Player Matchup

Tiamat
Tiamat
Ashranach
Tiamat
Level 119
God Stats
40W - 101L
1,344 SR
Queue Stats
96W - 218L
1,333 Elo+
Party 2
Fafnir
Fafnir
ScarburnerXYZ
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
deathbycheese1
Gilgamesh
Level 126
God Stats
1W - 1L
1,690 SR
Queue Stats
30W - 60L
1,410 Elo+
Party 2
Team Averages
Level 88
1,511 SR
1,337 Elo+

VS

Team Averages
Level 80
1,715 SR
1,465 Elo+
Baron Samedi
Baron Samedi
KernalFlanders
Baron Samedi
Level 107
God Stats
8W - 8L
1,568 SR
Queue Stats
119W - 148L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ledious
Ah Muzen Cab
Level 49
God Stats
4W - 0L
1,944 SR
Queue Stats
104W - 130L
1,454 Elo+
Party 1
Chaac
Chaac
Swampfox241
Chaac
Level 84
God Stats
2W - 6L
1,634 SR
Queue Stats
63W - 82L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashranach
Tiamat
18
4 / 1 / 2
12,917
587
13,926
16,892
18,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 6
13,497
614
15,173
27,190
33,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
deathbycheese1
Gilgamesh
18
3 / 5 / 5
13,507
614
20,484
31,433
23,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KernalFlanders
Baron Samedi
18
5 / 1 / 4
14,837
674
17,104
19,604
12,489
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Ledious
Ah Muzen Cab
18
5 / 3 / 4
14,644
666
21,553
20,034
9,492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 4 / 8
13,703
623
20,923
35,915
31,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ashranach
Tiamat
4
1
2
5
W
Baron Samedi
KernalFlanders
Baron Samedi
5
1
4
7
W
Ah Muzen Cab
Ledious
Ah Muzen Cab
5
3
4
2.33
L
1
5
6
0.8
W
1
4
8
1.25
L
Gilgamesh
deathbycheese1
Gilgamesh
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,583
Damage
59,580
75,515
Taken
75,553
74,741
Mitigated
53,224
10,011
Healing
33,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ashranach
Tiamat
13,926
660
0
4,695
16,892
18,170
0
5,499
11,393
47,310
0
W
Baron Samedi
KernalFlanders
Baron Samedi
17,104
1,580
5,253
8,110
19,604
12,489
412
7,596
12,008
49,842
0
W
Ah Muzen Cab
Ledious
Ah Muzen Cab
21,553
9,982
0
6,263
20,034
9,492
2,108
8,533
11,501
0
86,656
L
15,173
3,064
0
3,898
27,190
33,289
0
4,615
22,575
35,258
0
W
20,923
6,554
587
12,810
35,915
31,243
1,061
13,799
22,116
8,711
45,360
L
Gilgamesh
deathbycheese1
Gilgamesh
20,484
6,303
0
1,418
31,433
23,282
0
10,485
20,948
740
53,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
43,184
160
Minions Killed
211
3
Camps Cleared
12
1,041,163
Distance Traveled
1,097,452
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,917
587
53
2
0
328,783
0
W
Baron Samedi
14,837
674
63
3
5
390,768
0
W
Ah Muzen Cab
14,644
666
94
4
6
342,743
2
L
Fafnir
13,497
614
24
1
0
316,953
0
W
Chaac
13,703
623
54
2
1
363,941
5
L
Gilgamesh
13,507
614
83
4
3
395,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role