Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GuitarFlash8451
Sylvanus
Level 160
God Stats
4W - 2L
1,434 SR
Queue Stats
348W - 368L
1,355 Elo+
Solo
Osiris
Osiris
enemygordo
Osiris
Level 100
God Stats
5W - 0L
1,557 SR
Queue Stats
35W - 26L
1,614 Elo+
Party 1
Thoth
Thoth
hauterSPN
Thoth
Level 121
God Stats
14W - 16L
1,418 SR
Queue Stats
300W - 306L
1,419 Elo+
Solo
Team Averages
Level 137
1,482 SR
1,478 Elo+

VS

Team Averages
Level 96
1,467 SR
1,424 Elo+
Sol
Sol
FOLLKERS
Sol
Level 124
God Stats
28W - 40L
1,381 SR
Queue Stats
212W - 236L
1,438 Elo+
Solo
Arachne
Arachne
RonaldoAnisio
Arachne
Level 145
God Stats
10W - 8L
1,622 SR
Queue Stats
147W - 186L
1,420 Elo+
Solo
Persephone
Persephone
Skjortaa
Persephone
Level 68
God Stats
33W - 32L
1,514 SR
Queue Stats
476W - 541L
1,486 Elo+
Solo
Artemis
Artemis
SoldierSuicide
Artemis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 97L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
basty_15
Kuzenbo
Level 69
God Stats
2W - 8L
1,318 SR
Queue Stats
63W - 95L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 0 / 3
9,843
615
9,080
7,909
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
 
Ullr
14
5 / 2 / 2
8,938
559
8,119
10,990
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
1 / 1 / 6
7,938
496
6,861
14,041
14,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
enemygordo
Osiris
13
2 / 1 / 2
8,230
514
4,818
16,062
12,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
hauterSPN
Thoth
14
5 / 3 / 0
8,478
530
8,194
6,855
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,638
477
4,838
11,385
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
12
3 / 0 / 1
7,580
474
11,149
13,712
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Skjortaa
Persephone
11
1 / 5 / 2
7,356
460
4,899
9,405
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
6,092
381
3,624
9,864
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
basty_15
Kuzenbo
11
1 / 0 / 3
6,555
410
3,669
12,382
10,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
5
7
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
3
2.5
W
Ullr
 
Ullr
5
2
2
3
L
0
3
0
0
W
Sylvanus
1
1
6
4
L
Arachne
3
0
1
3.5
L
Persephone
Skjortaa
Persephone
1
5
2
0.4
L
0
6
2
0.17
L
Kuzenbo
basty_15
Kuzenbo
1
0
3
2.5
W
Osiris
enemygordo
Osiris
2
1
2
3
W
Thoth
hauterSPN
Thoth
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,072
Damage
28,179
55,857
Taken
56,748
37,984
Mitigated
29,807
17,850
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,080
7,095
0
2,250
7,909
3,691
1,136
3,766
4,143
0
82,141
W
Ullr
 
Ullr
8,119
2,568
0
1,310
10,990
3,965
0
572
10,418
0
69,743
L
4,838
2,161
0
4,134
11,385
5,030
0
1,323
10,014
50,679
7,067
W
Sylvanus
6,861
1,939
1,109
5,145
14,041
14,566
497
3,723
10,318
30,926
14,954
L
Arachne
11,149
7,863
0
7,129
13,712
7,539
0
1,468
12,202
0
69,034
L
Persephone
Skjortaa
Persephone
4,899
80
0
1,241
9,405
3,232
0
5,894
3,037
51,696
0
L
3,624
1,355
0
1,603
9,864
3,479
0
1,427
8,409
0
32,739
L
Kuzenbo
basty_15
Kuzenbo
3,669
1,641
0
2,952
12,382
10,527
14
3,371
8,949
26,852
0
W
Osiris
enemygordo
Osiris
4,818
2,020
0
6,598
16,062
12,990
138
1,078
14,984
0
68,505
W
Thoth
hauterSPN
Thoth
8,194
49
0
1,438
6,855
2,772
153
3,494
3,361
55,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
35,221
542
Minions Killed
379
0
Camps Cleared
0
1,379,815
Distance Traveled
1,406,727
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,843
615
156
10
0
294,591
7
W
Ullr
8,938
559
117
7
0
273,807
4
L
Sol
7,638
477
119
7
0
254,412
5
W
Sylvanus
7,938
496
62
4
0
217,401
3
L
Arachne
7,580
474
95
6
0
348,712
0
L
Persephone
7,356
460
71
4
0
270,390
4
L
Artemis
6,092
381
46
3
0
243,572
1
L
Kuzenbo
6,555
410
48
3
0
289,641
0
W
Osiris
8,230
514
105
7
0
292,427
5
W
Thoth
8,478
530
102
6
0
301,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role