Player Matchup

Pele
Pele
FS BecNua11
Pele
Level 71
God Stats
24W - 21L
1,363 SR
Queue Stats
101W - 115L
1,136 Elo+
Party 2
Cupid
Cupid
KS_NicolasR
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,289 Elo+
Solo
Ares
Ares
PristineRogue84
Ares
Level 56
God Stats
14W - 12L
1,521 SR
Queue Stats
366W - 394L
1,363 Elo+
Solo
Janus
Janus
irwingDX
Janus
Level 59
God Stats
1W - 4L
1,316 SR
Queue Stats
11W - 23L
1,188 Elo+
Party 2
Chaac
Chaac
oX_TONY_1018_Xo
Chaac
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,426 Elo+
Solo
Team Averages
Level 69
1,440 SR
1,281 Elo+

VS

Team Averages
Level 65
1,321 SR
1,315 Elo+
Mulan
Mulan
ButtBandit
Mulan
Level 66
God Stats
1W - 5L
1,065 SR
Queue Stats
97W - 112L
1,240 Elo+
Party 1
Bakasura
Bakasura
Captainmcgrubin
Bakasura
Level 89
God Stats
16W - 14L
1,503 SR
Queue Stats
74W - 66L
1,449 Elo+
Party 3
Cernunnos
Cernunnos
MANTZZZ
Cernunnos
Level 78
God Stats
1W - 5L
1,037 SR
Queue Stats
103W - 122L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
MysticalHunt
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 3
Cabrakan
Cabrakan
santic33
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
13,434
537
14,407
22,438
11,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 8 / 9
12,487
499
24,470
25,315
14,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 6
13,815
553
13,613
24,317
34,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
irwingDX
Janus
20
10 / 3 / 7
14,304
572
17,481
17,724
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 5
11,357
454
10,280
15,526
11,155
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 6 / 3
10,856
434
15,392
27,149
21,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
18
8 / 9 / 2
12,313
493
21,123
29,111
21,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
MANTZZZ
Cernunnos
18
5 / 8 / 2
11,650
466
20,698
22,821
11,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MysticalHunt
Cthulhu
16
1 / 9 / 0
9,947
398
10,776
27,607
25,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
santic33
Cabrakan
6
0 / 2 / 1
7,228
289
1,553
6,200
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
34
Kills
17
18
Deaths
34
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
6
3
0.75
L
Bakasura
8
9
2
1
W
6
2
7
4.75
W
5
8
9
1.19
L
Cernunnos
MANTZZZ
Cernunnos
5
8
2
0.75
L
Cthulhu
MysticalHunt
Cthulhu
1
9
0
0.11
W
10
2
6
6.5
W
Janus
irwingDX
Janus
10
3
7
4.5
W
3
3
5
1.83
L
Cabrakan
santic33
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,251
Damage
69,542
105,320
Taken
112,888
79,537
Mitigated
84,739
27,723
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
15,392
2,381
0
5,241
27,149
21,862
599
5,104
22,045
0
73,155
L
Bakasura
21,123
12,859
200
9,775
29,111
21,059
2,032
7,410
21,701
0
89,875
W
14,407
4,378
0
7,319
22,438
11,291
3,404
2,461
19,612
0
107,523
W
24,470
16,892
108
8,781
25,315
14,125
8,231
1,561
22,662
0
97,681
L
Cernunnos
MANTZZZ
Cernunnos
20,698
10,405
0
3,841
22,821
11,689
849
5,342
17,479
0
93,207
L
Cthulhu
MysticalHunt
Cthulhu
10,776
832
62
2,018
27,607
25,947
277
11,557
16,050
59,162
0
W
13,613
1,328
415
4,332
24,317
34,146
1,366
2,936
19,803
57,932
0
W
Janus
irwingDX
Janus
17,481
2,086
0
3,020
17,724
8,820
3,957
4,302
12,489
107,574
0
W
10,280
3,725
0
3,748
15,526
11,155
224
190
14,005
0
56,407
L
Cabrakan
santic33
Cabrakan
1,553
334
0
1,549
6,200
4,182
0
1,681
4,519
6,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,397
Gold Earned
51,994
639
Minions Killed
438
0
Camps Cleared
0
2,120,053
Distance Traveled
1,719,878
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,856
434
98
4
0
419,625
0
L
Bakasura
12,313
493
140
6
0
424,992
3
W
Pele
13,434
537
153
6
0
544,046
0
W
Cupid
12,487
499
149
6
0
387,066
0
L
Cernunnos
11,650
466
104
4
0
374,881
0
L
Cthulhu
9,947
398
87
3
0
387,803
0
W
Ares
13,815
553
63
3
0
435,239
5
W
Janus
14,304
572
179
7
0
464,104
0
W
Chaac
11,357
454
95
4
0
289,598
0
L
Cabrakan
7,228
289
9
0
0
112,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role