Player Matchup

Ravana
Ravana
ConJack811
Ravana
Level 63
God Stats
2W - 0L
1,663 SR
Queue Stats
35W - 40L
1,274 Elo+
Party 2
Medusa
Medusa
EIykris
Medusa
Level 65
God Stats
4W - 5L
1,470 SR
Queue Stats
8W - 9L
1,314 Elo+
Party 2
Shiva
Shiva
Foxygirl656
Shiva
Level 37
God Stats
3W - 0L
1,736 SR
Queue Stats
59W - 69L
1,344 Elo+
Party 2
Zeus
Zeus
IM BATMAN 5275
Zeus
Level 107
God Stats
4W - 4L
1,509 SR
Queue Stats
78W - 90L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
IcyLiddell
Kuzenbo
Level 87
God Stats
10W - 12L
1,392 SR
Queue Stats
59W - 77L
1,311 Elo+
Party 2
Team Averages
Level 72
1,554 SR
1,317 Elo+

VS

Team Averages
Level 39
1,490 SR
1,310 Elo+
Sol
Sol
BrenK2000
Sol
Level 29
God Stats
24W - 26L
1,635 SR
Queue Stats
496W - 454L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
Futhu
Heimdallr
Level 20
God Stats
39W - 36L
1,500 SR
Queue Stats
406W - 351L
1,310 Elo+
Party 1
Artio
Artio
King Mukrai
Artio
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 159L
1,329 Elo+
Party 1
Pele
Pele
TheDarkWanderer5
Pele
Level 66
God Stats
10W - 12L
1,425 SR
Queue Stats
424W - 442L
1,391 Elo+
Solo
Ares
Ares
TheOG Negan
Ares
Level 14
God Stats
138W - 117L
1,391 SR
Queue Stats
411W - 370L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ConJack811
Ravana
12
4 / 2 / 2
7,715
551
4,946
11,725
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
EIykris
Medusa
10
1 / 1 / 5
6,333
452
6,933
7,793
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 4
8,375
598
12,424
12,767
7,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 2 / 2
7,660
547
8,354
5,900
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
IcyLiddell
Kuzenbo
10
1 / 2 / 6
6,832
488
3,551
12,020
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,472
462
10,056
10,711
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Futhu
Heimdallr
10
4 / 4 / 3
7,094
507
5,784
11,749
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 0
6,261
447
3,106
11,359
9,313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 1
7,515
537
9,321
10,983
3,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,977
427
2,778
11,436
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
8
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ravana
ConJack811
Ravana
4
2
2
2.5
W
Medusa
EIykris
Medusa
1
1
5
3.5
W
7
1
4
9
L
Heimdallr
Futhu
Heimdallr
4
4
3
1.38
W
4
2
2
2.5
W
Kuzenbo
IcyLiddell
Kuzenbo
1
2
6
2
L
0
6
0
0
L
2
2
1
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
31,045
50,205
Taken
56,238
30,574
Mitigated
29,954
18,609
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,056
3,560
0
5,468
10,711
3,971
275
2,392
8,235
58,731
0
W
Ravana
ConJack811
Ravana
4,946
1,804
280
4,557
11,725
5,084
637
708
11,017
0
41,475
W
Medusa
EIykris
Medusa
6,933
2,375
678
4,153
7,793
3,022
1,434
4,681
3,112
0
40,845
W
12,424
2,921
185
4,927
12,767
7,568
1,246
2,997
9,770
0
44,908
L
Heimdallr
Futhu
Heimdallr
5,784
2,245
0
2,084
11,749
4,300
0
2,396
9,267
0
36,386
W
8,354
1,347
0
653
5,900
1,808
872
109
5,791
42,583
0
W
Kuzenbo
IcyLiddell
Kuzenbo
3,551
1,467
0
3,176
12,020
13,092
380
7,445
4,575
15,790
0
L
3,106
801
0
2,706
11,359
9,313
0
0
11,359
28,024
0
L
9,321
1,424
0
1,186
10,983
3,983
1,200
3,479
7,144
0
51,138
L
2,778
76
0
897
11,436
8,387
0
2,956
8,328
17,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
33,319
301
Minions Killed
286
0
Camps Cleared
0
1,386,195
Distance Traveled
1,229,007
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,472
462
84
6
0
220,766
0
W
Ravana
7,715
551
73
5
0
337,310
1
W
Medusa
6,333
452
53
4
0
246,251
0
W
Shiva
8,375
598
73
5
0
292,311
0
L
Heimdallr
7,094
507
52
4
0
271,411
4
W
Zeus
7,660
547
74
5
0
255,085
3
W
Kuzenbo
6,832
488
28
2
0
255,238
1
L
Artio
6,261
447
49
4
0
235,822
0
L
Pele
7,515
537
77
6
0
255,305
0
L
Ares
5,977
427
24
2
0
245,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role