Player Matchup

Chiron
Chiron
BanMeDoEeitBish
Chiron
Level 25
God Stats
8W - 4L
1,453 SR
Queue Stats
276W - 196L
1,597 Elo+
Party 3
Charybdis
Charybdis
LUNAFLEX06
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 1
Thoth
Thoth
MexGxRoDriGueZ
Thoth
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 79L
1,500 Elo+
Party 1
Odin
Odin
YouWatMate
Odin
Level 149
God Stats
3W - 0L
1,712 SR
Queue Stats
230W - 132L
1,622 Elo+
Party 3
Zeus
Zeus
northkidnasty
Zeus
Level 146
God Stats
5W - 3L
1,394 SR
Queue Stats
155W - 163L
1,501 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,519 Elo+

VS

Team Averages
Level 60
1,467 SR
1,495 Elo+
Mercury
Mercury
Haggerman
Mercury
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,532 Elo+
Party 2
Chaac
Chaac
LegoYoda96
Chaac
Level 25
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 10L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
Tarantino0
Kukulkan
Level 60
God Stats
1W - 1L
1,445 SR
Queue Stats
65W - 51L
1,505 Elo+
Party 2
Chronos
Chronos
ThawttyBugatti
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,473 Elo+
Party 2
Ymir
Ymir
filippini99
Ymir
Level 84
God Stats
2W - 2L
1,593 SR
Queue Stats
21W - 14L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 12
10,546
879
17,451
17,052
8,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
LUNAFLEX06
Charybdis
18
5 / 4 / 6
9,989
832
9,122
9,646
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 9
9,448
787
8,944
9,084
4,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 15
9,592
799
7,603
13,201
14,204
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 2 / 13
11,503
959
25,759
8,740
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Haggerman
Mercury
15
6 / 6 / 5
9,158
763
11,729
13,129
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
15
1 / 5 / 8
8,275
690
10,218
13,534
17,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
Tarantino0
Kukulkan
17
5 / 5 / 6
9,387
782
8,227
11,393
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 8
8,625
719
5,032
13,477
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 11
8,826
736
6,223
22,967
17,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
27
Kills
18
20
Deaths
27
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
L
Mercury
Haggerman
Mercury
6
6
5
1.42
W
Charybdis
LUNAFLEX06
Charybdis
5
4
6
2
L
Chaac
1
5
8
1
W
2
4
9
1.63
L
Kukulkan
Tarantino0
Kukulkan
5
5
6
1.6
L
3
7
8
1
W
2
4
15
2.38
L
3
4
11
2.13
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,879
Damage
41,429
57,723
Taken
74,500
38,003
Mitigated
50,845
17,706
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,451
4,772
1,760
5,550
17,052
8,713
1,754
6,541
10,511
0
26,231
L
Mercury
Haggerman
Mercury
11,729
5,281
625
2,633
13,129
5,326
0
6,213
6,714
0
19,668
W
Charybdis
LUNAFLEX06
Charybdis
9,122
4,481
493
1,052
9,646
6,012
910
3,804
5,842
0
17,409
L
Chaac
10,218
1,316
100
1,509
13,534
17,763
0
6,797
6,353
2,594
16,088
W
8,944
493
1,035
937
9,084
4,488
634
4,365
4,719
24,302
0
L
Kukulkan
Tarantino0
Kukulkan
8,227
567
632
2,538
11,393
5,292
0
6,343
4,870
26,669
0
L
5,032
2,754
782
1,633
13,477
5,329
0
5,601
7,594
11,538
0
W
7,603
1,274
314
1,832
13,201
14,204
137
3,430
9,771
0
15,028
L
6,223
1,173
954
7,463
22,967
17,135
0
8,194
14,266
9,814
0
W
25,759
1,878
1,556
3,177
8,740
4,586
1,003
2,378
6,362
39,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
44,271
136
Minions Killed
85
0
Camps Cleared
0
1,051,380
Distance Traveled
1,098,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,546
879
18
2
0
187,025
0
L
Mercury
9,158
763
11
1
0
232,532
0
W
Charybdis
9,989
832
29
2
0
212,586
0
L
Chaac
8,275
690
14
1
0
220,957
0
W
Thoth
9,448
787
42
4
0
224,914
0
L
Kukulkan
9,387
782
31
3
0
213,930
0
L
Chronos
8,625
719
24
2
0
216,988
0
W
Odin
9,592
799
9
1
0
215,713
0
L
Ymir
8,826
736
5
0
0
213,893
0
W
Zeus
11,503
959
38
3
0
211,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role