Player Matchup

Mulan
Mulan
Quizamir
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,404 Elo+
Party 1
Zhong Kui
Zhong Kui
RiftedNova
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 99L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
SpyHunter7
Hun Batz
Level 119
God Stats
5W - 9L
1,271 SR
Queue Stats
366W - 349L
1,547 Elo+
Party 2
Chiron
Chiron
kokomanu31
Chiron
Level 126
God Stats
19W - 9L
1,640 SR
Queue Stats
268W - 249L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
mikemanza77
Baron Samedi
Level 110
God Stats
8W - 7L
1,508 SR
Queue Stats
365W - 411L
1,457 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,461 Elo+

VS

Team Averages
Level 104
1,575 SR
1,492 Elo+
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KulogNKidlat
Chiron
Level 67
God Stats
26W - 36L
1,518 SR
Queue Stats
139W - 125L
1,528 Elo+
Solo
Bellona
Bellona
bznji
Bellona
Level 50
God Stats
34W - 32L
1,548 SR
Queue Stats
264W - 278L
1,491 Elo+
Solo
Loki
Loki
killerkink0770
Loki
Level 128
God Stats
9W - 8L
1,634 SR
Queue Stats
283W - 267L
1,578 Elo+
Solo
Bacchus
Bacchus
konekodesu
Bacchus
Level 123
God Stats
23W - 14L
1,672 SR
Queue Stats
126W - 154L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Quizamir
Mulan
20
4 / 2 / 9
16,851
544
32,318
38,050
50,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
RiftedNova
Zhong Kui
20
2 / 1 / 11
15,076
486
20,541
26,217
18,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
SpyHunter7
Hun Batz
20
15 / 3 / 8
19,061
615
32,624
30,969
15,753
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
kokomanu31
Chiron
20
7 / 2 / 10
17,337
559
31,742
24,565
11,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
mikemanza77
Baron Samedi
20
1 / 3 / 15
16,141
521
15,776
36,651
49,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
0 / 5 / 4
13,270
428
15,070
24,800
17,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
1 / 7 / 1
11,265
363
25,919
33,037
12,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
bznji
Bellona
19
1 / 4 / 3
12,506
403
13,658
43,510
43,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 7 / 1
15,093
487
25,589
36,776
15,768
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
konekodesu
Bacchus
14
1 / 6 / 2
10,883
351
11,462
28,566
35,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
29
Kills
10
11
Deaths
29
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
4
0.4
L
Chiron
1
7
1
0.21
W
Mulan
Quizamir
Mulan
4
2
9
4.25
W
Zhong Kui
RiftedNova
Zhong Kui
2
1
11
7.5
W
Hun Batz
SpyHunter7
Hun Batz
15
3
8
6.33
L
Bellona
bznji
Bellona
1
4
3
0.63
L
7
7
1
1.07
W
Chiron
kokomanu31
Chiron
7
2
10
6
L
Bacchus
konekodesu
Bacchus
1
6
2
0.33
W
Baron Samedi
mikemanza77
Baron Samedi
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,001
Damage
91,698
156,452
Taken
166,689
146,208
Mitigated
125,616
80,807
Healing
48,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,070
1,854
99
7,139
24,800
17,802
48
6,298
18,295
115,128
0
L
Chiron
25,919
9,489
1,334
11,254
33,037
12,363
0
6,698
26,177
0
95,378
W
Mulan
Quizamir
Mulan
32,318
4,107
0
20,935
38,050
50,200
2,227
5,946
32,104
0
154,599
W
Zhong Kui
RiftedNova
Zhong Kui
20,541
3,061
0
12,328
26,217
18,598
3,739
10,908
15,309
114,014
0
W
Hun Batz
SpyHunter7
Hun Batz
32,624
8,335
0
12,903
30,969
15,753
931
4,769
26,200
0
199,500
L
Bellona
bznji
Bellona
13,658
5,259
0
10,735
43,510
43,874
0
8,501
34,935
0
94,065
L
25,589
5,856
0
10,088
36,776
15,768
0
5,078
31,538
0
178,039
W
Chiron
kokomanu31
Chiron
31,742
12,162
2,982
10,083
24,565
11,807
7,784
5,990
18,575
0
195,728
L
Bacchus
konekodesu
Bacchus
11,462
864
1,032
6,475
28,566
35,809
0
9,742
18,751
42,721
0
W
Baron Samedi
mikemanza77
Baron Samedi
15,776
1,574
7,352
14,224
36,651
49,850
709
8,557
28,094
87,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,466
Gold Earned
63,017
936
Minions Killed
695
0
Camps Cleared
0
2,959,425
Distance Traveled
2,770,893
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,270
428
168
5
0
552,360
9
L
Chiron
11,265
363
127
4
0
504,049
7
W
Mulan
16,851
544
218
7
0
587,427
7
W
Zhong Kui
15,076
486
177
6
0
570,184
2
W
Hun Batz
19,061
615
212
7
0
692,310
13
L
Bellona
12,506
403
142
5
0
603,964
8
L
Loki
15,093
487
203
7
0
611,838
1
W
Chiron
17,337
559
240
8
0
582,781
9
L
Bacchus
10,883
351
55
2
0
498,682
2
W
Baron Samedi
16,141
521
89
3
0
526,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role