Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Smieg390
Yu Huang
Level 107
God Stats
7W - 9L
1,556 SR
Queue Stats
38W - 47L
1,496 Elo+
Party 1
Ymir
Ymir
xterobster
Ymir
Level 97
God Stats
3W - 2L
1,625 SR
Queue Stats
121W - 119L
1,513 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,502 Elo+

VS

Team Averages
Level 60
1,596 SR
1,430 Elo+
Zeus
Zeus
 
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
APG455
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
DaCoolGhost
Erlang Shen
Level 14
God Stats
1W - 1L
1,816 SR
Queue Stats
7W - 15L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
Rezac356
Jing Wei
Level 85
God Stats
5W - 4L
1,664 SR
Queue Stats
281W - 321L
1,539 Elo+
Solo
Mercury
Mercury
vixsen666
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 0 / 13
9,989
1,110
13,692
7,813
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
16
4 / 0 / 10
9,826
1,092
9,092
5,741
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
15
1 / 1 / 14
9,284
1,032
9,114
14,670
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Smieg390
Yu Huang
15
8 / 0 / 8
10,353
1,150
12,139
4,419
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 11
9,691
1,077
5,504
8,543
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

318

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 5 / 0
8,954
995
16,467
11,880
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
APG455
Jormungandr
14
0 / 3 / 1
9,158
1,018
8,259
16,353
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
DaCoolGhost
Erlang Shen
14
0 / 2 / 1
8,395
933
4,380
8,812
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Rezac356
Jing Wei
14
0 / 4 / 1
8,362
929
7,898
9,542
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
vixsen666
Mercury
13
0 / 4 / 0
7,767
863
876
6,486
2,223

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
4
18
Kills
1
1
Deaths
18
56
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
13
9.5
W
Jing Wei
 
Jing Wei
4
0
10
9
W
Guan Yu
 
Guan Yu
1
1
14
8
L
Zeus
 
Zeus
1
5
0
0.2
L
Jormungandr
APG455
Jormungandr
0
3
1
0.17
L
Erlang Shen
DaCoolGhost
Erlang Shen
0
2
1
0.25
L
Jing Wei
Rezac356
Jing Wei
0
4
1
0.13
W
Yu Huang
Smieg390
Yu Huang
8
0
8
12
L
Mercury
vixsen666
Mercury
0
4
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
37,880
41,186
Taken
53,073
35,761
Mitigated
36,335
17,453
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,692
7,699
0
2,479
7,813
4,112
0
4,483
3,178
0
35,303
W
Jing Wei
 
Jing Wei
9,092
7,525
0
660
5,741
2,934
0
4,451
1,134
0
25,076
W
Guan Yu
 
Guan Yu
9,114
1,235
3,548
5,892
14,670
20,326
0
7,120
7,185
0
15,228
L
Zeus
 
Zeus
16,467
2,649
0
0
11,880
4,992
0
4,956
6,581
43,307
0
L
Jormungandr
APG455
Jormungandr
8,259
2,362
0
862
16,353
17,560
0
4,246
11,402
31,570
0
L
Erlang Shen
DaCoolGhost
Erlang Shen
4,380
2,043
0
1,257
8,812
7,876
0
2,911
5,741
0
11,551
L
Jing Wei
Rezac356
Jing Wei
7,898
5,796
0
196
9,542
3,684
0
3,242
6,063
0
19,412
W
Yu Huang
Smieg390
Yu Huang
12,139
577
0
0
4,419
2,190
0
2,622
1,683
14,511
0
L
Mercury
vixsen666
Mercury
876
107
0
0
6,486
2,223
0
1,476
4,747
0
2,481
W
5,504
761
888
3,986
8,543
6,199
0
5,061
3,280
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
42,636
196
Minions Killed
167
6
Camps Cleared
4
939,672
Distance Traveled
799,618
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,989
1,110
45
5
2
184,522
0
W
Jing Wei
9,826
1,092
44
5
0
195,119
0
W
Guan Yu
9,284
1,032
28
3
1
206,282
0
L
Zeus
8,954
995
90
10
1
164,595
0
L
Jormungandr
9,158
1,018
35
4
0
158,371
0
L
Erlang Shen
8,395
933
18
2
3
193,283
0
L
Jing Wei
8,362
929
24
3
0
169,936
0
W
Yu Huang
10,353
1,150
4
0
0
193,653
0
L
Mercury
7,767
863
0
0
0
113,433
0
W
Ymir
9,691
1,077
75
8
3
160,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role