Player Matchup

Cthulhu
Cthulhu
CRUSHED82
Cthulhu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 27L
1,641 Elo+
Party 2
Jormungandr
Jormungandr
Nikolai Cage
Jormungandr
Level 123
God Stats
2W - 1L
1,784 SR
Queue Stats
23W - 15L
1,555 Elo+
Party 2
King Arthur
King Arthur
Top Capper
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,595 SR
1,565 Elo+

VS

Team Averages
Level 72
1,721 SR
1,533 Elo+
Vamana
Vamana
BadonkaHonkers
Vamana
Level 122
God Stats
2W - 1L
1,890 SR
Queue Stats
25W - 25L
1,457 Elo+
Party 1
Poseidon
Poseidon
Elektah
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,617 Elo+
Party 1
Mercury
Mercury
Play_2_Crush
Mercury
Level 84
God Stats
3W - 3L
1,774 SR
Queue Stats
11W - 12L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRUSHED82
Cthulhu
20
6 / 1 / 13
17,549
702
27,480
31,987
60,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Nikolai Cage
Jormungandr
20
13 / 1 / 5
18,377
735
38,571
41,858
61,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Top Capper
King Arthur
18
2 / 11 / 9
14,971
599
4,699
28,866
34,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
16,125
645
35,574
38,217
40,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Elektah
Poseidon
20
5 / 8 / 4
16,249
650
32,393
18,920
9,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Play_2_Crush
Mercury
18
3 / 10 / 8
14,572
583
18,018
28,916
15,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
13
13
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
W
Cthulhu
CRUSHED82
Cthulhu
6
1
13
12.5
L
Poseidon
Elektah
Poseidon
5
8
4
0.88
W
Jormungandr
Nikolai Cage
Jormungandr
13
1
5
15.5
L
Mercury
Play_2_Crush
Mercury
3
10
8
0.7
W
King Arthur
Top Capper
King Arthur
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,750
Damage
85,985
102,711
Taken
86,053
156,212
Mitigated
65,273
24,039
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,574
18,637
356
11,944
38,217
40,208
367
27,938
10,279
0
107,072
W
Cthulhu
CRUSHED82
Cthulhu
27,480
1,168
2,375
4,586
31,987
60,788
776
9,546
22,441
80,730
0
L
Poseidon
Elektah
Poseidon
32,393
9,438
0
1,428
18,920
9,792
541
15,984
2,936
82,481
0
W
Jormungandr
Nikolai Cage
Jormungandr
38,571
7,059
0
17,078
41,858
61,017
1,640
15,403
26,455
99,140
0
L
Mercury
Play_2_Crush
Mercury
18,018
10,347
219
3,980
28,916
15,273
1,132
23,235
5,681
0
56,366
W
King Arthur
Top Capper
King Arthur
4,699
1,619
0
0
28,866
34,407
175
7,444
21,422
0
9,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
46,946
228
Minions Killed
266
0
Camps Cleared
14
1,296,330
Distance Traveled
1,278,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,125
645
100
4
4
462,663
0
W
Cthulhu
17,549
702
103
4
0
453,940
2
L
Poseidon
16,249
650
96
4
4
386,381
0
W
Jormungandr
18,377
735
117
5
0
430,926
1
L
Mercury
14,572
583
70
3
6
429,142
0
W
King Arthur
14,971
599
8
0
0
411,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role