Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum V
AHHEGAO_UwU_
Shiva
Platinum V
Level 127
God Stats
8W - 9L
1,533 SR
Queue Stats
568W - 569L
1,609 MMR
Party 2
Hachiman
Hachiman
Gold II
Bleeding_UwU_
Hachiman
Gold II
Level 119
God Stats
2W - 4L
1,883 SR
Queue Stats
34W - 26L
1,782 MMR
Party 2
Eset
Eset
Gold V
DarkSeductress
Eset
Gold V
Level 152
God Stats
2W - 0L
1,735 SR
Queue Stats
28W - 16L
1,708 MMR
Party 1
Kali
Kali
Platinum IV
JungleCat4735
Kali
Platinum IV
Level 87
God Stats
7W - 3L
1,676 SR
Queue Stats
424W - 424L
1,705 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,665 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,534 SR
1,688 MMR
King Arthur
King Arthur
Gold II
ImNovacaine
King Arthur
Gold II
Level 126
God Stats
1W - 1L
1,694 SR
Queue Stats
196W - 206L
1,673 MMR
Solo
Geb
Geb
Gold I
NARGH2
Geb
Gold I
Level 160
God Stats
11W - 14L
1,442 SR
Queue Stats
249W - 245L
1,670 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
NovaPrime2099
Baron Samedi
Gold I
Level 106
God Stats
11W - 8L
1,737 SR
Queue Stats
62W - 60L
1,706 MMR
Solo
Fenrir
Fenrir
Gold V
eSeiya
Fenrir
Gold V
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,691 MMR
Solo
Medusa
Medusa
Gold III
minnie_mike30
Medusa
Gold III
Level 129
God Stats
2W - 10L
1,295 SR
Queue Stats
213W - 200L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
5 / 0 / 0
6,154
684
6,435
4,966
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 1 / 4
4,979
553
4,503
7,372
2,936
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Bleeding_UwU_
Hachiman
9
1 / 0 / 3
5,463
607
5,752
4,343
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 2
5,180
576
5,000
5,041
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 2
5,497
611
2,929
7,360
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasNemesisMercury

VS

Bans
Jing WeiArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImNovacaine
King Arthur
7
0 / 5 / 0
4,555
506
2,813
9,303
3,812
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
NARGH2
Geb
7
0 / 1 / 1
4,386
487
2,024
7,741
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
NovaPrime2099
Baron Samedi
8
2 / 3 / 1
4,730
526
2,357
4,625
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
eSeiya
Fenrir
6
0 / 2 / 1
4,212
468
2,115
6,437
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 3 / 0
4,310
479
3,913
6,400
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
0
5
W
2
1
4
4
W
Hachiman
Bleeding_UwU_
Hachiman
1
0
3
2.5
W
2
3
2
1
L
King Arthur
ImNovacaine
King Arthur
0
5
0
0
W
4
0
2
5
L
Geb
NARGH2
Geb
0
1
1
0.5
L
Baron Samedi
NovaPrime2099
Baron Samedi
2
3
1
0.83
L
Fenrir
eSeiya
Fenrir
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
13,222
29,082
Taken
34,506
10,377
Mitigated
12,701
8,666
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,435
2,860
0
1,000
4,966
1,735
0
0
4,966
0
43,942
W
4,503
1,085
326
1,194
7,372
2,936
0
931
6,441
0
20,729
W
Hachiman
Bleeding_UwU_
Hachiman
5,752
2,896
0
2,390
4,343
1,306
0
770
3,573
0
41,619
W
5,000
698
134
604
5,041
1,768
271
1,941
3,100
29,762
0
L
King Arthur
ImNovacaine
King Arthur
2,813
625
0
2,457
9,303
3,812
0
0
9,303
0
22,908
W
2,929
1,464
0
3,018
7,360
2,632
0
739
6,621
0
34,852
L
Geb
NARGH2
Geb
2,024
450
0
1,441
7,741
3,365
0
1,748
5,993
9,417
0
L
Baron Samedi
NovaPrime2099
Baron Samedi
2,357
478
141
1,173
4,625
1,912
186
2,055
2,570
27,036
0
L
Fenrir
eSeiya
Fenrir
2,115
521
0
2,324
6,437
2,102
0
1,197
5,240
0
17,184
L
3,913
1,944
0
2,289
6,400
1,510
0
0
6,400
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
22,193
301
Minions Killed
182
0
Camps Cleared
0
823,553
Distance Traveled
757,177
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,154
684
79
9
0
156,741
2
W
Shiva
4,979
553
28
3
0
159,612
1
W
Hachiman
5,463
607
72
8
0
144,644
3
W
Eset
5,180
576
65
7
0
172,806
2
L
King Arthur
4,555
506
47
5
0
156,042
3
W
Kali
5,497
611
57
6
0
189,750
1
L
Geb
4,386
487
18
2
0
161,575
5
L
Baron Samedi
4,730
526
38
4
0
138,686
1
L
Fenrir
4,212
468
41
5
0
146,146
2
L
Medusa
4,310
479
38
4
0
154,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role