Player Matchup

Shiva
Shiva
BrokenLiines
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Chaac
Chaac
DuckingtonQuack
Chaac
Level 64
God Stats
1W - 3L
1,366 SR
Queue Stats
14W - 28L
1,308 Elo+
Party 2
Ah Puch
Ah Puch
RitzWRLD
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,230 Elo+
Party 2
Team Averages
Level 38
1,455 SR
1,276 Elo+

VS

Team Averages
Level 99
1,479 SR
1,603 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bnick
Scylla
Level 43
God Stats
36W - 44L
1,438 SR
Queue Stats
123W - 146L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Devrocer12
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,180
598
5,998
14,670
14,722
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 2
6,630
553
5,339
17,109
17,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
RitzWRLD
Ah Puch
11
0 / 4 / 3
6,955
580
5,948
10,395
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 12
8,635
720
8,366
11,459
12,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
Bnick
Scylla
13
3 / 2 / 8
8,528
711
9,081
5,400
1,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Devrocer12
Ah Muzen Cab
16
9 / 0 / 4
10,080
840
18,532
7,860
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
12
8
W
Scylla
Bnick
Scylla
3
2
8
3.5
L
3
4
0
0.75
W
Ah Muzen Cab
Devrocer12
Ah Muzen Cab
9
0
4
11
L
0
6
2
0.17
L
Ah Puch
RitzWRLD
Ah Puch
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
35,979
42,174
Taken
24,719
37,133
Mitigated
18,594
6,844
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,366
2,118
104
4,608
11,459
12,571
0
3,124
8,335
0
15,659
W
Scylla
Bnick
Scylla
9,081
337
0
1,285
5,400
1,968
110
1,662
3,738
19,297
0
L
5,998
1,025
1,062
1,899
14,670
14,722
0
3,601
11,069
0
15,343
W
Ah Muzen Cab
Devrocer12
Ah Muzen Cab
18,532
8,364
0
3,758
7,860
4,055
2,390
1,810
6,050
0
68,559
L
5,339
2,030
0
3,245
17,109
17,704
0
3,392
13,717
0
14,229
L
Ah Puch
RitzWRLD
Ah Puch
5,948
449
0
638
10,395
4,707
0
2,235
8,160
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
27,243
85
Minions Killed
149
2
Camps Cleared
8
613,913
Distance Traveled
681,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,635
720
17
1
0
226,472
2
W
Scylla
8,528
711
33
3
1
220,399
3
L
Shiva
7,180
598
22
2
0
227,494
0
W
Ah Muzen Cab
10,080
840
99
8
7
234,637
2
L
Chaac
6,630
553
25
2
2
193,690
6
L
Ah Puch
6,955
580
38
3
0
192,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role