Player Matchup

Persephone
Persephone
Diamond IV
ApertureHela
Persephone
Diamond IV
Level 160
God Stats
21W - 16L
1,713 SR
Queue Stats
162W - 143L
2,237 MMR
Solo
Bacchus
Bacchus
Gold I
MeDDuLLa
Bacchus
Gold I
Level 160
God Stats
6W - 9L
1,532 SR
Queue Stats
458W - 474L
1,734 MMR
Solo
Jing Wei
Jing Wei
Gold II
MegaSmom
Jing Wei
Gold II
Level 160
God Stats
1W - 3L
1,082 SR
Queue Stats
246W - 251L
1,543 MMR
Solo
Loki
Loki
Platinum V
Nikolae26
Loki
Platinum V
Level 158
God Stats
9W - 7L
1,673 SR
Queue Stats
85W - 79L
1,775 MMR
Solo
Apollo
Apollo
Gold III
Skittişh
Apollo
Gold III
Level 141
God Stats
11W - 8L
1,660 SR
Queue Stats
390W - 381L
1,554 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,532 SR
1,769 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,553 SR
1,782 MMR
Sol
Sol
Platinum I
Setølino
Sol
Platinum I
Level 66
God Stats
38W - 15L
1,705 SR
Queue Stats
179W - 170L
2,000 MMR
Solo
Bellona
Bellona
Platinum I
VikinG4real
Bellona
Platinum I
Level 87
God Stats
15W - 8L
1,748 SR
Queue Stats
127W - 125L
2,069 MMR
Solo
Hun Batz
Hun Batz
Platinum I
YAZEDsh
Hun Batz
Platinum I
Level 145
God Stats
17W - 15L
1,188 SR
Queue Stats
465W - 459L
1,992 MMR
Solo
Chernobog
Chernobog
Bronze IV
kesomannen
Chernobog
Bronze IV
Level 107
God Stats
2W - 1L
1,543 SR
Queue Stats
2W - 3L
1,407 MMR
Solo
Ymir
Ymir
Gold IV
vorobeeeeey
Ymir
Gold IV
Level 88
God Stats
5W - 9L
1,581 SR
Queue Stats
113W - 137L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApertureHela
Persephone
9
0 / 1 / 0
5,236
524
3,057
3,384
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MeDDuLLa
Bacchus
7
0 / 0 / 1
4,738
474
2,894
4,839
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
MegaSmom
Jing Wei
9
0 / 1 / 0
5,002
500
1,780
4,877
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
7
1 / 2 / 0
4,555
456
1,517
4,850
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Skittişh
Apollo
9
2 / 1 / 0
5,377
538
3,808
6,127
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrCliodhnaKing ArthurHeimdallr

VS

Bans
BakasuraMercuryPoseidonKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,574
557
2,314
7,625
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
VikinG4real
Bellona
11
2 / 1 / 1
6,204
620
4,910
6,864
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
YAZEDsh
Hun Batz
10
3 / 1 / 0
5,897
590
1,402
6,141
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
kesomannen
Chernobog
9
0 / 1 / 0
5,015
502
5,312
3,826
1,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 1
4,986
499
1,066
6,185
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
ApertureHela
Persephone
0
1
0
0
L
Bacchus
MeDDuLLa
Bacchus
0
0
1
0.5
L
Jing Wei
MegaSmom
Jing Wei
0
1
0
0
L
Loki
1
2
0
0.5
W
0
0
1
0.5
L
Apollo
Skittişh
Apollo
2
1
0
2
W
Bellona
VikinG4real
Bellona
2
1
1
2.5
W
Hun Batz
YAZEDsh
Hun Batz
3
1
0
3
W
Chernobog
kesomannen
Chernobog
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,056
Damage
15,004
24,077
Taken
30,641
9,917
Mitigated
14,738
7,167
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ApertureHela
Persephone
3,057
0
0
872
3,384
1,212
0
1,240
2,143
36,708
0
L
Bacchus
MeDDuLLa
Bacchus
2,894
630
244
1,668
4,839
3,292
0
1,030
3,809
13,831
0
L
Jing Wei
MegaSmom
Jing Wei
1,780
1,665
0
1,315
4,877
1,511
0
0
4,877
0
33,136
L
Loki
1,517
462
0
1,443
4,850
1,949
0
805
4,045
0
20,484
W
2,314
1,372
0
6,002
7,625
2,552
0
2,321
5,098
53,647
0
L
Apollo
Skittişh
Apollo
3,808
2,191
0
1,625
6,127
1,953
0
305
5,822
0
33,990
W
Bellona
VikinG4real
Bellona
4,910
1,018
0
3,427
6,864
5,407
0
413
6,425
0
40,691
W
Hun Batz
YAZEDsh
Hun Batz
1,402
747
0
2,862
6,141
2,252
0
396
5,721
0
35,489
W
Chernobog
kesomannen
Chernobog
5,312
3,747
0
1,431
3,826
1,352
0
798
3,028
0
36,435
W
1,066
326
0
2,141
6,185
3,175
0
1,767
4,418
11,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
27,676
272
Minions Killed
342
0
Camps Cleared
0
852,095
Distance Traveled
984,052
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,236
524
75
8
0
195,084
5
L
Bacchus
4,738
474
14
1
0
147,637
1
L
Jing Wei
5,002
500
61
6
0
177,411
3
L
Loki
4,555
456
44
4
0
153,540
2
W
Sol
5,574
557
86
9
0
209,197
3
L
Apollo
5,377
538
78
8
0
178,423
3
W
Bellona
6,204
620
84
8
0
191,337
4
W
Hun Batz
5,897
590
88
9
0
225,381
2
W
Chernobog
5,015
502
70
7
0
157,851
1
W
Ymir
4,986
499
14
1
0
200,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role