Player Matchup

Freya
Freya
ANDRU__OMEDA
Freya
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 191L
1,397 Elo+
Solo
Sol
Sol
CAAAAAAPSLOCK
Sol
Level 146
God Stats
7W - 8L
1,386 SR
Queue Stats
314W - 349L
1,447 Elo+
Solo
Athena
Athena
Mathias1017
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,721 Elo+
Solo
Vamana
Vamana
MbolzEsHari
Vamana
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 98L
1,523 Elo+
Solo
He Bo
He Bo
Takeoutthanos
He Bo
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
128W - 118L
1,557 Elo+
Solo
Team Averages
Level 126
1,518 SR
1,529 Elo+

VS

Team Averages
Level 122
1,558 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AmishDetergent
Awilix
Level 125
God Stats
3W - 4L
1,606 SR
Queue Stats
105W - 75L
1,548 Elo+
Solo
Set
Set
NeoTMac
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,504 Elo+
Solo
Cthulhu
Cthulhu
XxVirulaxX
Cthulhu
Level 147
God Stats
5W - 2L
1,789 SR
Queue Stats
154W - 143L
1,576 Elo+
Solo
Amaterasu
Amaterasu
iizity
Amaterasu
Level 80
God Stats
1W - 0L
1,394 SR
Queue Stats
20W - 15L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,544
754
9,195
11,520
5,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 3
8,301
830
13,002
10,844
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
2 / 2 / 5
7,532
753
3,895
15,818
12,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
12
0 / 6 / 3
7,487
749
8,749
19,115
17,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 7
7,347
735
10,762
11,331
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 10
7,613
761
16,064
7,622
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 2 / 2
9,770
977
15,821
11,187
7,046
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Set
12
0 / 4 / 12
7,278
728
4,271
7,189
4,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
XxVirulaxX
Cthulhu
17
1 / 1 / 10
8,965
897
17,576
13,016
16,090
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
iizity
Amaterasu
17
1 / 0 / 11
8,937
894
3,739
13,261
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
9
Kills
15
15
Deaths
9
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
10
3
L
2
2
5
2.25
W
12
2
2
6.5
L
4
2
3
2.75
L
Athena
2
2
5
2.25
L
Vamana
0
6
3
0.25
W
Set
0
4
12
1.5
L
1
3
7
1.5
W
Cthulhu
XxVirulaxX
Cthulhu
1
1
10
6
W
Amaterasu
iizity
Amaterasu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
57,471
68,628
Taken
52,275
45,743
Mitigated
45,667
24,259
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,064
550
947
1,664
7,622
4,459
541
5,341
2,281
21,288
0
L
9,195
3,531
1,556
2,994
11,520
5,312
175
6,482
5,038
17,418
0
W
15,821
5,641
3,669
3,859
11,187
7,046
168
7,824
3,363
0
17,668
L
13,002
5,890
1,578
2,798
10,844
4,878
333
5,883
4,961
35,846
0
L
Athena
3,895
1,227
3,616
2,896
15,818
12,507
25
8,970
6,848
5,524
0
L
Vamana
8,749
4,126
1,732
4,263
19,115
17,810
0
4,543
14,572
0
16,455
W
Set
4,271
1,921
262
787
7,189
4,044
968
4,628
2,561
0
7,324
L
10,762
1,003
1,287
1,539
11,331
5,236
128
7,762
3,569
18,968
0
W
Cthulhu
XxVirulaxX
Cthulhu
17,576
324
2,757
4,469
13,016
16,090
126
9,840
3,176
35,810
0
W
Amaterasu
iizity
Amaterasu
3,739
1,100
2,273
4,397
13,261
14,028
358
9,221
4,040
0
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
42,563
109
Minions Killed
107
0
Camps Cleared
0
999,757
Distance Traveled
1,029,373
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,613
761
14
1
0
185,332
0
L
Freya
7,544
754
27
3
0
207,722
0
W
Awilix
9,770
977
2
0
0
232,777
1
L
Sol
8,301
830
42
4
0
195,094
0
L
Athena
7,532
753
3
0
0
201,052
0
L
Vamana
7,487
749
18
2
0
193,222
0
W
Set
7,278
728
5
1
0
156,016
0
L
He Bo
7,347
735
19
2
0
202,667
2
W
Cthulhu
8,965
897
54
5
0
229,371
1
W
Amaterasu
8,937
894
32
3
0
225,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role