Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aflood3401
Raijin
Level 56
God Stats
4W - 3L
1,282 SR
Queue Stats
363W - 395L
1,400 Elo+
Solo
Xbalanque
Xbalanque
PauSemFreio
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,210 Elo+
Solo
Terra
Terra
ShadowLust187
Terra
Level 127
God Stats
6W - 3L
1,381 SR
Queue Stats
204W - 180L
1,458 Elo+
Solo
Loki
Loki
stickymoose
Loki
Level 48
God Stats
4W - 3L
1,542 SR
Queue Stats
279W - 228L
1,507 Elo+
Solo
Team Averages
Level 83
1,441 SR
1,415 Elo+

VS

Team Averages
Level 66
1,445 SR
1,392 Elo+
Set
Set
ImYouMaster
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
PwnableN00b
Sobek
Level 109
God Stats
4W - 9L
1,362 SR
Queue Stats
349W - 350L
1,338 Elo+
Solo
Hades
Hades
RaGe 1cE
Hades
Level 62
God Stats
0W - 1L
1,408 SR
Queue Stats
36W - 56L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
RaGe T1TAN
Zhong Kui
Level 59
God Stats
1W - 2L
1,458 SR
Queue Stats
19W - 30L
1,345 Elo+
Party 1
Chang'e
Chang'e
Stymie
Chang'e
Level 86
God Stats
1W - 2L
1,495 SR
Queue Stats
232W - 225L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 3 / 12
14,990
714
22,108
24,273
15,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Aflood3401
Raijin
19
4 / 5 / 11
12,573
599
26,667
20,600
10,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PauSemFreio
Xbalanque
20
2 / 3 / 13
12,927
616
20,782
20,377
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 5 / 18
13,702
652
8,645
35,930
48,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 4 / 18
13,627
649
32,424
19,240
9,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 10
11,413
543
11,079
25,709
12,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 4 / 9
12,495
595
13,409
30,488
29,425
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
RaGe 1cE
Hades
20
6 / 4 / 11
13,780
656
26,196
30,533
18,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
RaGe T1TAN
Zhong Kui
20
6 / 3 / 10
13,624
649
33,905
25,216
20,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Stymie
Chang'e
20
3 / 5 / 12
12,453
593
18,699
23,773
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
24
Kills
19
20
Deaths
24
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
3
12
5.67
W
Raijin
Aflood3401
Raijin
4
5
11
1.9
L
2
8
10
0.88
W
Xbalanque
PauSemFreio
Xbalanque
2
3
13
2.83
L
2
4
9
1.63
L
Hades
RaGe 1cE
Hades
6
4
11
2.88
L
Zhong Kui
RaGe T1TAN
Zhong Kui
6
3
10
3.67
W
2
5
18
2.2
L
Chang'e
Stymie
Chang'e
3
5
12
1.8
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,626
Damage
103,288
120,420
Taken
135,719
95,068
Mitigated
91,996
49,211
Healing
75,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,108
7,499
3,551
5,233
24,273
15,789
1,378
18,268
6,005
0
38,101
W
Raijin
Aflood3401
Raijin
26,667
3,457
2,350
3,913
20,600
10,959
1,073
14,616
5,984
43,101
0
L
11,079
4,349
1,502
1,335
25,709
12,411
1,591
6,661
19,048
0
19,454
W
Xbalanque
PauSemFreio
Xbalanque
20,782
11,409
83
2,921
20,377
10,081
2,872
17,054
3,323
0
48,874
L
13,409
1,215
3,852
7,707
30,488
29,425
315
7,766
22,722
35,865
0
L
Hades
RaGe 1cE
Hades
26,196
3,336
3,084
13,580
30,533
18,642
2,353
8,030
22,503
50,066
0
L
Zhong Kui
RaGe T1TAN
Zhong Kui
33,905
7,797
4,026
7,880
25,216
20,941
2,308
5,409
19,807
61,476
0
W
8,645
1,248
16,864
11,025
35,930
48,286
950
25,622
10,308
20,148
0
L
Chang'e
Stymie
Chang'e
18,699
1,810
22,015
10,522
23,773
10,577
481
7,446
16,327
33,632
0
W
32,424
3,722
1,989
1,282
19,240
9,953
2,875
16,649
2,591
0
71,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
63,765
202
Minions Killed
195
0
Camps Cleared
0
1,796,980
Distance Traveled
1,853,430
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,990
714
20
1
0
440,600
1
W
Raijin
12,573
599
39
2
0
291,846
0
L
Set
11,413
543
15
1
0
359,182
2
W
Xbalanque
12,927
616
72
3
0
275,613
3
L
Sobek
12,495
595
28
1
0
412,407
1
L
Hades
13,780
656
63
3
0
337,800
5
L
Zhong Kui
13,624
649
67
3
0
345,234
0
W
Terra
13,702
652
13
1
0
372,742
0
L
Chang'e
12,453
593
22
1
0
398,807
0
W
Loki
13,627
649
58
3
0
416,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role