Player Matchup

Ra
Ra
 
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AlexDaGreat22
Ares
Level 96
God Stats
12W - 2L
1,745 SR
Queue Stats
138W - 100L
1,482 Elo+
Party 1
Charybdis
Charybdis
EricDaDragon
Charybdis
Level 87
God Stats
10W - 15L
1,645 SR
Queue Stats
110W - 83L
1,488 Elo+
Party 1
Team Averages
Level 68
1,630 SR
1,490 Elo+

VS

Team Averages
Level 58
1,534 SR
1,217 Elo+
Sobek
Sobek
Kabuza69
Sobek
Level 59
God Stats
1W - 9L
1,283 SR
Queue Stats
5W - 18L
1,136 Elo+
Party 2
Anubis
Anubis
Macknife88
Anubis
Level 59
God Stats
0W - 1L
1,818 SR
Queue Stats
3W - 12L
1,071 Elo+
Party 2
Fenrir
Fenrir
WeDemJewBois
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 1 / 5
8,985
899
10,128
6,301
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 13
7,971
797
5,955
11,245
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
EricDaDragon
Charybdis
14
5 / 1 / 8
8,485
849
12,472
8,484
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kabuza69
Sobek
11
0 / 3 / 5
6,852
685
2,972
12,918
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Macknife88
Anubis
11
2 / 5 / 3
7,124
712
7,209
11,816
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
5 / 5 / 2
7,468
747
6,910
11,291
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
13
Kills
7
7
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
5
10.5
W
0
5
13
1.3
W
Charybdis
EricDaDragon
Charybdis
5
1
8
9
L
Sobek
Kabuza69
Sobek
0
3
5
0.83
L
Anubis
Macknife88
Anubis
2
5
3
0.7
L
Fenrir
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
17,091
26,030
Taken
36,025
15,592
Mitigated
22,283
7,512
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,128
1,135
1,849
1,582
6,301
2,818
439
2,766
3,535
34,179
0
W
5,955
668
0
1,160
11,245
8,459
359
6,085
5,160
9,450
0
W
Charybdis
EricDaDragon
Charybdis
12,472
9,400
0
2,921
8,484
4,315
1,075
3,233
5,251
0
40,000
L
Sobek
Kabuza69
Sobek
2,972
335
1,100
4,610
12,918
10,243
0
5,479
7,439
12,027
0
L
Anubis
Macknife88
Anubis
7,209
648
0
3,409
11,816
6,560
0
5,891
5,925
22,337
0
L
Fenrir
6,910
2,153
0
2,308
11,291
5,480
0
5,328
5,963
0
21,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
21,444
120
Minions Killed
93
5
Camps Cleared
4
571,657
Distance Traveled
537,081
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,985
899
53
5
2
204,082
0
W
Ares
7,971
797
3
0
0
194,322
3
W
Charybdis
8,485
849
64
6
3
173,253
3
L
Sobek
6,852
685
10
1
0
189,567
0
L
Anubis
7,124
712
45
5
1
153,314
2
L
Fenrir
7,468
747
38
4
3
194,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role