Player Matchup

Terra
Terra
Captain_WetGuy
Terra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 37L
1,738 Elo+
Party 1
Zhong Kui
Zhong Kui
FCchito
Zhong Kui
Level 28
God Stats
6W - 0L
1,927 SR
Queue Stats
14W - 3L
1,672 Elo+
Party 1
Neith
Neith
Fidgeties
Neith
Level 117
God Stats
25W - 9L
1,827 SR
Queue Stats
73W - 33L
1,681 Elo+
Party 1
Team Averages
Level 87
1,751 SR
1,697 Elo+

VS

Team Averages
Level 68
1,723 SR
1,408 Elo+
Tiamat
Tiamat
Solar Fallus
Tiamat
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
51W - 57L
1,435 Elo+
Party 2
Ganesha
Ganesha
Solar Menace
Ganesha
Level 120
God Stats
4W - 3L
1,877 SR
Queue Stats
65W - 70L
1,532 Elo+
Party 2
Izanami
Izanami
Solar Optics
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 11
7,685
699
9,347
10,930
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
FCchito
Zhong Kui
12
4 / 0 / 5
8,174
743
6,819
8,784
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Fidgeties
Neith
14
7 / 2 / 3
9,166
833
14,156
9,620
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 4 / 0
7,024
639
6,372
8,745
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Solar Menace
Ganesha
12
0 / 3 / 4
7,937
722
5,768
15,650
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Solar Optics
Izanami
11
1 / 4 / 2
7,398
673
8,419
10,120
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Zhong Kui
FCchito
Zhong Kui
4
0
5
6.5
W
Neith
Fidgeties
Neith
7
2
3
4.25
L
Tiamat
2
4
0
0.5
L
Ganesha
Solar Menace
Ganesha
0
3
4
0.67
L
Izanami
Solar Optics
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
20,559
29,334
Taken
34,515
20,395
Mitigated
22,002
9,201
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,347
1,362
1,212
2,410
10,930
10,793
112
3,892
7,038
16,483
0
W
Zhong Kui
FCchito
Zhong Kui
6,819
911
0
2,782
8,784
5,773
934
4,213
4,571
16,551
0
W
Neith
Fidgeties
Neith
14,156
6,964
0
2,797
9,620
3,829
1,601
4,170
5,450
0
47,202
L
Tiamat
6,372
491
0
1,210
8,745
6,325
0
3,835
4,790
17,373
0
L
Ganesha
Solar Menace
Ganesha
5,768
248
381
5,909
15,650
11,160
0
7,682
7,635
21,810
0
L
Izanami
Solar Optics
Izanami
8,419
4,383
0
1,042
10,120
4,517
0
4,334
5,620
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
22,359
129
Minions Killed
94
4
Camps Cleared
4
556,578
Distance Traveled
584,205
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,685
699
19
2
0
196,367
1
W
Zhong Kui
8,174
743
28
3
2
192,896
0
W
Neith
9,166
833
82
7
2
167,315
2
L
Tiamat
7,024
639
39
4
3
199,471
3
L
Ganesha
7,937
722
4
0
0
193,287
0
L
Izanami
7,398
673
51
5
1
191,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role