Player Matchup

King Arthur
King Arthur
Apex Bosak
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Ganesha
Ganesha
DanielLV7
Ganesha
Level 110
God Stats
1W - 2L
1,746 SR
Queue Stats
233W - 242L
1,453 Elo+
Party 1
Izanami
Izanami
Ibrayn10
Izanami
Level 17
God Stats
0W - 5L
1,475 SR
Queue Stats
4W - 8L
1,269 Elo+
Party 1
Bakasura
Bakasura
KevinAV6
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 172L
1,402 Elo+
Party 1
Merlin
Merlin
TejocoteFerb
Merlin
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 84L
1,251 Elo+
Party 1
Team Averages
Level 53
1,544 SR
1,327 Elo+

VS

Team Averages
Level 80
1,531 SR
1,455 Elo+
Achilles
Achilles
EvoBottom7
Achilles
Level 26
God Stats
1W - 0L
1,220 SR
Queue Stats
4W - 3L
1,310 Elo+
Party 2
Aphrodite
Aphrodite
Floraline5252
Aphrodite
Level 12
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 2
Mercury
Mercury
Ioki snipes
Mercury
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,578 Elo+
Party 2
Zeus
Zeus
TimeRichar666
Zeus
Level 158
God Stats
1W - 1L
1,742 SR
Queue Stats
520W - 546L
1,431 Elo+
Solo
Cernunnos
Cernunnos
xPDGxTajuz
Cernunnos
Level 67
God Stats
8W - 8L
1,479 SR
Queue Stats
36W - 33L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apex Bosak
King Arthur
13
0 / 9 / 2
8,721
323
4,269
25,640
21,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
DanielLV7
Ganesha
15
0 / 5 / 7
10,793
400
11,288
30,225
48,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Ibrayn10
Izanami
17
4 / 9 / 5
12,124
449
17,100
27,085
14,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KevinAV6
Bakasura
19
5 / 10 / 4
12,848
476
13,427
32,238
20,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
17
3 / 4 / 1
11,208
415
19,101
17,017
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvoBottom7
Achilles
16
2 / 5 / 10
10,877
403
7,479
18,460
25,827
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Floraline5252
Aphrodite
19
4 / 1 / 21
12,651
469
11,957
18,093
12,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ioki snipes
Mercury
20
19 / 2 / 11
15,194
563
35,852
32,479
16,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 3 / 14
13,118
486
20,734
14,173
7,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
xPDGxTajuz
Cernunnos
20
11 / 2 / 9
16,593
615
28,752
22,572
10,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
12
Kills
37
37
Deaths
13
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apex Bosak
King Arthur
0
9
2
0.11
L
Ganesha
DanielLV7
Ganesha
0
5
7
0.7
W
Achilles
EvoBottom7
Achilles
2
5
10
1.4
W
Aphrodite
Floraline5252
Aphrodite
4
1
21
14.5
L
Izanami
Ibrayn10
Izanami
4
9
5
0.72
W
Mercury
Ioki snipes
Mercury
19
2
11
12.25
L
Bakasura
KevinAV6
Bakasura
5
10
4
0.7
L
Merlin
3
4
1
0.88
W
1
3
14
2.67
W
Cernunnos
xPDGxTajuz
Cernunnos
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,185
Damage
104,774
132,205
Taken
105,777
114,344
Mitigated
71,929
23,621
Healing
49,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apex Bosak
King Arthur
4,269
1,027
0
1,030
25,640
21,719
0
6,893
18,563
0
24,652
L
Ganesha
DanielLV7
Ganesha
11,288
994
3,173
5,570
30,225
48,697
66
8,057
21,819
42,671
0
W
Achilles
EvoBottom7
Achilles
7,479
2,337
1,108
872
18,460
25,827
638
3,855
14,605
0
39,068
W
Aphrodite
Floraline5252
Aphrodite
11,957
1,909
16,057
13,770
18,093
12,535
1,149
7,807
10,166
49,850
0
L
Izanami
Ibrayn10
Izanami
17,100
11,401
0
7,541
27,085
14,612
2,957
4,501
22,496
0
103,024
W
Mercury
Ioki snipes
Mercury
35,852
23,507
0
500
32,479
16,342
4,138
6,603
25,791
0
156,627
L
Bakasura
KevinAV6
Bakasura
13,427
9,742
0
5,004
32,238
20,397
266
6,537
25,433
0
103,568
L
Merlin
19,101
1,070
0
1,303
17,017
8,919
1,134
5,811
11,203
87,617
0
W
20,734
3,326
0
5,976
14,173
7,123
1,377
5,455
8,718
115,779
0
W
Cernunnos
xPDGxTajuz
Cernunnos
28,752
18,236
0
10,927
22,572
10,102
8,590
7,546
14,940
0
147,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,694
Gold Earned
68,433
524
Minions Killed
663
0
Camps Cleared
0
2,339,503
Distance Traveled
2,487,055
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,721
323
33
1
0
526,005
2
L
Ganesha
10,793
400
13
0
0
471,275
11
W
Achilles
10,877
403
37
1
0
440,946
1
W
Aphrodite
12,651
469
84
3
0
502,934
2
L
Izanami
12,124
449
180
7
0
405,979
3
W
Mercury
15,194
563
165
6
0
671,385
0
L
Bakasura
12,848
476
165
6
0
472,536
3
L
Merlin
11,208
415
133
5
0
463,708
0
W
Zeus
13,118
486
158
6
0
425,449
3
W
Cernunnos
16,593
615
219
8
0
446,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role