Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChipperCone2772
Cthulhu
Level 42
God Stats
5W - 7L
1,497 SR
Queue Stats
275W - 303L
1,443 Elo+
Solo
Vamana
Vamana
Pick_Up_23
Vamana
Level 107
God Stats
6W - 13L
1,294 SR
Queue Stats
218W - 231L
1,455 Elo+
Solo
Sol
Sol
Yasuopro1ew
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Solo
Freya
Freya
longesttoes
Freya
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 329L
1,481 Elo+
Solo
Team Averages
Level 83
1,458 SR
1,458 Elo+

VS

Team Averages
Level 71
1,547 SR
1,477 Elo+
The Morrigan
The Morrigan
Daramoskow77
The Morrigan
Level 135
God Stats
6W - 6L
1,545 SR
Queue Stats
181W - 167L
1,557 Elo+
Solo
Izanami
Izanami
MsNiijima
Izanami
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 86L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Restley
Morgan Le Fay
Level 108
God Stats
3W - 2L
1,481 SR
Queue Stats
297W - 308L
1,474 Elo+
Solo
Sol
Sol
andrew38ch
Sol
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 99L
1,503 Elo+
Solo
Fafnir
Fafnir
dorkuu
Fafnir
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
70W - 84L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
0 / 4 / 10
9,810
613
8,352
11,812
5,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 11
11,904
744
16,272
22,571
31,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Pick_Up_23
Vamana
19
8 / 5 / 7
12,649
791
16,247
28,160
34,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 4 / 8
10,755
672
18,693
10,822
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 3 / 9
10,530
658
11,548
14,890
7,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daramoskow77
The Morrigan
19
7 / 4 / 11
11,533
721
20,008
13,983
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MsNiijima
Izanami
19
5 / 2 / 11
11,414
713
19,679
12,809
7,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Restley
Morgan Le Fay
18
3 / 4 / 10
10,488
656
21,295
15,736
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 8
10,617
664
11,863
15,546
8,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
dorkuu
Fafnir
18
2 / 5 / 17
11,167
698
6,627
23,182
30,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
16
Kills
21
21
Deaths
17
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
10
1.25
L
3
5
11
1.7
W
The Morrigan
Daramoskow77
The Morrigan
7
4
11
3.13
W
Izanami
MsNiijima
Izanami
5
2
11
5.25
L
Vamana
Pick_Up_23
Vamana
8
5
7
2.3
W
Morgan Le Fay
Restley
Morgan Le Fay
3
4
10
2
L
2
4
8
1.5
W
4
2
8
4
W
Fafnir
dorkuu
Fafnir
2
5
17
2.1
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,112
Damage
79,472
88,255
Taken
81,256
85,552
Mitigated
62,660
37,116
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,352
142
2,051
2,314
11,812
5,406
250
8,867
2,945
19,798
0
L
16,272
1,607
3,537
2,873
22,571
31,956
196
15,406
7,165
34,916
0
W
The Morrigan
Daramoskow77
The Morrigan
20,008
1,568
2,224
3,330
13,983
8,100
996
7,879
6,020
45,560
0
W
Izanami
MsNiijima
Izanami
19,679
11,580
1,361
2,103
12,809
7,384
855
7,293
5,516
0
30,379
L
Vamana
Pick_Up_23
Vamana
16,247
7,720
5,123
10,815
28,160
34,519
105
16,316
11,844
156
36,760
W
Morgan Le Fay
Restley
Morgan Le Fay
21,295
1,858
2,478
2,259
15,736
8,283
384
11,687
4,049
36,766
0
L
18,693
5,121
1,218
1,900
10,822
5,826
2,236
7,892
2,930
34,050
0
W
11,863
2,924
1,272
6,045
15,546
8,022
1,047
10,466
5,080
27,979
0
W
Fafnir
dorkuu
Fafnir
6,627
1,917
1,509
3,616
23,182
30,871
0
17,612
5,570
11,356
0
L
11,548
4,118
1,831
5,454
14,890
7,845
1,476
11,312
3,578
27,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
55,219
179
Minions Killed
158
0
Camps Cleared
0
1,549,427
Distance Traveled
1,421,340
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,810
613
22
1
0
320,021
1
L
Cthulhu
11,904
744
47
3
0
294,729
4
W
The Morrigan
11,533
721
46
3
0
255,278
1
W
Izanami
11,414
713
31
2
0
296,218
0
L
Vamana
12,649
791
51
3
0
325,077
0
W
Morgan Le Fay
10,488
656
31
2
0
314,479
0
L
Sol
10,755
672
26
2
0
320,040
3
W
Sol
10,617
664
42
3
0
270,823
1
W
Fafnir
11,167
698
8
1
0
284,542
0
L
Freya
10,530
658
33
2
0
289,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role