Player Matchup

Scylla
Scylla
Doctor-Parasite
Scylla
Level 153
God Stats
2W - 0L
1,669 SR
Queue Stats
111W - 85L
1,631 Elo+
Party 1
Apollo
Apollo
SVGRod
Apollo
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 30L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
teach4life37
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,503 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,606 Elo+

VS

Team Averages
Level 54
1,504 SR
1,554 Elo+
Cthulhu
Cthulhu
Bubbly x BBQ2
Cthulhu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
BublyxMayo
Danzaburou
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
Grandz419
Baron Samedi
Level 112
God Stats
113W - 117L
1,513 SR
Queue Stats
400W - 545L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,181
783
13,197
5,479
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SVGRod
Apollo
15
6 / 1 / 8
9,737
749
17,361
11,545
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
teach4life37
Cthulhu
14
4 / 1 / 8
10,222
786
6,425
12,790
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 1 / 1
7,901
608
4,836
10,743
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
BublyxMayo
Danzaburou
11
0 / 5 / 1
7,381
568
4,791
15,901
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Grandz419
Baron Samedi
12
2 / 9 / 0
8,199
631
6,538
16,829
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
L
Danzaburou
BublyxMayo
Danzaburou
0
5
1
0.1
W
5
0
8
9
L
Baron Samedi
Grandz419
Baron Samedi
2
9
0
0.22
W
Apollo
SVGRod
Apollo
6
1
8
10
W
Cthulhu
teach4life37
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
16,165
29,814
Taken
43,473
22,836
Mitigated
27,369
9,063
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,836
35
0
813
10,743
10,643
0
4,225
6,394
17,660
0
L
Danzaburou
BublyxMayo
Danzaburou
4,791
1,288
0
868
15,901
7,212
0
7,159
8,386
0
23,182
W
13,197
590
90
1,622
5,479
2,695
917
2,476
3,003
48,217
0
L
Baron Samedi
Grandz419
Baron Samedi
6,538
123
897
3,434
16,829
9,514
0
7,832
8,631
19,326
0
W
Apollo
SVGRod
Apollo
17,361
12,183
0
4,158
11,545
5,465
1,749
5,164
6,381
0
53,199
W
Cthulhu
teach4life37
Cthulhu
6,425
117
683
2,510
12,790
14,676
0
4,174
8,616
15,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
23,481
172
Minions Killed
96
9
Camps Cleared
1
700,240
Distance Traveled
612,926
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,901
608
22
2
0
229,743
4
L
Danzaburou
7,381
568
47
4
0
203,513
0
W
Scylla
10,181
783
93
7
4
233,439
0
L
Baron Samedi
8,199
631
27
2
1
179,670
2
W
Apollo
9,737
749
64
5
4
235,552
5
W
Cthulhu
10,222
786
15
1
1
231,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role