Player Matchup

Geb
Geb
Fluffy_Unicorm
Geb
Level 158
God Stats
1W - 7L
1,500 SR
Queue Stats
648W - 639L
1,519 Elo+
Solo
Anubis
Anubis
JaZvOyTkO
Anubis
Level 146
God Stats
3W - 3L
1,774 SR
Queue Stats
168W - 166L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
NathanR808
Jing Wei
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 402L
1,486 Elo+
Solo
Osiris
Osiris
PandaJC9378
Osiris
Level 118
God Stats
6W - 8L
1,715 SR
Queue Stats
639W - 643L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
RageCage359
Tsukuyomi
Level 104
God Stats
0W - 1L
1,302 SR
Queue Stats
54W - 66L
1,469 Elo+
Party 2
Team Averages
Level 130
1,558 SR
1,506 Elo+

VS

Team Averages
Level 131
1,491 SR
1,521 Elo+
Khepri
Khepri
Acelin_D4C
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,541 Elo+
Party 1
Yu Huang
Yu Huang
AnarchPower
Yu Huang
Level 146
God Stats
2W - 4L
1,469 SR
Queue Stats
75W - 75L
1,509 Elo+
Party 1
Achilles
Achilles
earvinmarcus2000
Achilles
Level 88
God Stats
2W - 0L
1,737 SR
Queue Stats
33W - 29L
1,523 Elo+
Party 1
Thor
Thor
imtrashbag
Thor
Level 139
God Stats
3W - 5L
1,280 SR
Queue Stats
63W - 59L
1,548 Elo+
Party 1
Rama
Rama
o KaRoSiVe o
Rama
Level 156
God Stats
11W - 10L
1,467 SR
Queue Stats
162W - 143L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,542
356
4,544
16,822
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
JaZvOyTkO
Anubis
18
3 / 5 / 2
11,474
478
12,793
20,735
11,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
NathanR808
Jing Wei
17
3 / 8 / 0
11,140
464
15,488
25,412
9,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
19
2 / 1 / 1
11,712
488
13,218
19,462
19,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RageCage359
Tsukuyomi
15
2 / 7 / 2
9,933
414
9,503
20,321
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acelin_D4C
Khepri
16
1 / 2 / 14
11,306
471
7,291
17,533
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
AnarchPower
Yu Huang
20
8 / 0 / 10
13,837
577
21,009
9,250
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 0
11,913
496
12,919
17,802
20,569
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 10
12,187
508
12,481
16,982
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 6
13,952
581
20,224
20,971
9,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
10
Kills
26
26
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
Acelin_D4C
Khepri
1
2
14
4
W
Yu Huang
AnarchPower
Yu Huang
8
0
10
13
L
0
5
3
0.3
L
Anubis
JaZvOyTkO
Anubis
3
5
2
0.8
L
Jing Wei
NathanR808
Jing Wei
3
8
0
0.38
L
Osiris
2
1
1
2.5
L
Tsukuyomi
RageCage359
Tsukuyomi
2
7
2
0.43
W
3
4
0
0.75
W
6
3
10
3.67
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,546
Damage
73,924
102,752
Taken
82,538
62,077
Mitigated
63,755
24,286
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Acelin_D4C
Khepri
7,291
1,930
0
1,781
17,533
21,111
789
3,966
13,567
40,428
0
W
Yu Huang
AnarchPower
Yu Huang
21,009
2,969
0
1,875
9,250
4,735
2,092
2,083
5,823
108,530
0
L
4,544
423
0
1,774
16,822
13,116
0
5,965
10,637
27,335
0
L
Anubis
JaZvOyTkO
Anubis
12,793
114
0
9,064
20,735
11,332
678
7,863
12,380
105,369
0
L
Jing Wei
NathanR808
Jing Wei
15,488
12,717
0
5,097
25,412
9,555
1,116
5,948
19,360
0
85,712
L
Osiris
13,218
5,245
0
6,397
19,462
19,408
0
2,576
16,789
0
94,618
L
Tsukuyomi
RageCage359
Tsukuyomi
9,503
2,634
0
1,954
20,321
8,666
0
4,797
15,286
0
82,628
W
12,919
3,055
0
2,269
17,802
20,569
1,165
2,150
15,652
0
78,306
W
12,481
2,537
0
3,990
16,982
7,495
3,329
6,977
10,005
0
76,115
W
20,224
18,269
0
11,082
20,971
9,845
7,296
2,748
18,223
0
118,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
63,195
613
Minions Killed
647
0
Camps Cleared
0
2,112,435
Distance Traveled
2,204,149
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,306
471
49
2
0
458,017
12
W
Yu Huang
13,837
577
188
8
0
465,342
5
L
Geb
8,542
356
32
1
0
346,916
4
L
Anubis
11,474
478
176
7
0
419,176
3
L
Jing Wei
11,140
464
132
6
0
397,792
2
L
Osiris
11,712
488
167
7
0
507,440
7
L
Tsukuyomi
9,933
414
106
4
0
441,111
2
W
Achilles
11,913
496
123
5
0
436,974
2
W
Thor
12,187
508
98
4
0
432,765
3
W
Rama
13,952
581
189
8
0
411,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role