Averages
Level 81
1,579 SR
1,427 Elo+
Nu Wa
Nu Wa
Bqtv
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 174L
1,443 Elo+
Party 3
Bacchus
Bacchus
GigaChomp
Bacchus
Level 28
God Stats
23W - 26L
1,448 SR
Queue Stats
124W - 118L
1,418 Elo+
Party 3
Vamana
Vamana
LaChuleta258
Vamana
Level 140
God Stats
2W - 3L
1,579 SR
Queue Stats
311W - 311L
1,514 Elo+
Solo
Neith
Neith
TKSL4795
Neith
Level 15
God Stats
2W - 4L
1,715 SR
Queue Stats
3W - 11L
1,256 Elo+
Party 3
Bellona
Bellona
XXS4LTXX
Bellona
Level 120
God Stats
14W - 7L
1,655 SR
Queue Stats
322W - 308L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
2 / 3 / 4
8,304
488
6,508
18,470
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Frtinn
Yemoja
12
0 / 0 / 5
8,169
481
3,344
10,163
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Kulziti
Izanami
14
1 / 0 / 3
8,141
479
8,568
13,488
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eset
14
1 / 1 / 4
8,516
501
10,624
7,521
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
dialektike
Guan Yu
14
5 / 2 / 0
9,216
542
10,701
16,442
17,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bqtv
Nu Wa
13
0 / 3 / 2
7,831
461
9,106
9,001
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GigaChomp
Bacchus
11
0 / 0 / 1
7,204
424
5,325
11,723
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
16
2 / 1 / 1
9,690
570
8,320
16,813
14,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
TKSL4795
Neith
7
0 / 3 / 0
5,635
331
1,451
7,125
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Bellona
XXS4LTXX
Bellona
15
4 / 2 / 2
9,075
534
10,144
11,299
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
6
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
3
4
1.33
L
Nu Wa
Bqtv
Nu Wa
0
3
2
0.33
W
Yemoja
Frtinn
Yemoja
0
0
5
2.5
L
Bacchus
GigaChomp
Bacchus
0
0
1
0.5
W
Izanami
Kulziti
Izanami
1
0
3
2.5
L
Vamana
2
1
1
2.5
W
Eset
1
1
4
3
L
Neith
TKSL4795
Neith
0
3
0
0
L
Bellona
XXS4LTXX
Bellona
4
2
2
2.5
W
Guan Yu
dialektike
Guan Yu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
34,346
66,084
Taken
55,961
45,519
Mitigated
41,033
28,079
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
6,508
2,072
0
9,402
18,470
7,954
534
1,859
16,611
0
65,235
L
Nu Wa
Bqtv
Nu Wa
9,106
2,565
0
625
9,001
3,968
477
4,396
4,605
55,651
0
W
Yemoja
Frtinn
Yemoja
3,344
873
4,780
1,645
10,163
10,655
1,024
3,740
6,423
23,596
0
L
Bacchus
GigaChomp
Bacchus
5,325
183
0
1,148
11,723
11,505
0
2,372
9,351
26,465
0
W
Izanami
Kulziti
Izanami
8,568
5,045
169
5,477
13,488
5,942
282
4,309
9,179
0
88,702
L
Vamana
8,320
3,497
0
2,995
16,813
14,879
0
3,024
13,789
0
82,922
W
Eset
10,624
454
307
741
7,521
3,057
261
2,664
4,857
74,966
0
L
Neith
TKSL4795
Neith
1,451
327
0
516
7,125
2,643
0
1,032
6,093
0
18,028
L
Bellona
XXS4LTXX
Bellona
10,144
4,412
0
1,577
11,299
8,038
573
3,144
8,155
0
65,691
W
Guan Yu
dialektike
Guan Yu
10,701
2,103
444
5,114
16,442
17,911
0
1,859
14,583
0
71,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
39,435
527
Minions Killed
402
0
Camps Cleared
0
1,660,557
Distance Traveled
1,556,825
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,304
488
104
6
0
393,543
1
L
Nu Wa
7,831
461
75
4
0
248,609
2
W
Yemoja
8,169
481
32
2
0
285,299
0
L
Bacchus
7,204
424
35
2
0
340,802
0
W
Izanami
8,141
479
143
8
0
305,538
1
L
Vamana
9,690
570
157
9
0
364,262
0
W
Eset
8,516
501
129
8
0
328,462
3
L
Neith
5,635
331
37
2
0
225,298
0
L
Bellona
9,075
534
98
6
0
377,854
4
W
Guan Yu
9,216
542
119
7
0
347,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role