Player Matchup

Ra
Ra
Gopeck117
Ra
Level 38
God Stats
2W - 3L
1,460 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
loloda9117
Cernunnos
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 49L
1,205 Elo+
Party 1
Achilles
Achilles
samu042
Achilles
Level 83
God Stats
0W - 3L
1,514 SR
Queue Stats
72W - 85L
1,301 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,338 Elo+

VS

Team Averages
Level 102
1,593 SR
1,338 Elo+
Ah Puch
Ah Puch
Agon155
Ah Puch
Level 128
God Stats
102W - 122L
1,363 SR
Queue Stats
533W - 928L
1,287 Elo+
Solo
Xbalanque
Xbalanque
MadGorillas4530
Xbalanque
Level 90
God Stats
8W - 1L
1,582 SR
Queue Stats
154W - 180L
1,372 Elo+
Solo
Chaac
Chaac
X-_Daboy_-X
Chaac
Level 87
God Stats
4W - 1L
1,833 SR
Queue Stats
31W - 47L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,526
619
9,176
14,135
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
loloda9117
Cernunnos
15
2 / 3 / 3
10,848
638
10,459
17,460
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
samu042
Achilles
15
2 / 4 / 3
10,677
628
12,144
24,499
23,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agon155
Ah Puch
15
1 / 2 / 7
11,290
664
16,263
12,927
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
MadGorillas4530
Xbalanque
17
2 / 2 / 6
11,549
679
16,059
14,715
6,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 1 / 3
12,088
711
18,561
22,911
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Agon155
Ah Puch
1
2
7
2.25
L
1
2
3
1.25
W
Xbalanque
MadGorillas4530
Xbalanque
2
2
6
2.5
W
6
1
3
7.5
L
Cernunnos
loloda9117
Cernunnos
2
3
3
1.17
L
Achilles
samu042
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
50,883
56,094
Taken
50,553
34,299
Mitigated
31,311
8,870
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Agon155
Ah Puch
16,263
637
525
3,870
12,927
5,634
490
2,897
10,030
59,604
0
L
9,176
216
1,511
3,071
14,135
4,769
0
5,289
8,475
53,906
0
W
Xbalanque
MadGorillas4530
Xbalanque
16,059
8,229
970
3,958
14,715
6,948
1,263
2,648
12,067
0
48,835
W
18,561
3,163
0
7,781
22,911
18,729
541
4,498
18,413
0
48,760
L
Cernunnos
loloda9117
Cernunnos
10,459
3,535
189
860
17,460
6,304
0
6,070
10,871
0
33,796
L
Achilles
samu042
Achilles
12,144
3,103
680
2,559
24,499
23,226
0
5,048
19,013
0
31,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
34,927
202
Minions Killed
217
3
Camps Cleared
13
969,213
Distance Traveled
924,693
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,290
664
84
5
9
297,755
1
L
Ra
10,526
619
91
5
1
335,989
2
W
Xbalanque
11,549
679
78
5
1
281,959
3
W
Chaac
12,088
711
55
3
3
344,979
3
L
Cernunnos
10,848
638
82
5
1
300,701
2
L
Achilles
10,677
628
29
2
1
332,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role