Player Matchup

King Arthur
King Arthur
PunishedVan
King Arthur
Level 46
God Stats
19W - 21L
1,492 SR
Queue Stats
101W - 91L
1,546 Elo+
Party 1
Mercury
Mercury
TheycallmeDan
Mercury
Level 120
God Stats
12W - 6L
1,675 SR
Queue Stats
172W - 160L
1,544 Elo+
Party 1
Anubis
Anubis
ayehummy
Anubis
Level 47
God Stats
23W - 16L
1,528 SR
Queue Stats
78W - 73L
1,519 Elo+
Solo
Cerberus
Cerberus
mvhanca
Cerberus
Level 29
God Stats
5W - 3L
1,730 SR
Queue Stats
148W - 173L
1,490 Elo+
Party 2
Charybdis
Charybdis
pueblahan
Charybdis
Level 105
God Stats
5W - 6L
1,606 SR
Queue Stats
258W - 282L
1,509 Elo+
Party 2
Team Averages
Level 69
1,606 SR
1,522 Elo+

VS

Team Averages
Level 77
1,557 SR
1,409 Elo+
Heimdallr
Heimdallr
Dementrius
Heimdallr
Level 51
God Stats
4W - 3L
1,608 SR
Queue Stats
21W - 22L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Fedsmoker23
Cthulhu
Level 43
God Stats
3W - 10L
1,612 SR
Queue Stats
55W - 59L
1,124 Elo+
Party 3
Janus
Janus
Icer23onjongotti
Janus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 93L
1,338 Elo+
Party 3
Ravana
Ravana
Shohai_el_Mago
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
iiSavy
Bakasura
Level 143
God Stats
8W - 6L
1,568 SR
Queue Stats
147W - 151L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PunishedVan
King Arthur
11
1 / 0 / 0
6,193
619
4,532
6,490
4,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
9
1 / 1 / 2
5,492
549
2,240
6,416
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ayehummy
Anubis
10
3 / 0 / 1
6,102
610
5,770
5,646
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
mvhanca
Cerberus
8
0 / 0 / 3
5,419
542
1,477
5,964
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
pueblahan
Charybdis
9
2 / 0 / 0
5,520
552
1,278
3,463
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dementrius
Heimdallr
9
0 / 0 / 0
5,105
511
1,547
5,277
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Fedsmoker23
Cthulhu
7
0 / 1 / 0
4,418
442
1,631
6,765
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,908
491
3,280
4,561
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 3 / 0
3,856
386
719
3,747
984
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
iiSavy
Bakasura
9
1 / 2 / 0
5,260
526
3,537
6,903
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dementrius
Heimdallr
0
0
0
0
L
Cthulhu
Fedsmoker23
Cthulhu
0
1
0
0
L
0
1
0
0
W
King Arthur
PunishedVan
King Arthur
1
0
0
1
L
0
3
0
0
W
Mercury
1
1
2
2
W
Anubis
ayehummy
Anubis
3
0
1
3.5
L
Bakasura
iiSavy
Bakasura
1
2
0
0.5
W
Cerberus
mvhanca
Cerberus
0
0
3
1.5
W
Charybdis
pueblahan
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
10,714
27,979
Taken
27,253
13,074
Mitigated
10,474
10,088
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dementrius
Heimdallr
1,547
879
0
2,399
5,277
1,832
0
538
4,739
0
33,926
L
Cthulhu
Fedsmoker23
Cthulhu
1,631
221
0
596
6,765
4,041
0
0
6,765
18,863
0
L
3,280
484
0
796
4,561
1,230
128
3,035
1,526
32,946
0
W
King Arthur
PunishedVan
King Arthur
4,532
529
0
1,020
6,490
4,642
28
1,293
4,814
0
43,405
L
719
287
0
391
3,747
984
0
1,371
2,376
0
7,746
W
Mercury
2,240
1,304
0
750
6,416
2,107
814
115
6,051
0
34,988
W
Anubis
ayehummy
Anubis
5,770
387
0
3,834
5,646
2,766
183
2,127
3,023
42,626
0
L
Bakasura
iiSavy
Bakasura
3,537
2,453
0
1,596
6,903
2,387
0
2,303
4,600
0
29,623
W
Cerberus
mvhanca
Cerberus
1,477
182
0
2,331
5,964
2,557
272
668
4,939
14,551
0
W
Charybdis
pueblahan
Charybdis
1,278
740
0
2,153
3,463
1,002
450
0
3,353
0
31,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
23,547
295
Minions Killed
230
0
Camps Cleared
0
909,680
Distance Traveled
853,662
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,105
511
67
7
0
160,242
3
L
Cthulhu
4,418
442
29
3
0
204,994
2
L
Janus
4,908
491
58
6
0
183,533
3
W
King Arthur
6,193
619
71
7
0
190,338
0
L
Ravana
3,856
386
14
1
0
122,630
0
W
Mercury
5,492
549
70
7
0
185,798
0
W
Anubis
6,102
610
67
7
0
161,853
3
L
Bakasura
5,260
526
62
6
0
182,263
2
W
Cerberus
5,419
542
24
2
0
198,852
4
W
Charybdis
5,520
552
63
6
0
172,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role