Player Matchup

Guan Yu
Guan Yu
BailableMeat52
Guan Yu
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 233L
1,293 Elo+
Party 3
Chernobog
Chernobog
Bombosaurio
Chernobog
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 238L
1,332 Elo+
Party 3
Ares
Ares
ElChele26
Ares
Level 29
God Stats
2W - 3L
1,348 SR
Queue Stats
58W - 90L
1,274 Elo+
Party 3
Nemesis
Nemesis
iSvul
Nemesis
Level 89
God Stats
8W - 14L
1,326 SR
Queue Stats
374W - 521L
1,384 Elo+
Party 3
Olorun
Olorun
znolxvetiger
Olorun
Level 80
God Stats
5W - 10L
1,456 SR
Queue Stats
122W - 197L
1,361 Elo+
Party 3
Team Averages
Level 73
1,426 SR
1,329 Elo+

VS

Team Averages
Level 28
1,493 SR
1,313 Elo+
Jing Wei
Jing Wei
DARK8KRATOS
Jing Wei
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Set
Set
ElYavier16
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 45L
961 Elo+
Party 1
Cabrakan
Cabrakan
Lord david66
Cabrakan
Level 27
God Stats
2W - 2L
1,752 SR
Queue Stats
66W - 88L
1,766 Elo+
Party 2
Bellona
Bellona
Saul Perez2045
Bellona
Level 31
God Stats
28W - 40L
1,695 SR
Queue Stats
509W - 539L
1,635 Elo+
Party 2
Olorun
Olorun
Thonisito
Olorun
Level 28
God Stats
3W - 3L
1,184 SR
Queue Stats
30W - 66L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,784
519
6,784
10,595
9,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Bombosaurio
Chernobog
13
5 / 0 / 2
8,309
554
7,184
6,117
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
3 / 4 / 3
7,786
519
5,338
11,946
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iSvul
Nemesis
13
5 / 1 / 3
8,326
555
6,237
8,948
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
4 / 1 / 3
9,448
630
8,938
9,246
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DARK8KRATOS
Jing Wei
10
2 / 4 / 2
6,415
428
3,529
7,465
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
6,018
401
4,454
12,626
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Lord david66
Cabrakan
11
3 / 4 / 1
7,084
472
4,400
11,600
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 3 / 1
6,896
460
6,056
11,827
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Thonisito
Olorun
13
2 / 3 / 0
6,920
461
4,805
10,136
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
7
7
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Chernobog
Bombosaurio
Chernobog
5
0
2
6
L
Jing Wei
DARK8KRATOS
Jing Wei
2
4
2
0.75
W
Ares
3
4
3
1.13
L
0
5
2
0.2
L
Cabrakan
Lord david66
Cabrakan
3
4
1
0.88
L
0
3
1
0.17
L
Olorun
Thonisito
Olorun
2
3
0
0.67
W
Nemesis
iSvul
Nemesis
5
1
3
6.5
W
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
23,244
46,852
Taken
53,654
30,848
Mitigated
33,075
14,086
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,784
1,233
224
3,008
10,595
9,260
605
773
9,822
0
45,477
W
Chernobog
Bombosaurio
Chernobog
7,184
4,782
210
2,240
6,117
2,799
2,164
1,007
5,110
0
56,090
L
Jing Wei
DARK8KRATOS
Jing Wei
3,529
2,622
0
687
7,465
2,396
57
2,610
4,855
0
34,044
W
Ares
5,338
877
0
1,382
11,946
11,205
223
2,867
8,778
27,197
0
L
4,454
2,322
0
1,686
12,626
6,032
0
4,002
8,624
0
36,547
L
Cabrakan
Lord david66
Cabrakan
4,400
652
439
1,165
11,600
10,915
0
2,045
9,555
19,169
0
L
6,056
2,747
0
2,209
11,827
9,382
1,150
0
11,827
137
42,080
L
Olorun
Thonisito
Olorun
4,805
2,347
76
3,217
10,136
4,350
0
5,619
4,517
51,878
0
W
Nemesis
iSvul
Nemesis
6,237
2,825
0
922
8,948
3,290
217
1,050
7,898
0
59,270
W
Olorun
8,938
6,475
0
6,100
9,246
4,294
3,954
3,635
5,611
81,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
33,333
410
Minions Killed
286
0
Camps Cleared
0
1,355,313
Distance Traveled
1,290,514
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,784
519
67
4
0
240,953
2
W
Chernobog
8,309
554
89
6
0
268,469
2
L
Jing Wei
6,415
428
51
3
0
268,270
0
W
Ares
7,786
519
34
2
0
258,131
0
L
Set
6,018
401
53
4
0
287,459
1
L
Cabrakan
7,084
472
22
1
0
223,860
0
L
Bellona
6,896
460
81
5
0
257,648
0
L
Olorun
6,920
461
79
5
0
253,277
0
W
Nemesis
8,326
555
87
6
0
330,084
3
W
Olorun
9,448
630
133
9
0
257,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role