Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Brymstone
Arachne
Level 160
God Stats
13W - 3L
1,831 SR
Queue Stats
47W - 47L
1,518 Elo+
Party 2
Anubis
Anubis
Dymapplez
Anubis
Level 158
God Stats
7W - 5L
1,528 SR
Queue Stats
79W - 73L
1,546 Elo+
Party 2
Neith
Neith
Kevinqq11
Neith
Level 69
God Stats
4W - 5L
1,690 SR
Queue Stats
89W - 99L
1,278 Elo+
Solo
Geb
Geb
SxFxlcon
Geb
Level 100
God Stats
33W - 28L
1,574 SR
Queue Stats
446W - 499L
1,391 Elo+
Solo
Team Averages
Level 115
1,624 SR
1,447 Elo+

VS

Team Averages
Level 93
1,585 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FabledWolf
Anubis
Level 69
God Stats
9W - 10L
1,618 SR
Queue Stats
80W - 75L
1,486 Elo+
Party 1
Nemesis
Nemesis
Losgar
Nemesis
Level 86
God Stats
44W - 26L
1,740 SR
Queue Stats
105W - 100L
1,399 Elo+
Party 1
Bellona
Bellona
SonoftheBeavers
Bellona
Level 61
God Stats
19W - 17L
1,568 SR
Queue Stats
325W - 341L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 2 / 5
8,413
443
9,046
15,197
18,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Brymstone
Arachne
16
3 / 3 / 5
9,391
494
8,653
14,102
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Dymapplez
Anubis
18
10 / 1 / 5
10,941
576
21,187
12,651
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kevinqq11
Neith
14
1 / 2 / 2
8,713
459
5,009
8,292
3,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 8
8,207
432
3,557
14,762
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 1
9,377
494
8,841
7,160
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
13
1 / 3 / 2
8,526
449
6,890
15,978
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
FabledWolf
Anubis
14
0 / 3 / 3
8,288
436
7,701
13,666
5,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Losgar
Nemesis
14
6 / 5 / 2
9,228
486
9,592
17,961
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
8,745
460
9,116
16,830
12,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
10
10
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
5
1.75
L
Neith
 
Neith
2
1
1
2.5
L
Odin
 
Odin
1
3
2
0.67
W
Arachne
Brymstone
Arachne
3
3
5
1.83
W
Anubis
Dymapplez
Anubis
10
1
5
12.5
L
Anubis
FabledWolf
Anubis
0
3
3
0.5
W
Neith
Kevinqq11
Neith
1
2
2
1
L
Nemesis
Losgar
Nemesis
6
5
2
1.4
L
1
4
1
0.38
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,452
Damage
42,140
65,004
Taken
71,595
46,547
Mitigated
38,546
20,371
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,046
1,177
0
5,106
15,197
18,284
0
1,432
13,765
42,821
0
L
Neith
 
Neith
8,841
3,446
0
3,032
7,160
3,370
1,351
1,785
5,375
0
82,665
L
Odin
 
Odin
6,890
1,111
348
3,569
15,978
9,708
215
6,826
9,119
0
47,917
W
Arachne
Brymstone
Arachne
8,653
6,266
0
2,385
14,102
5,951
0
258
13,844
0
85,274
W
Anubis
Dymapplez
Anubis
21,187
1,068
0
8,174
12,651
6,836
344
4,119
8,532
95,941
0
L
Anubis
FabledWolf
Anubis
7,701
428
0
4,758
13,666
5,587
144
9,408
4,178
62,834
0
W
Neith
Kevinqq11
Neith
5,009
1,711
0
2,729
8,292
3,067
1,244
535
7,757
0
65,055
L
Nemesis
Losgar
Nemesis
9,592
4,766
0
1,961
17,961
7,504
0
5,675
12,146
0
75,967
L
9,116
2,567
0
5,375
16,830
12,377
624
9,046
6,987
0
54,932
W
3,557
97
0
1,977
14,762
12,409
84
1,781
12,981
27,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
44,164
468
Minions Killed
507
0
Camps Cleared
0
1,731,607
Distance Traveled
1,714,219
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,413
443
66
3
0
314,696
5
L
Neith
9,377
494
135
7
0
337,653
2
L
Odin
8,526
449
73
4
0
366,660
4
W
Arachne
9,391
494
125
7
0
403,811
0
W
Anubis
10,941
576
134
7
0
314,813
7
L
Anubis
8,288
436
102
5
0
326,573
5
W
Neith
8,713
459
110
6
0
340,074
4
L
Nemesis
9,228
486
113
6
0
377,654
4
L
Bellona
8,745
460
84
4
0
305,679
3
W
Geb
8,207
432
33
2
0
358,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role