Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IFumblesI
Cupid
Level 6
God Stats
5W - 7L
1,542 SR
Queue Stats
8W - 19L
1,358 Elo+
Party 1
Medusa
Medusa
MrDinosaurXD
Medusa
Level 78
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 9L
1,700 Elo+
Party 3
Nox
Nox
Peppa D Pig
Nox
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 94L
1,370 Elo+
Party 1
Team Averages
Level 87
1,470 SR
1,486 Elo+

VS

Team Averages
Level 103
1,569 SR
1,542 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JumanjiFlux
Ah Puch
Level 124
God Stats
23W - 23L
1,538 SR
Queue Stats
420W - 467L
1,513 Elo+
Solo
Nike
Nike
Lord Chief Dude
Nike
Level 73
God Stats
26W - 21L
1,588 SR
Queue Stats
143W - 122L
1,537 Elo+
Party 2
Ymir
Ymir
rrr111
Ymir
Level 124
God Stats
5W - 3L
1,388 SR
Queue Stats
320W - 304L
1,577 Elo+
Party 2
Skadi
Skadi
sonny555
Skadi
Level 67
God Stats
2W - 0L
1,832 SR
Queue Stats
6W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 2
6,496
1,299
3,115
10,637
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,330
1,066
859
1,931
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
IFumblesI
Cupid
10
1 / 3 / 0
5,688
1,138
1,640
4,312
1,385
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
11
0 / 3 / 2
5,899
1,180
4,688
8,874
3,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,893
1,179
1,893
4,637
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

309

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 7
7,131
1,426
5,988
2,195
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
JumanjiFlux
Ah Puch
11
7 / 0 / 5
7,846
1,569
10,906
310
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 9
6,197
1,239
3,173
2,671
1,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ymir
rrr111
Ymir
11
2 / 1 / 9
6,762
1,352
2,145
5,835
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
sonny555
Skadi
11
0 / 1 / 8
5,929
1,186
4,408
3,084
1,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
13
13
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Thoth
 
Thoth
3
0
7
6.5
L
Cupid
IFumblesI
Cupid
1
3
0
0.33
W
Ah Puch
JumanjiFlux
Ah Puch
7
0
5
9.5
W
1
0
9
5.5
L
Medusa
0
3
2
0.33
L
1
3
1
0.5
W
Ymir
rrr111
Ymir
2
1
9
6.5
W
Skadi
sonny555
Skadi
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,195
Damage
26,620
30,391
Taken
14,095
15,644
Mitigated
8,243
1,384
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,115
376
0
1,009
10,637
8,327
0
5,274
5,363
16,240
0
L
Nu Wa
 
Nu Wa
859
346
0
0
1,931
742
0
1,168
763
5,118
0
W
Thoth
 
Thoth
5,988
127
0
500
2,195
889
0
461
1,718
25,930
0
L
Cupid
IFumblesI
Cupid
1,640
667
45
0
4,312
1,385
0
3,126
1,186
0
5,286
W
Ah Puch
JumanjiFlux
Ah Puch
10,906
348
0
50
310
133
0
50
258
21,042
0
W
3,173
217
225
1,210
2,671
1,995
0
1,146
1,464
0
6,780
L
Medusa
4,688
1,730
0
330
8,874
3,444
0
6,123
2,751
0
17,465
L
1,893
93
0
0
4,637
1,746
0
3,348
1,289
5,947
0
W
Ymir
rrr111
Ymir
2,145
484
814
1,596
5,835
3,947
0
2,750
2,859
4,481
0
W
Skadi
sonny555
Skadi
4,408
2,499
0
286
3,084
1,279
0
1,155
1,929
0
9,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
33,865
93
Minions Killed
96
3
Camps Cleared
3
347,088
Distance Traveled
528,387
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,496
1,299
2
0
0
101,180
2
L
Nu Wa
5,330
1,066
14
3
1
22,955
0
W
Thoth
7,131
1,426
46
9
0
106,113
0
L
Cupid
5,688
1,138
13
3
0
46,723
0
W
Ah Puch
7,846
1,569
24
5
1
117,648
1
W
Nike
6,197
1,239
2
0
0
109,924
1
L
Medusa
5,899
1,180
46
9
1
89,261
0
L
Nox
5,893
1,179
18
4
1
86,969
0
W
Ymir
6,762
1,352
5
1
0
92,741
1
W
Skadi
5,929
1,186
19
4
2
101,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role