Player Matchup

Chaac
Chaac
ChimiChungus69
Chaac
Level 105
God Stats
0W - 1L
1,631 SR
Queue Stats
42W - 35L
1,625 Elo+
Party 2
Rama
Rama
NobleDovah
Rama
Level 28
God Stats
0W - 1L
1,652 SR
Queue Stats
13W - 8L
1,624 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatCheeseBoy
Zhong Kui
Level 38
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Terra
Terra
cheedalicious
Terra
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
25W - 35L
1,488 Elo+
Solo
Susano
Susano
mr-pixlefinger
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 215L
1,482 Elo+
Solo
Team Averages
Level 57
1,560 SR
1,544 Elo+

VS

Team Averages
Level 108
1,526 SR
1,579 Elo+
Skadi
Skadi
Fatmexican33
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
King Arthur
King Arthur
Solo__Platinum
King Arthur
Level 140
God Stats
1W - 0L
1,596 SR
Queue Stats
45W - 43L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMightyBean--
Baron Samedi
Level 106
God Stats
8W - 7L
1,540 SR
Queue Stats
87W - 101L
1,490 Elo+
Party 1
Chaac
Chaac
Zanderman264
Chaac
Level 45
God Stats
3W - 1L
1,714 SR
Queue Stats
13W - 8L
1,675 Elo+
Party 1
He Bo
He Bo
sixfold_vanilla
He Bo
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
99W - 90L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,330
689
18,090
22,365
16,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 4 / 2
10,523
702
13,649
15,954
8,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ThatCheeseBoy
Zhong Kui
17
2 / 6 / 2
10,179
679
11,853
18,681
17,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,833
656
4,272
19,081
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 5 / 2
9,085
606
12,945
14,781
7,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
11,284
752
16,243
17,513
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Solo__Platinum
King Arthur
20
8 / 0 / 8
12,180
812
17,940
16,480
18,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
TheMightyBean--
Baron Samedi
18
5 / 2 / 13
11,156
744
17,898
15,702
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 10
10,998
733
7,426
17,751
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 9
10,870
725
15,645
13,775
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
22
22
Deaths
7
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
4
2
10
4.5
L
3
4
2
1
W
King Arthur
Solo__Platinum
King Arthur
8
0
8
12
L
Zhong Kui
ThatCheeseBoy
Zhong Kui
2
6
2
0.5
W
Baron Samedi
TheMightyBean--
Baron Samedi
5
2
13
5.75
W
3
1
10
8
L
0
2
3
0.75
L
0
5
2
0.2
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
75,152
90,862
Taken
81,221
72,026
Mitigated
64,600
16,550
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,090
3,292
0
3,563
22,365
16,341
0
9,693
12,281
0
59,690
W
16,243
7,944
0
2,285
17,513
8,466
5,104
4,150
13,363
0
55,654
L
13,649
9,630
0
1,954
15,954
8,145
1,068
3,485
12,234
0
42,193
W
King Arthur
Solo__Platinum
King Arthur
17,940
1,519
0
4,286
16,480
18,802
118
5,156
11,324
0
56,090
L
Zhong Kui
ThatCheeseBoy
Zhong Kui
11,853
642
0
3,142
18,681
17,563
100
6,568
11,726
33,542
0
W
Baron Samedi
TheMightyBean--
Baron Samedi
17,898
1,045
5,852
6,738
15,702
9,541
703
1,786
13,916
30,641
0
W
7,426
1,019
0
5,718
17,751
21,261
612
3,165
14,586
0
21,683
L
4,272
952
2,988
4,012
19,081
22,756
0
8,827
9,713
9,705
0
L
12,945
1,585
370
521
14,781
7,221
52
4,558
9,999
0
31,462
W
15,645
580
0
2,737
13,775
6,530
1,250
1,868
11,907
43,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
56,488
240
Minions Killed
299
0
Camps Cleared
0
1,439,935
Distance Traveled
1,540,013
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,330
689
74
5
0
287,022
4
W
Skadi
11,284
752
85
6
0
314,412
1
L
Rama
10,523
702
64
4
0
264,817
3
W
King Arthur
12,180
812
76
5
0
292,516
2
L
Zhong Kui
10,179
679
55
4
0
270,246
1
W
Baron Samedi
11,156
744
33
2
0
297,929
2
W
Chaac
10,998
733
34
2
0
328,460
3
L
Terra
9,833
656
8
1
0
298,932
0
L
Susano
9,085
606
39
3
0
318,918
1
W
He Bo
10,870
725
71
5
0
306,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role