Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 9
God Stats
21W - 1L
2,086 SR
Queue Stats
25W - 3L
1,963 Elo+
Party 1
Bacchus
Bacchus
MaximusTurtlus
Bacchus
Level 69
God Stats
33W - 26L
1,804 SR
Queue Stats
62W - 50L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
TekkenII
Sun Wukong
Level 128
God Stats
1W - 0L
1,517 SR
Queue Stats
22W - 14L
1,562 Elo+
Party 1
Mercury
Mercury
honeybadger360
Mercury
Level 157
God Stats
4W - 0L
1,956 SR
Queue Stats
86W - 55L
1,594 Elo+
Party 1
Team Averages
Level 98
1,773 SR
1,645 Elo+

VS

Team Averages
Level 82
1,453 SR
1,263 Elo+
Poseidon
Poseidon
MajorTomcat3
Poseidon
Level 64
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 2
Skadi
Skadi
MrsxStone
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,025 Elo+
Party 2
Achilles
Achilles
MrxStone
Achilles
Level 94
God Stats
0W - 2L
1,362 SR
Queue Stats
8W - 36L
1,133 Elo+
Party 2
Kukulkan
Kukulkan
SomeWhiteGuy_69
Kukulkan
Level 149
God Stats
2W - 3L
1,666 SR
Queue Stats
96W - 98L
1,588 Elo+
Solo
Bacchus
Bacchus
tryh4rdjesus342
Bacchus
Level 78
God Stats
2W - 4L
1,448 SR
Queue Stats
58W - 94L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
6 / 2 / 29
11,932
852
26,179
13,045
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
CrimsonRokudo
Tsukuyomi
17
6 / 5 / 23
10,903
779
13,626
14,323
7,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 5 / 17
11,441
817
10,049
22,684
30,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TekkenII
Sun Wukong
18
7 / 5 / 21
11,387
813
17,526
18,973
13,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
20 / 0 / 9
13,822
987
23,880
12,416
7,677
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MajorTomcat3
Poseidon
15
2 / 13 / 6
9,577
684
9,494
19,777
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
MrsxStone
Skadi
15
2 / 13 / 4
9,351
668
4,987
20,817
11,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MrxStone
Achilles
17
8 / 9 / 6
10,684
763
12,227
25,879
25,143
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
16
3 / 6 / 6
9,731
695
10,259
14,943
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 8
9,736
695
7,962
20,002
31,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
47
45
Kills
17
17
Deaths
45
99
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
29
10.25
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
6
5
23
3.5
L
Poseidon
MajorTomcat3
Poseidon
2
13
6
0.38
W
6
5
17
2.9
L
Skadi
MrsxStone
Skadi
2
13
4
0.31
L
Achilles
MrxStone
Achilles
8
9
6
1.22
L
Kukulkan
3
6
6
1
W
Sun Wukong
TekkenII
Sun Wukong
7
5
21
3.5
W
20
0
9
24.5
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,260
Damage
44,929
81,441
Taken
101,418
65,160
Mitigated
82,646
20,947
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
26,179
1,981
0
3,050
13,045
6,183
2,750
5,552
7,491
61,431
0
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
13,626
3,179
0
733
14,323
7,241
691
5,038
9,285
0
23,801
L
Poseidon
MajorTomcat3
Poseidon
9,494
1,168
0
747
19,777
7,622
542
7,290
12,267
27,823
0
W
10,049
1,305
1,288
6,365
22,684
30,679
868
6,505
16,179
23,140
0
L
Skadi
MrsxStone
Skadi
4,987
2,035
0
0
20,817
11,631
46
6,501
14,102
0
12,723
L
Achilles
MrxStone
Achilles
12,227
3,116
0
759
25,879
25,143
0
10,037
15,175
0
18,154
L
Kukulkan
10,259
371
0
294
14,943
7,225
0
4,001
10,680
43,385
0
W
Sun Wukong
TekkenII
Sun Wukong
17,526
3,452
752
4,698
18,973
13,380
1,099
5,850
13,123
0
33,123
W
23,880
13,754
0
4,061
12,416
7,677
2,358
4,770
7,646
0
82,993
L
7,962
622
263
1,154
20,002
31,025
0
7,096
12,352
21,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,485
Gold Earned
49,079
256
Minions Killed
152
0
Camps Cleared
0
1,606,344
Distance Traveled
1,143,797
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,932
852
71
5
0
279,332
2
W
Tsukuyomi
10,903
779
23
2
0
294,121
0
L
Poseidon
9,577
684
31
2
0
194,970
0
W
Bacchus
11,441
817
21
2
0
303,605
2
L
Skadi
9,351
668
9
1
0
206,224
0
L
Achilles
10,684
763
12
1
0
236,614
1
L
Kukulkan
9,731
695
81
6
0
238,828
1
W
Sun Wukong
11,387
813
30
2
0
316,334
3
W
Mercury
13,822
987
111
8
0
412,952
2
L
Bacchus
9,736
695
19
1
0
267,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role