Player Matchup

Medusa
Medusa
Gold V
FlankVille
Medusa
Gold V
Level 103
God Stats
66W - 52L
1,628 SR
Queue Stats
178W - 196L
1,507 MMR
Party 2
Chang'e
Chang'e
Gold I
KingValle
Chang'e
Gold I
Level 123
God Stats
12W - 13L
1,419 SR
Queue Stats
264W - 275L
1,757 MMR
Party 2
Xing Tian
Xing Tian
Gold I
lllDeuslll
Xing Tian
Gold I
Level 134
God Stats
2W - 0L
1,665 SR
Queue Stats
88W - 89L
1,708 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,571 SR
1,657 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,500 SR
1,464 MMR
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
JaxySama
Ares
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,540 MMR
Party 1
Tiamat
Tiamat
Silver II
Mr Jool
Tiamat
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlankVille
Medusa
13
4 / 1 / 3
8,236
749
10,741
8,196
3,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KingValle
Chang'e
13
2 / 0 / 5
8,117
738
7,610
7,508
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
lllDeuslll
Xing Tian
12
1 / 1 / 6
8,345
759
6,229
12,882
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GebAh Muzen CabAtlasKhepriGilgamesh

VS

Bans
PersephoneSolBaron SamediVulcanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 3 / 2
6,964
633
7,427
8,701
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
2 / 1 / 0
7,530
685
4,636
13,412
13,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Mr Jool
Tiamat
11
0 / 3 / 1
6,729
612
4,346
8,878
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Medusa
FlankVille
Medusa
4
1
3
5.5
L
Ares
2
1
0
2
W
Chang'e
KingValle
Chang'e
2
0
5
4.5
L
Tiamat
Mr Jool
Tiamat
0
3
1
0.17
W
Xing Tian
lllDeuslll
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
16,409
28,586
Taken
30,991
19,504
Mitigated
25,165
8,553
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,427
3,111
0
867
8,701
4,701
0
3,860
4,841
0
29,659
W
Medusa
FlankVille
Medusa
10,741
3,930
0
199
8,196
3,675
1,684
2,640
5,556
0
30,306
L
Ares
4,636
76
393
1,826
13,412
13,684
0
6,707
6,705
15,021
0
W
Chang'e
KingValle
Chang'e
7,610
973
2,958
3,884
7,508
3,279
1,010
3,505
4,003
34,462
0
L
Tiamat
Mr Jool
Tiamat
4,346
394
0
1,002
8,878
6,780
0
3,825
5,053
20,664
0
W
Xing Tian
lllDeuslll
Xing Tian
6,229
508
0
1,512
12,882
12,550
0
3,207
9,675
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
21,223
129
Minions Killed
89
6
Camps Cleared
5
613,883
Distance Traveled
579,276
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,964
633
52
5
1
169,472
1
W
Medusa
8,236
749
45
4
1
192,291
6
L
Ares
7,530
685
12
1
1
202,485
1
W
Chang'e
8,117
738
73
7
4
208,564
2
L
Tiamat
6,729
612
25
2
3
207,319
1
W
Xing Tian
8,345
759
11
1
1
213,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role