Player Matchup

Merlin
Merlin
Silver I
Cosim9964
Merlin
Silver I
Level 119
God Stats
28W - 22L
1,728 SR
Queue Stats
175W - 167L
1,633 MMR
Party 2
Skadi
Skadi
Gold II
JKBoogy
Skadi
Gold II
Level 157
God Stats
5W - 3L
1,698 SR
Queue Stats
198W - 186L
1,672 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
Retrohawk
Sun Wukong
Silver II
Level 141
God Stats
0W - 3L
1,323 SR
Queue Stats
177W - 171L
1,611 MMR
Party 2
Khepri
Khepri
Gold I
Sejummm
Khepri
Gold I
Level 147
God Stats
5W - 4L
1,207 SR
Queue Stats
143W - 124L
1,504 MMR
Party 3
Fenrir
Fenrir
Gold IV
Twisted Abuse
Fenrir
Gold IV
Level 157
God Stats
41W - 41L
1,643 SR
Queue Stats
168W - 167L
1,619 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,520 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,564 SR
1,609 MMR
Ares
Ares
Gold IV
IsaacKrauser
Ares
Gold IV
Level 105
God Stats
3W - 4L
1,452 SR
Queue Stats
21W - 15L
1,587 MMR
Solo
Neith
Neith
Silver II
Tsukishake
Neith
Silver II
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 3L
1,546 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
berrellezaa
Cu Chulainn
Gold III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,597 MMR
Solo
Kali
Kali
Gold IV
emitpain
Kali
Gold IV
Level 151
God Stats
1W - 0L
1,758 SR
Queue Stats
25W - 3L
1,711 MMR
Party 1
Hachiman
Hachiman
Gold I
pizza1102
Hachiman
Gold I
Level 107
God Stats
9W - 11L
1,610 SR
Queue Stats
112W - 96L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cosim9964
Merlin
18
0 / 5 / 3
11,423
394
15,100
21,252
10,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
JKBoogy
Skadi
20
3 / 2 / 2
14,025
484
17,790
21,961
11,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Retrohawk
Sun Wukong
19
2 / 5 / 4
12,624
435
15,836
37,754
29,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Sejummm
Khepri
17
1 / 4 / 7
11,619
401
7,935
32,989
42,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 2
14,018
483
15,620
32,274
30,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AtlasJing WeiKing Arthur

VS

Bans
HeraHe BoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 7
14,742
508
9,771
27,188
34,071
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
4 / 3 / 11
16,858
581
46,518
28,043
15,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
berrellezaa
Cu Chulainn
19
2 / 5 / 8
14,721
508
23,957
26,426
28,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
20
12 / 1 / 1
18,927
653
28,200
34,571
23,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
pizza1102
Hachiman
20
3 / 0 / 1
17,349
598
12,344
20,228
10,249
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
12
Kills
21
21
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cosim9964
Merlin
0
5
3
0.3
W
0
3
7
1.17
L
Skadi
JKBoogy
Skadi
3
2
2
2
L
Sun Wukong
Retrohawk
Sun Wukong
2
5
4
0.8
L
Khepri
Sejummm
Khepri
1
4
7
1.13
W
Neith
4
3
11
3.17
L
6
5
2
1.4
W
Cu Chulainn
berrellezaa
Cu Chulainn
2
5
8
1.2
W
Kali
12
1
1
12.5
W
Hachiman
pizza1102
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,281
Damage
120,790
146,230
Taken
136,456
125,495
Mitigated
110,890
31,268
Healing
51,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cosim9964
Merlin
15,100
471
0
0
21,252
10,664
518
1,452
19,800
105,952
0
W
9,771
504
4,772
6,068
27,188
34,071
1,789
5,565
21,307
57,331
0
L
Skadi
JKBoogy
Skadi
17,790
8,590
0
4,136
21,961
11,814
820
1,582
20,379
0
151,109
L
Sun Wukong
Retrohawk
Sun Wukong
15,836
2,486
0
10,773
37,754
29,769
370
2,693
35,061
0
97,950
L
Khepri
Sejummm
Khepri
7,935
420
0
7,610
32,989
42,396
180
2,188
30,801
28,873
0
W
Neith
46,518
23,492
0
12,925
28,043
15,015
6,348
9,056
18,457
0
204,461
L
15,620
2,700
0
8,749
32,274
30,852
0
1,933
30,341
0
127,175
W
Cu Chulainn
berrellezaa
Cu Chulainn
23,957
4,200
0
2,842
26,426
28,171
183
3,855
22,487
77
107,700
W
Kali
28,200
18,784
0
13,861
34,571
23,384
0
5,015
29,348
0
242,157
W
Hachiman
pizza1102
Hachiman
12,344
8,150
0
11,166
20,228
10,249
4,751
1,097
19,105
0
186,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,709
Gold Earned
82,597
711
Minions Killed
968
0
Camps Cleared
0
2,713,874
Distance Traveled
2,784,889
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,423
394
164
6
0
489,271
12
W
Ares
14,742
508
59
2
0
555,161
0
L
Skadi
14,025
484
229
8
0
544,360
9
L
Sun Wukong
12,624
435
130
4
0
547,931
7
L
Khepri
11,619
401
32
1
0
559,377
12
W
Neith
16,858
581
246
8
0
504,613
8
L
Fenrir
14,018
483
156
5
0
572,935
0
W
Cu Chulainn
14,721
508
148
5
0
532,849
5
W
Kali
18,927
653
249
9
0
656,596
2
W
Hachiman
17,349
598
266
9
0
535,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role