Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
IraBubler
Chiron
Level 89
God Stats
3W - 0L
1,799 SR
Queue Stats
17W - 21L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
NobieKenobi
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,365 Elo+
Party 2
Team Averages
Level 91
1,600 SR
1,433 Elo+

VS

Team Averages
Level 80
1,317 SR
1,265 Elo+
Achilles
Achilles
Elitesoldier98A
Achilles
Level 85
God Stats
2W - 7L
1,289 SR
Queue Stats
16W - 29L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
TOKYO115
Kukulkan
Level 89
God Stats
2W - 8L
1,161 SR
Queue Stats
19W - 36L
1,276 Elo+
Party 1
Sobek
Sobek
Yellowflach-_
Sobek
Level 67
God Stats
1W - 7L
1,500 SR
Queue Stats
87W - 140L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 9
7,501
682
6,071
11,747
14,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
IraBubler
Chiron
14
9 / 1 / 0
9,329
848
13,252
9,075
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
NobieKenobi
Sylvanus
12
0 / 2 / 9
7,727
702
11,076
10,815
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 2 / 1
6,890
626
7,512
11,979
12,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
TOKYO115
Kukulkan
11
0 / 5 / 2
6,927
630
6,479
12,480
5,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 0
7,728
703
5,677
12,255
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
9
4.5
L
Achilles
1
2
1
0.75
W
Chiron
IraBubler
Chiron
9
1
0
9
W
Sylvanus
NobieKenobi
Sylvanus
0
2
9
2.25
L
Kukulkan
TOKYO115
Kukulkan
0
5
2
0.2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
19,668
31,637
Taken
36,714
24,910
Mitigated
29,712
14,033
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,071
2,440
0
2,601
11,747
14,628
322
4,214
7,533
15,097
0
L
Achilles
7,512
2,069
127
3,638
11,979
12,384
0
4,744
7,235
0
20,519
W
Chiron
IraBubler
Chiron
13,252
6,813
686
3,383
9,075
4,081
1,129
3,371
5,704
0
36,114
W
Sylvanus
NobieKenobi
Sylvanus
11,076
4,837
3,145
4,218
10,815
6,201
54
4,883
5,932
35,034
0
L
Kukulkan
TOKYO115
Kukulkan
6,479
1,415
62
2,037
12,480
5,007
0
7,332
5,148
31,024
0
L
5,677
462
208
3,855
12,255
12,321
0
5,416
6,839
14,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
21,545
136
Minions Killed
103
6
Camps Cleared
3
609,116
Distance Traveled
618,315
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,501
682
15
1
1
209,871
3
L
Achilles
6,890
626
25
2
2
217,011
5
W
Chiron
9,329
848
64
6
1
223,103
2
W
Sylvanus
7,727
702
57
5
4
176,142
2
L
Kukulkan
6,927
630
51
5
1
188,374
3
L
Sobek
7,728
703
27
2
0
212,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role