Player Matchup

Hades
Hades
Diramu
Hades
Level 160
God Stats
3W - 1L
1,793 SR
Queue Stats
110W - 105L
1,653 Elo+
Party 1
Hun Batz
Hun Batz
IIICR7III
Hun Batz
Level 80
God Stats
1W - 2L
1,377 SR
Queue Stats
252W - 202L
1,631 Elo+
Solo
Charybdis
Charybdis
Lysdesxi
Charybdis
Level 158
God Stats
9W - 2L
1,522 SR
Queue Stats
418W - 254L
1,752 Elo+
Solo
Chiron
Chiron
RAGEPINGER
Chiron
Level 155
God Stats
3W - 0L
1,722 SR
Queue Stats
39W - 33L
1,668 Elo+
Party 1
Cerberus
Cerberus
SmallLarry
Cerberus
Level 106
God Stats
9W - 8L
1,567 SR
Queue Stats
42W - 36L
1,678 Elo+
Party 1
Team Averages
Level 132
1,596 SR
1,676 Elo+

VS

Team Averages
Level 109
1,674 SR
1,632 Elo+
Mercury
Mercury
ANTHONYSEMPAI
Mercury
Level 118
God Stats
38W - 8L
2,000 SR
Queue Stats
298W - 157L
1,745 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dorkywannabegoth
Kumbhakarna
Level 125
God Stats
4W - 5L
1,693 SR
Queue Stats
625W - 621L
1,555 Elo+
Solo
Hera
Hera
MaddyTheMage
Hera
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,577 Elo+
Solo
Hachiman
Hachiman
RippyTheClown
Hachiman
Level 88
God Stats
1W - 1L
1,676 SR
Queue Stats
75W - 61L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
fbeast1995
Gilgamesh
Level 56
God Stats
5W - 1L
1,500 SR
Queue Stats
427W - 365L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Diramu
Hades
20
4 / 2 / 8
14,385
599
22,146
25,816
22,908
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
IIICR7III
Hun Batz
20
3 / 3 / 4
14,760
615
25,224
18,892
19,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Lysdesxi
Charybdis
20
5 / 0 / 5
14,564
607
18,625
19,769
9,019
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
RAGEPINGER
Chiron
20
8 / 7 / 6
14,435
601
23,384
22,646
10,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
SmallLarry
Cerberus
16
1 / 2 / 10
12,157
507
7,631
25,421
37,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 6 / 6
12,740
531
20,314
23,270
11,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Dorkywannabegoth
Kumbhakarna
16
4 / 4 / 6
11,088
462
6,054
33,718
41,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 6 / 4
11,381
474
15,118
16,335
7,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RippyTheClown
Hachiman
17
0 / 3 / 6
10,468
436
17,238
21,208
9,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
fbeast1995
Gilgamesh
18
2 / 2 / 5
11,639
485
13,048
26,573
24,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
21
Kills
14
14
Deaths
21
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
6
6
6
1.5
W
Hades
Diramu
Hades
4
2
8
4
L
Kumbhakarna
Dorkywannabegoth
Kumbhakarna
4
4
6
1.75
W
Hun Batz
IIICR7III
Hun Batz
3
3
4
1.67
W
Charybdis
Lysdesxi
Charybdis
5
0
5
7.5
L
2
6
4
0.67
W
Chiron
RAGEPINGER
Chiron
8
7
6
1.57
L
Hachiman
RippyTheClown
Hachiman
0
3
6
1
W
Cerberus
SmallLarry
Cerberus
1
2
10
3
L
Gilgamesh
fbeast1995
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,010
Damage
71,772
112,544
Taken
121,104
99,976
Mitigated
93,975
48,901
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
20,314
10,700
0
1,284
23,270
11,570
0
6,295
16,891
0
144,184
W
Hades
Diramu
Hades
22,146
2,553
1,543
19,615
25,816
22,908
567
6,206
19,610
147,805
0
L
Kumbhakarna
Dorkywannabegoth
Kumbhakarna
6,054
684
3,660
7,661
33,718
41,289
0
11,218
20,970
21,098
0
W
Hun Batz
IIICR7III
Hun Batz
25,224
8,753
0
7,818
18,892
19,938
1,050
2,636
16,256
0
129,204
W
Charybdis
Lysdesxi
Charybdis
18,625
10,706
0
8,561
19,769
9,019
6,553
4,087
15,682
0
138,682
L
15,118
3,599
0
487
16,335
7,238
0
4,500
11,607
103,911
0
W
Chiron
RAGEPINGER
Chiron
23,384
10,275
1,644
5,138
22,646
10,562
2,371
7,320
15,326
0
141,165
L
Hachiman
RippyTheClown
Hachiman
17,238
10,277
0
6,468
21,208
9,352
294
3,524
17,524
0
95,367
W
Cerberus
SmallLarry
Cerberus
7,631
332
0
4,582
25,421
37,549
84
7,302
18,119
50,579
0
L
Gilgamesh
fbeast1995
Gilgamesh
13,048
4,733
0
4,502
26,573
24,526
0
4,692
21,801
0
89,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,301
Gold Earned
57,316
826
Minions Killed
699
0
Camps Cleared
0
2,344,603
Distance Traveled
2,381,307
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,740
531
185
8
0
521,643
3
W
Hades
14,385
599
184
8
0
485,615
3
L
Kumbhakarna
11,088
462
29
1
0
520,532
3
W
Hun Batz
14,760
615
199
8
0
493,542
2
W
Charybdis
14,564
607
202
8
0
447,967
2
L
Hera
11,381
474
168
7
0
442,358
6
W
Chiron
14,435
601
160
7
0
444,358
5
L
Hachiman
10,468
436
147
6
0
434,798
2
W
Cerberus
12,157
507
81
3
0
473,121
3
L
Gilgamesh
11,639
485
170
7
0
461,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role