Player Matchup

Hercules
Hercules
Cr1sΡ
Hercules
Level 160
God Stats
0W - 1L
1,886 SR
Queue Stats
117W - 108L
1,531 Elo+
Party 2
Chernobog
Chernobog
GinGGy1
Chernobog
Level 79
God Stats
23W - 17L
1,669 SR
Queue Stats
512W - 507L
1,482 Elo+
Solo
Merlin
Merlin
Squirtle177
Merlin
Level 42
God Stats
2W - 5L
1,364 SR
Queue Stats
250W - 197L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
annoyedenough
Sun Wukong
Level 113
God Stats
2W - 5L
1,432 SR
Queue Stats
365W - 394L
1,417 Elo+
Solo
Cliodhna
Cliodhna
ymeeee
Cliodhna
Level 72
God Stats
0W - 2L
1,261 SR
Queue Stats
42W - 51L
1,467 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,495 Elo+

VS

Team Averages
Level 85
1,464 SR
1,528 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BigTiddyGothLadi
Nox
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 200L
1,551 Elo+
Solo
Thanatos
Thanatos
MystTesna
Thanatos
Level 102
God Stats
2W - 5L
1,261 SR
Queue Stats
210W - 232L
1,439 Elo+
Solo
Chiron
Chiron
RimReaper420
Chiron
Level 35
God Stats
4W - 5L
1,439 SR
Queue Stats
79W - 66L
1,574 Elo+
Party 1
Izanami
Izanami
Zallish
Izanami
Level 159
God Stats
24W - 23L
1,619 SR
Queue Stats
414W - 378L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cr1sΡ
Hercules
9
0 / 0 / 1
5,703
475
4,579
8,116
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
GinGGy1
Chernobog
10
0 / 3 / 1
5,655
471
5,505
8,223
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
4 / 1 / 0
6,357
530
7,050
4,337
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
annoyedenough
Sun Wukong
11
0 / 0 / 0
6,103
509
3,940
11,489
5,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
ymeeee
Cliodhna
7
0 / 5 / 3
5,001
417
2,862
9,433
3,124
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 3
6,598
550
4,520
11,419
6,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 0
6,187
516
2,493
3,805
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MystTesna
Thanatos
11
5 / 3 / 0
7,205
600
3,686
10,678
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
12
2 / 0 / 3
7,147
596
7,371
8,876
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Zallish
Izanami
13
0 / 0 / 0
7,546
629
6,929
6,448
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
3
0.75
W
2
0
0
2
L
Hercules
Cr1sΡ
Hercules
0
0
1
0.5
L
Chernobog
GinGGy1
Chernobog
0
3
1
0.17
W
Thanatos
MystTesna
Thanatos
5
3
0
1.67
W
Chiron
2
0
3
3.5
L
Merlin
4
1
0
4
W
Izanami
Zallish
Izanami
0
0
0
0
L
Sun Wukong
annoyedenough
Sun Wukong
0
0
0
0
L
Cliodhna
ymeeee
Cliodhna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
24,999
41,598
Taken
41,226
18,575
Mitigated
19,162
13,738
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,520
564
0
2,683
11,419
6,498
0
3,438
7,663
0
38,945
W
2,493
333
514
913
3,805
3,160
296
244
3,557
17,518
0
L
Hercules
Cr1sΡ
Hercules
4,579
1,218
0
3,288
8,116
6,305
0
1,307
6,809
0
22,589
L
Chernobog
GinGGy1
Chernobog
5,505
3,361
0
2,337
8,223
2,626
0
874
7,349
0
42,063
W
Thanatos
MystTesna
Thanatos
3,686
1,159
0
9,951
10,678
4,124
0
2,217
8,201
0
39,900
W
Chiron
7,371
3,507
290
3,146
8,876
3,005
734
555
8,307
0
53,927
L
Merlin
7,050
583
0
1,421
4,337
1,239
0
0
4,337
48,824
0
W
Izanami
Zallish
Izanami
6,929
5,645
0
250
6,448
2,375
570
0
6,448
0
66,566
L
Sun Wukong
annoyedenough
Sun Wukong
3,940
626
0
5,936
11,489
5,281
0
0
11,489
0
46,694
L
Cliodhna
ymeeee
Cliodhna
2,862
655
0
756
9,433
3,124
0
312
9,121
0
22,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
34,683
334
Minions Killed
401
0
Camps Cleared
0
1,123,607
Distance Traveled
1,138,902
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,598
550
79
7
0
236,640
2
W
Nox
6,187
516
26
2
0
228,782
2
L
Hercules
5,703
475
44
4
0
232,435
6
L
Chernobog
5,655
471
78
7
0
202,578
1
W
Thanatos
7,205
600
73
6
0
252,256
2
W
Chiron
7,147
596
101
8
0
222,223
3
L
Merlin
6,357
530
87
7
0
203,326
2
W
Izanami
7,546
629
122
10
0
199,001
1
L
Sun Wukong
6,103
509
91
8
0
247,712
2
L
Cliodhna
5,001
417
34
3
0
237,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role