Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BallinBasey
Chernobog
Level 116
God Stats
6W - 1L
1,857 SR
Queue Stats
252W - 233L
1,617 Elo+
Party 1
Ganesha
Ganesha
CandyManIII
Ganesha
Level 79
God Stats
6W - 2L
1,835 SR
Queue Stats
135W - 103L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
shockyboii2
Baron Samedi
Level 53
God Stats
5W - 5L
1,638 SR
Queue Stats
41W - 45L
1,549 Elo+
Solo
Chang'e
Chang'e
zeyeee
Chang'e
Level 148
God Stats
7W - 2L
1,783 SR
Queue Stats
283W - 277L
1,586 Elo+
Solo
Team Averages
Level 99
1,723 SR
1,575 Elo+

VS

Team Averages
Level 102
1,621 SR
1,629 Elo+
Sun Wukong
Sun Wukong
CannibalLlama17
Sun Wukong
Level 123
God Stats
9W - 6L
1,765 SR
Queue Stats
263W - 214L
1,696 Elo+
Party 2
Nemesis
Nemesis
Chewfoot
Nemesis
Level 115
God Stats
7W - 3L
1,568 SR
Queue Stats
234W - 182L
1,625 Elo+
Party 2
Terra
Terra
DaGrillestB
Terra
Level 107
God Stats
103W - 57L
1,682 SR
Queue Stats
279W - 224L
1,637 Elo+
Party 2
Janus
Janus
MackTheKnifė
Janus
Level 69
God Stats
2W - 4L
1,588 SR
Queue Stats
47W - 42L
1,587 Elo+
Solo
Skadi
Skadi
THEPA1LRIDER
Skadi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 0 / 2
8,696
621
5,476
9,661
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
BallinBasey
Chernobog
13
2 / 0 / 3
7,797
557
6,502
7,480
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
CandyManIII
Ganesha
12
0 / 0 / 3
7,061
504
2,798
10,187
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
shockyboii2
Baron Samedi
14
1 / 0 / 0
7,752
554
8,043
10,531
7,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
zeyeee
Chang'e
13
2 / 0 / 2
8,130
581
7,119
9,171
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CannibalLlama17
Sun Wukong
13
0 / 1 / 0
7,360
526
8,483
13,917
8,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Chewfoot
Nemesis
10
0 / 2 / 0
6,156
440
2,679
8,672
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
6,011
429
4,463
8,614
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
6,738
481
6,193
8,865
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 0
6,271
448
6,298
8,026
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
2
5
W
Chernobog
BallinBasey
Chernobog
2
0
3
3.5
W
Ganesha
CandyManIII
Ganesha
0
0
3
1.5
L
Sun Wukong
CannibalLlama17
Sun Wukong
0
1
0
0
L
Nemesis
Chewfoot
Nemesis
0
2
0
0
L
0
0
0
0
L
0
3
0
0
L
0
3
0
0
W
Baron Samedi
shockyboii2
Baron Samedi
1
0
0
1
W
Chang'e
zeyeee
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
28,116
47,030
Taken
48,094
25,658
Mitigated
24,745
22,666
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,476
2,893
0
996
9,661
4,274
0
902
8,759
0
94,332
W
Chernobog
BallinBasey
Chernobog
6,502
3,954
0
3,797
7,480
3,050
822
1,442
6,038
0
65,669
W
Ganesha
CandyManIII
Ganesha
2,798
252
302
4,595
10,187
7,530
0
4,001
6,144
23,661
0
L
Sun Wukong
CannibalLlama17
Sun Wukong
8,483
2,055
0
7,603
13,917
8,982
0
7,716
6,201
0
59,857
L
Nemesis
Chewfoot
Nemesis
2,679
1,048
0
739
8,672
2,957
0
950
7,722
0
45,972
L
4,463
429
591
2,798
8,614
6,167
252
1,055
7,559
24,039
0
L
6,193
747
0
250
8,865
3,898
0
5,990
2,875
57,168
0
L
6,298
2,262
0
1,781
8,026
2,741
30
2,249
5,777
0
43,967
W
Baron Samedi
shockyboii2
Baron Samedi
8,043
728
0
5,242
10,531
7,193
0
0
10,531
61,103
0
W
Chang'e
zeyeee
Chang'e
7,119
964
1,001
6,733
9,171
3,611
438
4,269
4,902
69,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
32,536
513
Minions Killed
383
0
Camps Cleared
0
1,450,229
Distance Traveled
1,439,769
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,696
621
157
11
0
352,632
3
W
Chernobog
7,797
557
140
10
0
277,468
4
W
Ganesha
7,061
504
9
1
0
286,611
4
L
Sun Wukong
7,360
526
102
7
0
287,551
3
L
Nemesis
6,156
440
77
6
0
316,265
6
L
Terra
6,011
429
27
2
0
313,804
5
L
Janus
6,738
481
90
6
0
278,755
3
L
Skadi
6,271
448
87
6
0
243,394
0
W
Baron Samedi
7,752
554
92
7
0
244,468
2
W
Chang'e
8,130
581
115
8
0
289,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role