Player Matchup

Discordia
Discordia
CRAZY TERROR117
Discordia
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 69L
1,573 Elo+
Party 2
Kali
Kali
KingOmega001
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 157L
1,555 Elo+
Party 2
Achilles
Achilles
KylerWasTaken
Achilles
Level 42
God Stats
8W - 7L
1,523 SR
Queue Stats
167W - 141L
1,565 Elo+
Party 2
Fenrir
Fenrir
NYCG4LIFE
Fenrir
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 53L
1,394 Elo+
Party 1
Atlas
Atlas
sway_blaze
Atlas
Level 17
God Stats
21W - 28L
1,464 SR
Queue Stats
21W - 31L
1,394 Elo+
Party 1
Team Averages
Level 55
1,497 SR
1,496 Elo+

VS

Team Averages
Level 35
1,567 SR
1,586 Elo+
King Arthur
King Arthur
Gfys258
King Arthur
Level 25
God Stats
5W - 2L
1,727 SR
Queue Stats
25W - 23L
1,650 Elo+
Party 3
Nox
Nox
LeezyVII
Nox
Level 15
God Stats
4W - 4L
1,932 SR
Queue Stats
28W - 31L
1,587 Elo+
Party 3
Hun Batz
Hun Batz
Sa90210ge
Hun Batz
Level 49
God Stats
4W - 5L
1,437 SR
Queue Stats
32W - 35L
1,549 Elo+
Party 3
Anubis
Anubis
TooBeezyForYa
Anubis
Level 39
God Stats
1W - 0L
1,359 SR
Queue Stats
23W - 22L
1,629 Elo+
Party 3
Baron Samedi
Baron Samedi
XNXXAbellaDanger
Baron Samedi
Level 45
God Stats
6W - 1L
1,379 SR
Queue Stats
63W - 51L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRAZY TERROR117
Discordia
16
1 / 3 / 6
10,348
1,035
15,148
14,054
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 11 / 4
12,026
1,203
13,652
24,024
11,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KylerWasTaken
Achilles
16
3 / 5 / 7
11,099
1,110
13,097
21,315
16,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NYCG4LIFE
Fenrir
16
3 / 8 / 7
10,709
1,071
10,781
23,800
15,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
16
0 / 0 / 8
11,104
1,110
8,802
24,290
30,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

138

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gfys258
King Arthur
17
5 / 1 / 11
11,319
1,132
17,938
15,030
15,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 14
10,667
1,067
14,684
11,065
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Sa90210ge
Hun Batz
17
11 / 3 / 11
12,834
1,283
17,685
13,594
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 14
12,898
1,290
29,317
17,214
9,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
XNXXAbellaDanger
Baron Samedi
17
4 / 3 / 17
11,520
1,152
20,224
11,551
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
13
Kills
27
27
Deaths
13
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Discordia
CRAZY TERROR117
Discordia
1
3
6
1.33
W
King Arthur
Gfys258
King Arthur
5
1
11
10.5
L
6
11
4
0.73
L
Achilles
KylerWasTaken
Achilles
3
5
7
1.3
W
2
5
14
1.8
L
Fenrir
NYCG4LIFE
Fenrir
3
8
7
0.81
W
Hun Batz
Sa90210ge
Hun Batz
11
3
11
5.5
W
5
1
14
12
W
Baron Samedi
XNXXAbellaDanger
Baron Samedi
4
3
17
4.17
L
Atlas
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,480
Damage
99,848
107,483
Taken
68,454
81,208
Mitigated
43,028
4,538
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CRAZY TERROR117
Discordia
15,148
1,587
0
245
14,054
6,711
0
8,184
5,826
41,637
0
W
King Arthur
Gfys258
King Arthur
17,938
2,248
0
330
15,030
15,638
0
6,857
8,173
118
24,205
L
13,652
7,462
0
2,205
24,024
11,730
0
12,882
10,968
0
31,447
L
Achilles
KylerWasTaken
Achilles
13,097
3,351
0
593
21,315
16,939
0
14,746
6,383
0
21,153
W
14,684
1,363
0
0
11,065
5,421
0
4,041
7,024
24,858
0
L
Fenrir
NYCG4LIFE
Fenrir
10,781
3,455
0
427
23,800
15,577
0
13,205
10,429
0
14,453
W
Hun Batz
Sa90210ge
Hun Batz
17,685
6,485
0
0
13,594
5,764
0
4,696
8,792
0
25,779
W
29,317
1,582
0
10,840
17,214
9,702
0
5,825
11,389
66,738
0
W
Baron Samedi
XNXXAbellaDanger
Baron Samedi
20,224
1,245
3,493
3,573
11,551
6,503
0
2,531
9,020
38,111
0
L
Atlas
8,802
4,104
0
1,068
24,290
30,251
0
14,458
9,534
26,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
59,238
172
Minions Killed
186
6
Camps Cleared
7
968,398
Distance Traveled
1,047,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,348
1,035
66
7
0
183,194
0
W
King Arthur
11,319
1,132
13
1
1
228,904
0
L
Kali
12,026
1,203
35
4
4
186,559
0
L
Achilles
11,099
1,110
23
2
2
206,315
0
W
Nox
10,667
1,067
11
1
0
194,961
0
L
Fenrir
10,709
1,071
11
1
0
210,166
0
W
Hun Batz
12,834
1,283
24
2
1
213,333
0
W
Anubis
12,898
1,290
85
9
4
204,498
0
W
Baron Samedi
11,520
1,152
53
5
1
206,152
0
L
Atlas
11,104
1,110
37
4
0
182,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role