Player Matchup

Izanami
Izanami
ItsD3vilz
Izanami
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,004 Elo+
Party 1
Arachne
Arachne
Nivalaya
Arachne
Level 28
God Stats
9W - 9L
1,541 SR
Queue Stats
61W - 74L
1,302 Elo+
Party 3
Neith
Neith
RazingPhoenix_
Neith
Level 48
God Stats
29W - 32L
1,433 SR
Queue Stats
81W - 135L
1,268 Elo+
Party 3
Sylvanus
Sylvanus
SashaShadewalker
Sylvanus
Level 58
God Stats
2W - 1L
1,798 SR
Queue Stats
152W - 185L
1,376 Elo+
Party 3
Cthulhu
Cthulhu
YinLynx
Cthulhu
Level 33
God Stats
0W - 6L
1,098 SR
Queue Stats
1W - 9L
1,004 Elo+
Party 1
Team Averages
Level 38
1,474 SR
1,191 Elo+

VS

Team Averages
Level 64
1,427 SR
1,327 Elo+
Bellona
Bellona
CanicoxMTR
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,259 Elo+
Solo
Jing Wei
Jing Wei
CloseOsprey5388
Jing Wei
Level 45
God Stats
7W - 8L
1,410 SR
Queue Stats
44W - 49L
1,273 Elo+
Party 2
Anubis
Anubis
Crik0zo
Anubis
Level 35
God Stats
7W - 10L
1,178 SR
Queue Stats
39W - 48L
1,229 Elo+
Party 2
Nemesis
Nemesis
MyZebra
Nemesis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,445 Elo+
Solo
Bacchus
Bacchus
luisjr98
Bacchus
Level 66
God Stats
6W - 4L
1,550 SR
Queue Stats
251W - 243L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsD3vilz
Izanami
12
0 / 5 / 1
7,721
386
7,543
11,397
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Nivalaya
Arachne
15
1 / 7 / 2
9,385
469
7,823
21,891
10,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 1
8,099
405
8,575
10,833
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
8,293
415
10,354
22,507
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
YinLynx
Cthulhu
14
2 / 4 / 0
9,264
463
11,284
18,533
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CanicoxMTR
Bellona
15
1 / 0 / 8
9,050
453
11,645
16,728
16,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
16
2 / 2 / 6
9,968
498
9,625
12,636
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Crik0zo
Anubis
16
12 / 0 / 4
10,534
527
18,792
12,934
7,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MyZebra
Nemesis
16
5 / 2 / 10
10,264
513
11,928
17,123
9,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
luisjr98
Bacchus
15
6 / 1 / 9
10,584
529
9,766
18,724
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
26
26
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
CanicoxMTR
Bellona
1
0
8
5
W
Jing Wei
2
2
6
2.5
W
Anubis
Crik0zo
Anubis
12
0
4
14
L
Izanami
ItsD3vilz
Izanami
0
5
1
0.1
W
Nemesis
MyZebra
Nemesis
5
2
10
5
L
Arachne
Nivalaya
Arachne
1
7
2
0.29
L
1
5
1
0.3
L
1
5
1
0.3
L
Cthulhu
YinLynx
Cthulhu
2
4
0
0.5
W
Bacchus
luisjr98
Bacchus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,579
Damage
61,756
85,161
Taken
78,145
59,605
Mitigated
65,033
19,136
Healing
25,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CanicoxMTR
Bellona
11,645
4,089
0
3,972
16,728
16,663
1,482
6,695
10,033
0
52,798
W
Jing Wei
9,625
8,517
0
3,985
12,636
5,335
3,178
4,478
8,158
0
80,791
W
Anubis
Crik0zo
Anubis
18,792
494
0
7,978
12,934
7,498
299
3,124
9,810
66,341
0
L
Izanami
ItsD3vilz
Izanami
7,543
4,440
0
1,873
11,397
4,805
1,153
4,419
6,978
0
41,742
W
Nemesis
MyZebra
Nemesis
11,928
6,155
0
3,327
17,123
9,678
568
3,188
13,935
0
93,738
L
Arachne
Nivalaya
Arachne
7,823
6,068
0
3,187
21,891
10,569
0
4,349
17,542
0
92,722
L
8,575
2,882
0
1,344
10,833
5,529
0
6,611
4,071
0
45,422
L
10,354
2,785
1,725
7,807
22,507
24,182
0
9,490
12,756
29,883
0
L
Cthulhu
YinLynx
Cthulhu
11,284
1,462
153
3,047
18,533
14,520
480
3,689
14,844
56,953
0
W
Bacchus
luisjr98
Bacchus
9,766
2,026
378
6,298
18,724
25,859
110
4,153
14,571
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
50,400
377
Minions Killed
476
0
Camps Cleared
0
1,660,017
Distance Traveled
2,002,950
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,050
453
73
4
0
436,689
1
W
Jing Wei
9,968
498
123
6
0
395,466
3
W
Anubis
10,534
527
100
5
0
402,805
0
L
Izanami
7,721
386
64
3
0
317,149
6
W
Nemesis
10,264
513
130
7
0
397,720
0
L
Arachne
9,385
469
130
7
0
356,272
5
L
Neith
8,099
405
81
4
0
320,700
1
L
Sylvanus
8,293
415
30
2
0
310,758
4
L
Cthulhu
9,264
463
72
4
0
355,138
0
W
Bacchus
10,584
529
50
3
0
370,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role