Player Matchup

Izanami
Izanami
GmonkeyJP11
Izanami
Level 107
God Stats
1W - 0L
1,597 SR
Queue Stats
26W - 22L
1,765 Elo+
Party 2
Baron Samedi
Baron Samedi
abibag
Baron Samedi
Level 11
God Stats
6W - 4L
1,854 SR
Queue Stats
18W - 7L
1,765 Elo+
Party 2
Kuzenbo
Kuzenbo
bobajj
Kuzenbo
Level 44
God Stats
5W - 1L
1,867 SR
Queue Stats
26W - 19L
1,765 Elo+
Party 2
Team Averages
Level 54
1,773 SR
1,765 Elo+

VS

Team Averages
Level 87
1,565 SR
1,438 Elo+
Baron Samedi
Baron Samedi
KitKatyeetem
Baron Samedi
Level 26
God Stats
1W - 1L
1,794 SR
Queue Stats
21W - 23L
1,479 Elo+
Party 1
Discordia
Discordia
MAW 0 L F
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,394 Elo+
Party 1
Chiron
Chiron
Thizzelle 91
Chiron
Level 125
God Stats
3W - 4L
1,402 SR
Queue Stats
83W - 96L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GmonkeyJP11
Izanami
19
6 / 2 / 7
14,265
751
27,518
20,118
8,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
abibag
Baron Samedi
16
3 / 5 / 7
11,669
614
13,929
16,400
8,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
bobajj
Kuzenbo
17
5 / 1 / 8
12,327
649
10,564
22,070
30,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KitKatyeetem
Baron Samedi
15
1 / 5 / 6
10,912
574
14,703
23,614
17,802
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
MAW 0 L F
Discordia
16
2 / 6 / 6
11,797
621
10,376
16,218
7,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
5 / 3 / 2
11,628
612
21,554
18,961
8,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
GmonkeyJP11
Izanami
6
2
7
4.75
L
Baron Samedi
KitKatyeetem
Baron Samedi
1
5
6
0.8
L
Discordia
MAW 0 L F
Discordia
2
6
6
0.83
L
Chiron
5
3
2
2
W
Baron Samedi
abibag
Baron Samedi
3
5
7
1.3
W
Kuzenbo
bobajj
Kuzenbo
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,011
Damage
46,633
58,588
Taken
58,793
47,479
Mitigated
33,312
17,227
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GmonkeyJP11
Izanami
27,518
19,454
0
8,210
20,118
8,337
2,838
9,480
10,638
0
110,214
L
Baron Samedi
KitKatyeetem
Baron Samedi
14,703
503
1,666
8,169
23,614
17,802
0
13,266
10,348
43,932
0
L
Discordia
MAW 0 L F
Discordia
10,376
527
252
1,823
16,218
7,018
162
4,354
11,864
46,127
0
L
Chiron
21,554
7,822
899
5,097
18,961
8,492
417
6,716
12,245
0
54,845
W
Baron Samedi
abibag
Baron Samedi
13,929
2,023
2,365
2,480
16,400
8,751
54
8,389
8,011
25,494
0
W
Kuzenbo
bobajj
Kuzenbo
10,564
4,224
609
3,563
22,070
30,391
92
7,409
14,661
27,416
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
34,337
229
Minions Killed
190
12
Camps Cleared
5
980,202
Distance Traveled
946,568
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,265
751
172
9
9
322,816
4
L
Baron Samedi
10,912
574
43
2
1
300,273
6
L
Discordia
11,797
621
86
5
0
310,659
5
L
Chiron
11,628
612
61
3
4
335,636
1
W
Baron Samedi
11,669
614
30
2
0
294,287
0
W
Kuzenbo
12,327
649
27
1
3
363,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role