Player Matchup

Anhur
Anhur
AzMadman
Anhur
Level 40
God Stats
9W - 10L
1,505 SR
Queue Stats
51W - 38L
1,483 Elo+
Party 2
Ymir
Ymir
RoarkForLife
Ymir
Level 89
God Stats
2W - 0L
1,386 SR
Queue Stats
14W - 6L
1,702 Elo+
Party 2
Achilles
Achilles
Silentvipur
Achilles
Level 155
God Stats
1W - 0L
1,941 SR
Queue Stats
73W - 43L
1,608 Elo+
Party 2
Olorun
Olorun
Top1Drip
Olorun
Level 143
God Stats
3W - 1L
1,287 SR
Queue Stats
127W - 64L
1,752 Elo+
Party 2
Horus
Horus
ZenEclipse
Horus
Level 101
God Stats
1W - 0L
1,465 SR
Queue Stats
5W - 1L
1,555 Elo+
Party 2
Team Averages
Level 106
1,517 SR
1,620 Elo+

VS

Team Averages
Level 61
1,456 SR
1,447 Elo+
Chaac
Chaac
Eyez470
Chaac
Level 82
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 9L
1,337 Elo+
Solo
Eset
Eset
JWSquigglyWorm
Eset
Level 88
God Stats
1W - 4L
1,233 SR
Queue Stats
140W - 159L
1,532 Elo+
Solo
Bastet
Bastet
KOTRMordred
Bastet
Level 38
God Stats
1W - 1L
1,632 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Problem0828
Cthulhu
Level 70
God Stats
1W - 1L
1,391 SR
Queue Stats
39W - 37L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
darkshadow145
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzMadman
Anhur
17
3 / 2 / 7
9,889
706
8,558
13,175
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 12
10,754
768
8,700
16,977
15,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Silentvipur
Achilles
18
8 / 1 / 9
10,880
777
20,676
19,398
20,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Top1Drip
Olorun
18
8 / 2 / 10
10,843
775
26,716
20,617
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
16
0 / 3 / 14
9,575
684
5,883
17,043
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eyez470
Chaac
17
6 / 6 / 2
10,086
720
15,317
21,113
13,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
9,618
687
10,935
13,002
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
3 / 6 / 3
9,353
668
12,829
16,376
8,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Problem0828
Cthulhu
15
0 / 4 / 9
9,365
669
13,250
20,724
26,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
darkshadow145
Cernunnos
15
0 / 3 / 3
8,693
621
11,083
15,046
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
21
Kills
10
11
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
AzMadman
Anhur
3
2
7
3.25
L
Chaac
Eyez470
Chaac
6
6
2
1.17
L
1
2
5
1.75
L
Bastet
3
6
3
0.75
L
Cthulhu
Problem0828
Cthulhu
0
4
9
1.13
W
2
3
12
2.67
W
Achilles
Silentvipur
Achilles
8
1
9
12.5
W
Olorun
Top1Drip
Olorun
8
2
10
6.5
W
Horus
0
3
14
2.33
L
Cernunnos
darkshadow145
Cernunnos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,533
Damage
63,414
87,210
Taken
86,261
70,887
Mitigated
63,877
31,387
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AzMadman
Anhur
8,558
3,852
0
3,230
13,175
5,963
1,354
4,344
8,831
0
36,839
L
Chaac
Eyez470
Chaac
15,317
2,559
208
4,847
21,113
13,750
118
4,740
15,173
0
41,155
L
10,935
1,301
1,585
1,291
13,002
6,325
164
5,083
7,919
42,387
0
L
Bastet
12,829
3,671
0
1,571
16,376
8,412
0
6,531
9,845
0
19,167
L
Cthulhu
Problem0828
Cthulhu
13,250
904
143
567
20,724
26,968
0
11,077
9,647
25,920
0
W
8,700
1,873
2,454
2,608
16,977
15,862
0
4,352
12,625
35,489
0
W
Achilles
Silentvipur
Achilles
20,676
3,367
0
2,259
19,398
20,305
0
4,731
13,467
0
40,900
W
Olorun
Top1Drip
Olorun
26,716
17,709
2,110
10,295
20,617
10,797
2,532
6,424
14,193
50,901
0
W
Horus
5,883
2,396
2,809
5,622
17,043
17,960
278
4,334
11,509
0
14,048
L
Cernunnos
darkshadow145
Cernunnos
11,083
5,525
0
2,942
15,046
8,422
0
7,985
7,061
0
30,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,941
Gold Earned
47,115
216
Minions Killed
211
0
Camps Cleared
0
1,383,043
Distance Traveled
1,339,230
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,889
706
59
4
0
258,326
3
L
Chaac
10,086
720
54
4
0
251,667
4
L
Eset
9,618
687
73
5
0
277,405
2
L
Bastet
9,353
668
14
1
0
286,778
3
L
Cthulhu
9,365
669
28
2
0
273,191
2
W
Ymir
10,754
768
43
3
0
251,699
0
W
Achilles
10,880
777
51
4
0
329,176
3
W
Olorun
10,843
775
51
4
0
264,818
1
W
Horus
9,575
684
12
1
0
279,024
0
L
Cernunnos
8,693
621
42
3
0
250,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role