Player Matchup

Baron Samedi
Baron Samedi
CoveringGnu04
Baron Samedi
Level 66
God Stats
55W - 80L
1,385 SR
Queue Stats
107W - 160L
1,354 Elo+
Party 1
Janus
Janus
Solracious
Janus
Level 160
God Stats
56W - 80L
1,422 SR
Queue Stats
66W - 86L
1,360 Elo+
Solo
Sylvanus
Sylvanus
Zolaris-28
Sylvanus
Level 115
God Stats
28W - 46L
1,421 SR
Queue Stats
140W - 212L
1,354 Elo+
Party 1
Agni
Agni
iiFineGoldii
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,141 Elo+
Solo
Pele
Pele
xXMonster1018Xx
Pele
Level 146
God Stats
3W - 2L
1,477 SR
Queue Stats
28W - 44L
1,397 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,321 Elo+

VS

Team Averages
Level 50
1,474 SR
1,425 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Bubasorus
Thor
Level 46
God Stats
2W - 0L
1,664 SR
Queue Stats
12W - 23L
1,332 Elo+
Party 2
Bellona
Bellona
MrJ1697
Bellona
Level 26
God Stats
4W - 5L
1,219 SR
Queue Stats
10W - 16L
1,386 Elo+
Party 2
Sol
Sol
NotApothyc
Sol
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
facetoshe
Sylvanus
Level 106
God Stats
7W - 10L
1,488 SR
Queue Stats
143W - 154L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoveringGnu04
Baron Samedi
9
0 / 0 / 0
4,207
841
2,216
2,032
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
9
0 / 0 / 0
4,020
804
1,933
2,289
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Zolaris-28
Sylvanus
9
0 / 0 / 0
4,352
870
1,728
4,242
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
2,233
447
0
0
0
8
0 / 2 / 0
4,170
834
3,695
4,844
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
3,939
788
1,216
1,897
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
9
0 / 0 / 1
4,199
840
757
3,601
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MrJ1697
Bellona
10
0 / 0 / 1
4,455
891
819
3,093
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 1
4,435
887
3,020
3,458
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
facetoshe
Sylvanus
10
2 / 0 / 0
4,865
973
3,525
3,356
1,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Thor
0
0
1
0.5
L
Baron Samedi
CoveringGnu04
Baron Samedi
0
0
0
0
W
Bellona
MrJ1697
Bellona
0
0
1
0.5
W
0
0
1
0.5
L
Janus
0
0
0
0
L
Sylvanus
Zolaris-28
Sylvanus
0
0
0
0
W
Sylvanus
facetoshe
Sylvanus
2
0
0
2
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,572
Damage
9,337
13,407
Taken
15,405
5,874
Mitigated
7,304
5,727
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,216
899
0
976
1,897
722
0
1,293
604
0
4,847
W
Thor
757
252
0
848
3,601
1,599
0
1,041
2,560
0
5,093
L
Baron Samedi
CoveringGnu04
Baron Samedi
2,216
217
297
520
2,032
925
0
1,205
827
12,224
0
W
Bellona
MrJ1697
Bellona
819
153
0
1,004
3,093
2,131
824
897
2,196
0
8,932
W
3,020
792
0
1,274
3,458
1,182
230
1,035
2,423
14,376
0
L
Janus
1,933
0
0
375
2,289
767
0
584
1,705
7,220
0
L
Sylvanus
Zolaris-28
Sylvanus
1,728
659
1,824
1,950
4,242
2,069
0
2,163
2,079
6,414
0
W
Sylvanus
facetoshe
Sylvanus
3,525
377
1,892
1,709
3,356
1,670
108
1,611
1,745
10,946
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,695
794
0
761
4,844
2,113
0
2,593
2,251
0
11,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,982
Gold Earned
21,893
63
Minions Killed
77
0
Camps Cleared
0
426,610
Distance Traveled
479,064
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,939
788
5
1
0
66,779
2
W
Thor
4,199
840
10
2
0
105,395
0
L
Baron Samedi
4,207
841
14
3
0
98,942
1
W
Bellona
4,455
891
17
3
0
95,389
0
W
Sol
4,435
887
23
5
0
107,665
1
L
Janus
4,020
804
12
2
0
136,870
4
L
Sylvanus
4,352
870
14
3
0
96,003
1
W
Sylvanus
4,865
973
22
4
0
103,836
0
L
Agni
2,233
447
0
0
0
0
0
L
Pele
4,170
834
23
5
0
94,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role