Player Matchup

Horus
Horus
BarryCelery
Horus
Level 124
God Stats
2W - 5L
1,344 SR
Queue Stats
138W - 143L
1,443 Elo+
Party 2
Mercury
Mercury
JL H0S3PH
Mercury
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 108L
1,371 Elo+
Party 1
Da Ji
Da Ji
KingMo1342
Da Ji
Level 74
God Stats
1W - 2L
1,678 SR
Queue Stats
120W - 150L
1,444 Elo+
Solo
Jormungandr
Jormungandr
KoziBlixt
Jormungandr
Level 53
God Stats
1W - 3L
1,503 SR
Queue Stats
43W - 63L
1,381 Elo+
Party 2
The Morrigan
The Morrigan
lilacahead
The Morrigan
Level 73
God Stats
4W - 6L
1,666 SR
Queue Stats
72W - 89L
1,388 Elo+
Party 1
Team Averages
Level 83
1,538 SR
1,405 Elo+

VS

Team Averages
Level 129
1,320 SR
1,473 Elo+
Hachiman
Hachiman
Geerbeer_01
Hachiman
Level 129
God Stats
2W - 5L
1,140 SR
Queue Stats
493W - 501L
1,503 Elo+
Solo
Ra
Ra
HennynCoKe24
Ra
Level 129
God Stats
2W - 2L
1,359 SR
Queue Stats
202W - 225L
1,470 Elo+
Solo
Achilles
Achilles
Kdub the Savage
Achilles
Level 88
God Stats
1W - 1L
1,267 SR
Queue Stats
120W - 95L
1,501 Elo+
Solo
Poseidon
Poseidon
WingsoftheNight
Poseidon
Level 158
God Stats
2W - 5L
1,422 SR
Queue Stats
194W - 206L
1,423 Elo+
Solo
Anubis
Anubis
ZacAttackLeader
Anubis
Level 143
God Stats
2W - 2L
1,413 SR
Queue Stats
121W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 14
14,305
650
20,188
37,891
32,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
JL H0S3PH
Mercury
20
3 / 9 / 14
13,338
606
11,369
23,638
15,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
20
11 / 6 / 3
14,500
659
13,248
20,160
11,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
KoziBlixt
Jormungandr
20
5 / 9 / 12
13,823
628
32,396
33,852
50,523
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
lilacahead
The Morrigan
20
2 / 9 / 16
13,090
595
21,365
15,480
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Geerbeer_01
Hachiman
20
9 / 2 / 24
15,880
722
30,763
19,833
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 5 / 27
16,739
761
19,379
24,379
12,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
20
6 / 6 / 26
15,324
697
17,379
29,859
25,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
20
10 / 7 / 19
16,087
731
22,543
23,380
9,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 24
15,319
696
21,788
22,617
12,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
162
28
Kills
42
42
Deaths
28
59
Assists
120
Player
Kills
Deaths
Assists
KDA
L
7
9
14
1.56
W
Hachiman
Geerbeer_01
Hachiman
9
2
24
10.5
W
8
5
27
4.3
L
Mercury
JL H0S3PH
Mercury
3
9
14
1.11
W
Achilles
6
6
26
3.17
L
Da Ji
11
6
3
2.08
L
Jormungandr
KoziBlixt
Jormungandr
5
9
12
1.22
W
Poseidon
10
7
19
2.79
W
9
8
24
2.63
L
The Morrigan
lilacahead
The Morrigan
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,566
Damage
111,852
131,021
Taken
120,068
117,768
Mitigated
69,636
31,644
Healing
53,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,188
10,071
9,775
9,653
37,891
32,911
434
20,168
17,723
174
38,556
W
Hachiman
Geerbeer_01
Hachiman
30,763
18,425
3,433
6,959
19,833
9,332
2,356
9,824
10,009
0
56,141
W
19,379
307
12,231
7,627
24,379
12,453
513
11,683
12,696
73,127
0
L
Mercury
JL H0S3PH
Mercury
11,369
1,963
702
1,867
23,638
15,229
969
11,725
11,913
0
25,836
W
Achilles
17,379
4,343
1,826
8,022
29,859
25,793
3,046
12,987
16,872
0
34,594
L
Da Ji
13,248
1,587
518
3,027
20,160
11,174
309
10,321
9,839
0
23,293
L
Jormungandr
KoziBlixt
Jormungandr
32,396
6,461
1,337
1,925
33,852
50,523
0
11,208
22,644
61,593
0
W
Poseidon
22,543
2,311
3,676
3,825
23,380
9,753
1,589
8,676
14,704
61,207
0
W
21,788
1,224
1,697
4,381
22,617
12,305
1,685
10,760
11,857
45,497
0
L
The Morrigan
lilacahead
The Morrigan
21,365
2,395
1,072
1,768
15,480
7,931
0
10,253
5,179
58,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,056
Gold Earned
79,349
213
Minions Killed
264
0
Camps Cleared
0
1,834,726
Distance Traveled
1,816,515
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,305
650
28
1
0
361,325
0
W
Hachiman
15,880
722
42
2
0
400,124
3
W
Ra
16,739
761
92
4
0
425,594
3
L
Mercury
13,338
606
36
2
0
401,821
0
W
Achilles
15,324
697
19
1
0
388,115
3
L
Da Ji
14,500
659
18
1
0
384,641
1
L
Jormungandr
13,823
628
58
3
0
341,592
0
W
Poseidon
16,087
731
74
3
0
342,807
2
W
Anubis
15,319
696
37
2
0
259,875
1
L
The Morrigan
13,090
595
73
3
0
345,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role