Player Matchup

Thor
Thor
MadJad
Thor
Level 108
God Stats
32W - 36L
1,665 SR
Queue Stats
94W - 89L
1,587 Elo+
Party 3
Ymir
Ymir
TheBestDolphin
Ymir
Level 62
God Stats
4W - 5L
1,472 SR
Queue Stats
15W - 17L
1,537 Elo+
Party 3
Ratatoskr
Ratatoskr
Tonfen
Ratatoskr
Level 125
God Stats
3W - 0L
1,815 SR
Queue Stats
27W - 19L
1,656 Elo+
Party 3
Scylla
Scylla
VVuma
Scylla
Level 45
God Stats
12W - 16L
1,618 SR
Queue Stats
30W - 27L
1,531 Elo+
Party 3
Apollo
Apollo
xCosmicBlur
Apollo
Level 85
God Stats
3W - 0L
1,679 SR
Queue Stats
13W - 13L
1,617 Elo+
Solo
Team Averages
Level 85
1,650 SR
1,585 Elo+

VS

Team Averages
Level 74
1,604 SR
1,511 Elo+
Ymir
Ymir
FlashOfTheLeaf
Ymir
Level 106
God Stats
26W - 19L
1,644 SR
Queue Stats
609W - 603L
1,501 Elo+
Party 1
Chronos
Chronos
JiffyShmiz
Chronos
Level 17
God Stats
9W - 8L
1,628 SR
Queue Stats
50W - 37L
1,581 Elo+
Party 2
Medusa
Medusa
MK-_-1122
Medusa
Level 50
God Stats
4W - 5L
1,488 SR
Queue Stats
372W - 413L
1,410 Elo+
Party 1
Izanami
Izanami
erectnelson
Izanami
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 341L
1,565 Elo+
Party 2
Nemesis
Nemesis
lil_C_jr
Nemesis
Level 89
God Stats
12W - 8L
1,760 SR
Queue Stats
187W - 179L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MadJad
Thor
16
12 / 4 / 4
10,315
607
16,454
14,158
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 8
7,573
445
5,048
14,727
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Tonfen
Ratatoskr
15
3 / 2 / 7
9,229
543
5,224
10,132
6,259
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
VVuma
Scylla
12
3 / 5 / 2
7,622
448
8,528
9,813
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
1 / 0 / 6
9,210
542
5,870
7,482
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,911
465
3,878
17,852
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
JiffyShmiz
Chronos
12
2 / 7 / 2
7,942
467
8,005
17,976
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
MK-_-1122
Medusa
13
1 / 2 / 0
8,213
483
3,596
9,473
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
erectnelson
Izanami
14
5 / 5 / 3
9,260
545
11,368
10,281
3,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
lil_C_jr
Nemesis
14
6 / 3 / 5
9,361
551
7,371
14,270
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
14
14
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
Chronos
JiffyShmiz
Chronos
2
7
2
0.43
L
Medusa
MK-_-1122
Medusa
1
2
0
0.5
W
Thor
MadJad
Thor
12
4
4
3.5
W
0
3
8
1.33
W
Ratatoskr
Tonfen
Ratatoskr
3
2
7
3.25
W
Scylla
VVuma
Scylla
3
5
2
0.8
L
Izanami
erectnelson
Izanami
5
5
3
1.3
L
Nemesis
lil_C_jr
Nemesis
6
3
5
2.83
W
Apollo
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
34,218
56,312
Taken
69,852
32,108
Mitigated
32,803
6,116
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
1,082
418
5,271
17,852
13,915
0
3,941
13,866
29,313
0
L
Chronos
JiffyShmiz
Chronos
8,005
3,126
0
1,205
17,976
6,336
831
7,018
10,489
60,704
0
L
Medusa
MK-_-1122
Medusa
3,596
884
0
2,580
9,473
3,567
0
954
8,497
0
60,235
W
Thor
MadJad
Thor
16,454
4,202
0
0
14,158
6,493
156
1,825
12,333
0
63,205
W
5,048
1,495
0
888
14,727
12,894
203
4,530
10,197
23,653
0
W
Ratatoskr
Tonfen
Ratatoskr
5,224
1,320
0
1,190
10,132
6,259
1,225
0
10,132
0
58,011
W
Scylla
VVuma
Scylla
8,528
1,097
0
0
9,813
3,559
0
5,076
4,737
36,433
0
L
Izanami
erectnelson
Izanami
11,368
7,134
0
1,337
10,281
3,738
581
441
9,838
0
70,238
L
Nemesis
lil_C_jr
Nemesis
7,371
3,072
0
2,831
14,270
5,247
240
791
13,423
0
63,751
W
Apollo
5,870
3,743
162
3,876
7,482
2,903
2,612
452
7,030
0
76,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
42,687
401
Minions Killed
445
0
Camps Cleared
0
1,559,363
Distance Traveled
1,474,321
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,911
465
38
2
0
268,391
4
L
Chronos
7,942
467
96
6
0
271,063
6
L
Medusa
8,213
483
109
6
0
285,601
4
W
Thor
10,315
607
72
4
0
320,881
3
W
Ymir
7,573
445
25
1
0
305,460
4
W
Ratatoskr
9,229
543
122
7
0
335,400
4
W
Scylla
7,622
448
48
3
0
279,973
3
L
Izanami
9,260
545
117
7
0
281,344
2
L
Nemesis
9,361
551
85
5
0
367,922
2
W
Apollo
9,210
542
134
8
0
317,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role