Player Matchup

Baron Samedi
Baron Samedi
Mannon90
Baron Samedi
Level 98
God Stats
4W - 2L
1,344 SR
Queue Stats
145W - 103L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
TheFishiestFlop
Erlang Shen
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
181W - 119L
1,651 Elo+
Party 1
Yu Huang
Yu Huang
Tussalrock
Yu Huang
Level 126
God Stats
4W - 3L
1,429 SR
Queue Stats
148W - 85L
1,715 Elo+
Party 1
Team Averages
Level 118
1,365 SR
1,655 Elo+

VS

Team Averages
Level 34
1,527 SR
1,375 Elo+
Janus
Janus
BeheMouse
Janus
Level 39
God Stats
2W - 3L
1,455 SR
Queue Stats
18W - 20L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
TFuzzy27
Xing Tian
Level 35
God Stats
3W - 6L
1,665 SR
Queue Stats
73W - 90L
1,341 Elo+
Party 2
Achilles
Achilles
WholeKernel
Achilles
Level 29
God Stats
15W - 16L
1,461 SR
Queue Stats
71W - 93L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mannon90
Baron Samedi
16
4 / 1 / 16
11,763
784
11,182
12,304
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
TheFishiestFlop
Erlang Shen
17
9 / 4 / 12
12,846
856
21,225
23,366
29,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Tussalrock
Yu Huang
18
8 / 1 / 12
12,041
803
24,840
9,214
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeheMouse
Janus
13
1 / 11 / 2
9,666
644
5,406
16,448
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TFuzzy27
Xing Tian
13
0 / 7 / 3
9,406
627
6,345
25,315
31,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
WholeKernel
Achilles
15
4 / 3 / 0
10,287
686
14,063
22,677
18,600
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
21
Kills
5
6
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
BeheMouse
Janus
1
11
2
0.18
W
Baron Samedi
Mannon90
Baron Samedi
4
1
16
12
L
Xing Tian
TFuzzy27
Xing Tian
0
7
3
0.21
W
Erlang Shen
TheFishiestFlop
Erlang Shen
9
4
12
3.75
W
Yu Huang
Tussalrock
Yu Huang
8
1
12
14
L
Achilles
WholeKernel
Achilles
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
25,814
44,884
Taken
64,440
49,738
Mitigated
57,472
20,737
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BeheMouse
Janus
5,406
522
0
250
16,448
7,137
0
9,352
7,096
33,382
0
W
Baron Samedi
Mannon90
Baron Samedi
11,182
1,934
3,791
5,270
12,304
14,900
405
2,999
9,305
29,004
0
L
Xing Tian
TFuzzy27
Xing Tian
6,345
464
672
2,646
25,315
31,735
0
12,994
12,321
14,992
0
W
Erlang Shen
TheFishiestFlop
Erlang Shen
21,225
11,672
1,443
7,959
23,366
29,648
357
6,670
16,197
0
47,250
W
Yu Huang
Tussalrock
Yu Huang
24,840
3,168
0
2,274
9,214
5,190
1,849
3,184
6,030
76,332
0
L
Achilles
WholeKernel
Achilles
14,063
2,017
106
2,676
22,677
18,600
0
14,006
8,671
742
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
29,359
178
Minions Killed
107
10
Camps Cleared
2
855,142
Distance Traveled
780,947
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,666
644
65
4
0
212,527
2
W
Baron Samedi
11,763
784
17
1
0
259,871
0
L
Xing Tian
9,406
627
17
1
1
259,412
5
W
Erlang Shen
12,846
856
28
2
5
305,690
0
W
Yu Huang
12,041
803
133
9
5
289,581
3
L
Achilles
10,287
686
25
2
1
309,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role