Player Matchup

Freya
Freya
Platinum V
AlphaKenny0ne
Freya
Platinum V
Level 158
God Stats
16W - 19L
1,732 SR
Queue Stats
371W - 378L
1,675 MMR
Solo
Ullr
Ullr
Platinum V
FuseiRazuberi
Ullr
Platinum V
Level 49
God Stats
7W - 6L
1,673 SR
Queue Stats
61W - 56L
1,808 MMR
Party 2
Susano
Susano
Platinum V
NappoBappo
Susano
Platinum V
Level 154
God Stats
35W - 25L
1,677 SR
Queue Stats
366W - 369L
1,705 MMR
Solo
Athena
Athena
Gold V
XaSfScopez34
Athena
Gold V
Level 142
God Stats
0W - 1L
1,698 SR
Queue Stats
35W - 33L
1,330 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
jkt17
Cu Chulainn
Platinum V
Level 123
God Stats
6W - 9L
1,582 SR
Queue Stats
188W - 186L
1,618 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,673 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,641 SR
1,543 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold V
Crinkleroot
Tiamat
Gold V
Level 155
God Stats
1W - 0L
1,832 SR
Queue Stats
15W - 15L
1,568 MMR
Solo
Mulan
Mulan
Gold III
Nuclear
Mulan
Gold III
Level 147
God Stats
54W - 34L
1,712 SR
Queue Stats
200W - 193L
1,517 MMR
Solo
Ares
Ares
Platinum IV
Zeitrim
Ares
Platinum IV
Level 125
God Stats
16W - 8L
1,663 SR
Queue Stats
202W - 199L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,588
474
5,437
11,555
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,762
485
6,316
11,438
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
NappoBappo
Susano
12
2 / 5 / 0
7,350
459
5,046
13,662
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 4 / 3
7,005
438
3,555
15,270
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jkt17
Cu Chulainn
14
1 / 2 / 0
8,105
507
7,425
14,083
13,534
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaAh Muzen CabThothAtlas

VS

Bans
GebBakasuraJing WeiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 1 / 5
9,381
586
7,166
12,854
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
15
1 / 1 / 7
9,193
575
9,121
10,868
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
4 / 1 / 3
8,860
554
7,971
7,891
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Nuclear
Mulan
16
2 / 0 / 4
9,761
610
10,309
12,303
8,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Zeitrim
Ares
14
7 / 1 / 7
9,562
598
11,520
10,495
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
5
6.5
W
Skadi
 
Skadi
1
1
7
4.5
L
1
3
0
0.33
W
Tiamat
4
1
3
5.5
L
0
4
1
0.13
L
Susano
NappoBappo
Susano
2
5
0
0.4
W
Mulan
Nuclear
Mulan
2
0
4
4
L
Athena
0
4
3
0.38
W
Ares
Zeitrim
Ares
7
1
7
10.5
L
Cu Chulainn
jkt17
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
46,087
66,008
Taken
54,411
42,432
Mitigated
36,227
11,986
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,166
1,844
0
290
12,854
6,056
819
438
12,416
0
75,582
W
Skadi
 
Skadi
9,121
4,209
0
1,710
10,868
4,687
1,836
2,610
8,258
0
85,603
L
5,437
2,006
0
3,433
11,555
4,425
0
2,839
8,692
53,116
0
W
Tiamat
7,971
610
0
1,590
7,891
5,830
156
848
7,043
55,149
0
L
6,316
1,525
0
736
11,438
5,085
0
3,605
7,607
0
69,523
L
Susano
NappoBappo
Susano
5,046
1,200
0
3,260
13,662
5,618
0
4,675
8,775
0
53,897
W
Mulan
Nuclear
Mulan
10,309
1,733
0
7,695
12,303
8,280
1,104
1,677
10,626
0
77,997
L
Athena
3,555
1,446
0
1,578
15,270
13,770
0
6,788
8,330
20,743
0
W
Ares
Zeitrim
Ares
11,520
631
0
1,998
10,495
11,374
0
5,301
5,194
26,079
0
L
Cu Chulainn
jkt17
Cu Chulainn
7,425
1,208
0
2,979
14,083
13,534
195
1,462
12,599
0
65,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
46,757
474
Minions Killed
514
0
Camps Cleared
0
1,555,510
Distance Traveled
1,567,277
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,381
586
120
8
0
332,033
5
W
Skadi
9,193
575
139
9
0
305,961
8
L
Freya
7,588
474
99
6
0
286,021
5
W
Tiamat
8,860
554
93
6
0
322,244
3
L
Ullr
7,762
485
128
8
0
272,515
4
L
Susano
7,350
459
96
6
0
332,953
1
W
Mulan
9,761
610
141
9
0
302,383
3
L
Athena
7,005
438
28
2
0
325,617
2
W
Ares
9,562
598
21
1
0
304,656
4
L
Cu Chulainn
8,105
507
123
8
0
338,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role