Player Matchup

Athena
Athena
Arrowhelm
Athena
Level 59
God Stats
0W - 3L
1,600 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo
Nemesis
Nemesis
MP Coryx
Nemesis
Level 37
God Stats
0W - 10L
1,075 SR
Queue Stats
46W - 63L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Pig Hands
Baron Samedi
Level 129
God Stats
67W - 67L
1,548 SR
Queue Stats
463W - 502L
1,461 Elo+
Solo
Jing Wei
Jing Wei
RilBear2133
Jing Wei
Level 87
God Stats
1W - 1L
1,465 SR
Queue Stats
69W - 53L
1,506 Elo+
Party 2
Chernobog
Chernobog
melchhh
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 189L
1,372 Elo+
Party 2
Team Averages
Level 87
1,438 SR
1,401 Elo+

VS

Team Averages
Level 78
1,610 SR
1,477 Elo+
Nemesis
Nemesis
MacGrowlGod
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,358 Elo+
Party 3
Atlas
Atlas
meiBH
Atlas
Level 67
God Stats
3W - 0L
1,727 SR
Queue Stats
8W - 15L
1,541 Elo+
Party 3
Persephone
Persephone
mercymoto
Persephone
Level 125
God Stats
9W - 16L
1,562 SR
Queue Stats
81W - 75L
1,502 Elo+
Party 1
King Arthur
King Arthur
sm2ke
King Arthur
Level 36
God Stats
3W - 2L
1,506 SR
Queue Stats
33W - 39L
1,502 Elo+
Party 1
Izanami
Izanami
thunderthor1
Izanami
Level 135
God Stats
18W - 8L
1,754 SR
Queue Stats
145W - 143L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrowhelm
Athena
17
1 / 6 / 7
12,232
422
8,939
28,985
34,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
MP Coryx
Nemesis
16
0 / 7 / 3
10,832
374
4,638
22,924
8,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Pig Hands
Baron Samedi
14
1 / 9 / 2
10,187
351
10,312
18,962
8,764
Jing Wei
RilBear2133
Jing Wei
20
0 / 4 / 4
14,681
506
15,939
24,235
13,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
melchhh
Chernobog
20
8 / 6 / 1
15,098
521
22,378
29,174
14,260
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MacGrowlGod
Nemesis
20
2 / 3 / 7
13,809
476
12,209
22,380
14,393
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
meiBH
Atlas
20
4 / 2 / 8
15,913
549
15,711
31,346
39,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
mercymoto
Persephone
20
14 / 1 / 4
17,397
600
34,638
15,264
7,978
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
sm2ke
King Arthur
20
0 / 0 / 5
13,480
465
6,769
20,261
24,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Izanami
thunderthor1
Izanami
20
12 / 4 / 2
16,677
575
24,284
21,574
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
10
Kills
32
32
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
Arrowhelm
Athena
1
6
7
0.75
L
Nemesis
MP Coryx
Nemesis
0
7
3
0.21
W
Nemesis
MacGrowlGod
Nemesis
2
3
7
1.83
L
Baron Samedi
Pig Hands
Baron Samedi
1
9
2
0.22
L
Jing Wei
RilBear2133
Jing Wei
0
4
4
0.5
W
Atlas
meiBH
Atlas
4
2
8
4
L
Chernobog
melchhh
Chernobog
8
6
1
1.42
W
Persephone
mercymoto
Persephone
14
1
4
16
W
King Arthur
sm2ke
King Arthur
0
0
5
2.5
W
Izanami
thunderthor1
Izanami
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,206
Damage
93,611
124,280
Taken
110,825
78,860
Mitigated
97,064
28,433
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arrowhelm
Athena
8,939
2,466
690
3,988
28,985
34,436
52
13,184
15,535
25,197
0
L
Nemesis
MP Coryx
Nemesis
4,638
862
0
1,081
22,924
8,242
0
8,442
14,260
0
64,026
W
Nemesis
MacGrowlGod
Nemesis
12,209
3,993
0
4,151
22,380
14,393
1,919
4,381
17,999
0
139,428
L
Baron Samedi
Pig Hands
Baron Samedi
10,312
821
1,208
4,448
18,962
8,764
0
11,070
7,579
52,913
0
L
Jing Wei
RilBear2133
Jing Wei
15,939
12,096
0
6,812
24,235
13,158
2,763
8,651
15,442
0
155,637
W
Atlas
meiBH
Atlas
15,711
5,584
5,008
5,985
31,346
39,411
1,448
6,140
25,206
89,121
0
L
Chernobog
melchhh
Chernobog
22,378
16,611
0
10,206
29,174
14,260
38
8,034
21,115
0
153,869
W
Persephone
mercymoto
Persephone
34,638
1,521
0
4,322
15,264
7,978
1,851
5,427
9,836
168,564
0
W
King Arthur
sm2ke
King Arthur
6,769
394
0
250
20,261
24,960
1,001
1,324
18,937
0
103,843
W
Izanami
thunderthor1
Izanami
24,284
18,523
0
7,727
21,574
10,322
9,505
2,654
18,920
0
170,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,030
Gold Earned
77,276
648
Minions Killed
874
0
Camps Cleared
0
2,385,727
Distance Traveled
2,909,354
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,232
422
33
1
0
568,582
4
L
Nemesis
10,832
374
101
3
0
376,839
5
W
Nemesis
13,809
476
178
6
0
631,037
2
L
Baron Samedi
10,187
351
82
3
0
430,023
4
L
Jing Wei
14,681
506
229
8
0
530,609
5
W
Atlas
15,913
549
124
4
0
592,344
9
L
Chernobog
15,098
521
203
7
0
479,674
2
W
Persephone
17,397
600
205
7
0
555,348
14
W
King Arthur
13,480
465
147
5
0
625,573
3
W
Izanami
16,677
575
220
8
0
505,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role