Player Matchup

Guan Yu
Guan Yu
Dirty_Beau
Guan Yu
Level 67
God Stats
1W - 2L
1,446 SR
Queue Stats
6W - 36L
1,040 Elo+
Party 1
Raijin
Raijin
TheMilanDude
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 181L
1,183 Elo+
Solo
Izanami
Izanami
karnold420
Izanami
Level 61
God Stats
1W - 9L
1,180 SR
Queue Stats
11W - 45L
1,087 Elo+
Party 1
Team Averages
Level 69
1,375 SR
1,103 Elo+

VS

Team Averages
Level 68
1,526 SR
1,352 Elo+
Ymir
Ymir
Chung Ho Larry1
Ymir
Level 24
God Stats
4W - 3L
1,490 SR
Queue Stats
7W - 8L
1,349 Elo+
Party 2
Bakasura
Bakasura
HarrySon9
Bakasura
Level 74
God Stats
5W - 4L
1,804 SR
Queue Stats
39W - 47L
1,341 Elo+
Party 2
Tiamat
Tiamat
Turquaz 9
Tiamat
Level 105
God Stats
4W - 5L
1,283 SR
Queue Stats
46W - 57L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dirty_Beau
Guan Yu
11
1 / 3 / 1
6,937
694
6,564
11,514
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
10
1 / 5 / 1
7,201
720
6,185
10,290
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
karnold420
Izanami
9
0 / 4 / 1
6,076
608
3,324
6,772
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
6,948
695
1,469
6,200
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
HarrySon9
Bakasura
13
9 / 2 / 3
8,490
849
11,755
10,245
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Turquaz 9
Tiamat
13
3 / 0 / 9
7,654
765
9,521
7,620
4,454
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Guan Yu
Dirty_Beau
Guan Yu
1
3
1
0.5
W
Bakasura
HarrySon9
Bakasura
9
2
3
5.25
L
Raijin
1
5
1
0.3
W
Tiamat
Turquaz 9
Tiamat
3
0
9
7.5
L
Izanami
karnold420
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,073
Damage
22,745
28,576
Taken
24,065
17,386
Mitigated
13,840
5,064
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,469
318
0
804
6,200
4,116
430
1,620
4,408
5,618
0
L
Guan Yu
Dirty_Beau
Guan Yu
6,564
670
643
1,589
11,514
10,021
223
4,772
6,046
0
14,819
W
Bakasura
HarrySon9
Bakasura
11,755
7,219
0
2,030
10,245
5,270
680
2,777
7,207
0
23,150
L
Raijin
6,185
1,029
301
2,024
10,290
4,596
238
3,235
6,214
19,041
0
W
Tiamat
Turquaz 9
Tiamat
9,521
918
512
2,823
7,620
4,454
373
2,174
5,357
27,040
0
L
Izanami
karnold420
Izanami
3,324
1,777
352
155
6,772
2,769
248
3,045
3,313
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,214
Gold Earned
23,092
90
Minions Killed
104
2
Camps Cleared
5
475,571
Distance Traveled
577,685
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,948
695
11
1
0
170,680
0
L
Guan Yu
6,937
694
20
2
1
191,805
1
W
Bakasura
8,490
849
51
5
5
211,148
1
L
Raijin
7,201
720
36
4
1
143,453
1
W
Tiamat
7,654
765
42
4
0
195,857
1
L
Izanami
6,076
608
34
3
0
140,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role