Player Matchup

Cliodhna
Cliodhna
Diamond II
 
Cliodhna
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
KDotCiroq
Baron Samedi
Masters
Level 160
God Stats
14W - 5L
1,590 SR
Queue Stats
303W - 280L
2,662 MMR
Solo
Chiron
Chiron
Platinum I
KittenOfDoom
Chiron
Platinum I
Level 160
God Stats
4W - 2L
1,747 SR
Queue Stats
47W - 25L
2,211 MMR
Party 1
Ne Zha
Ne Zha
Masters
eric_zonato
Ne Zha
Masters
Level 160
God Stats
6W - 9L
1,483 SR
Queue Stats
219W - 208L
2,394 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
thesnapplecap
Cu Chulainn
Diamond II
Level 160
God Stats
1W - 5L
1,298 SR
Queue Stats
55W - 64L
2,416 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,523 SR
2,237 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,563 SR
2,384 MMR
Bellona
Bellona
Diamond II
ErickEsc20
Bellona
Diamond II
Level 160
God Stats
2W - 4L
1,352 SR
Queue Stats
431W - 423L
2,302 MMR
Solo
Neith
Neith
Masters
FDarknive
Neith
Masters
Level 158
God Stats
6W - 4L
1,491 SR
Queue Stats
204W - 178L
2,480 MMR
Party 2
Fenrir
Fenrir
Diamond II
FalSteR BAn
Fenrir
Diamond II
Level 127
God Stats
26W - 24L
1,694 SR
Queue Stats
426W - 410L
2,167 MMR
Solo
Shiva
Shiva
Diamond I
GrizzLuis
Shiva
Diamond I
Level 89
God Stats
1W - 1L
1,781 SR
Queue Stats
137W - 110L
2,463 MMR
Party 2
Freya
Freya
Diamond I
qohlo
Freya
Diamond I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 251L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
6 / 6 / 7
14,052
502
17,716
27,340
13,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
KDotCiroq
Baron Samedi
18
6 / 8 / 6
12,397
443
23,865
28,946
18,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
4 / 4 / 1
13,298
475
23,405
21,076
9,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
19
2 / 9 / 10
12,653
452
11,151
32,922
16,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
thesnapplecap
Cu Chulainn
20
1 / 6 / 0
13,059
466
19,404
32,033
48,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
UllrJing WeiArachneMercury

VS

Bans
KhepriBastetBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErickEsc20
Bellona
20
8 / 0 / 8
16,918
604
27,370
32,140
46,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
FDarknive
Neith
20
2 / 4 / 22
15,262
545
19,059
19,325
13,045
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
20
8 / 7 / 9
15,679
560
15,174
32,422
22,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
GrizzLuis
Shiva
19
4 / 6 / 21
14,422
515
20,310
34,024
53,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
qohlo
Freya
20
11 / 2 / 8
17,906
640
26,613
29,439
16,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
19
Kills
33
33
Deaths
19
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
6
7
1.58
W
Bellona
ErickEsc20
Bellona
8
0
8
12
W
Neith
FDarknive
Neith
2
4
22
3.25
W
Fenrir
8
7
9
1.79
W
Shiva
GrizzLuis
Shiva
4
6
21
2.42
L
Baron Samedi
KDotCiroq
Baron Samedi
6
8
6
1.13
L
Chiron
4
4
1
1.13
L
Ne Zha
2
9
10
0.78
W
Freya
qohlo
Freya
11
2
8
7.5
L
Cu Chulainn
thesnapplecap
Cu Chulainn
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,541
Damage
108,526
142,317
Taken
147,350
105,552
Mitigated
152,058
33,567
Healing
58,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,716
2,237
0
7,060
27,340
13,195
47
4,684
22,576
0
106,390
W
Bellona
ErickEsc20
Bellona
27,370
10,593
0
17,129
32,140
46,076
2,150
2,545
29,595
946
153,042
W
Neith
FDarknive
Neith
19,059
4,964
0
6,909
19,325
13,045
5,202
6,695
12,630
0
138,837
W
Fenrir
15,174
3,469
0
9,454
32,422
22,533
1,907
5,580
26,842
0
129,419
W
Shiva
GrizzLuis
Shiva
20,310
1,897
1,465
6,002
34,024
53,764
128
9,992
24,032
0
51,150
L
Baron Samedi
KDotCiroq
Baron Samedi
23,865
641
1,100
5,577
28,946
18,029
0
6,870
21,996
116,894
0
L
Chiron
23,405
6,067
659
7,100
21,076
9,949
2,709
5,588
15,488
0
134,151
L
Ne Zha
11,151
2,269
0
8,449
32,922
16,256
133
3,234
29,608
0
104,490
W
Freya
qohlo
Freya
26,613
10,238
0
17,576
29,439
16,640
1,746
3,131
26,308
200,730
0
L
Cu Chulainn
thesnapplecap
Cu Chulainn
19,404
3,474
0
3,622
32,033
48,123
563
7,139
24,816
0
115,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,459
Gold Earned
80,187
799
Minions Killed
858
0
Camps Cleared
0
2,539,187
Distance Traveled
2,856,402
26
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,052
502
122
4
0
562,164
6
W
Bellona
16,918
604
243
9
0
602,940
8
W
Neith
15,262
545
194
7
0
519,058
7
W
Fenrir
15,679
560
154
6
0
572,610
11
W
Shiva
14,422
515
42
2
0
589,870
8
L
Baron Samedi
12,397
443
159
6
0
456,169
5
L
Chiron
13,298
475
186
7
0
528,530
9
L
Ne Zha
12,653
452
133
5
0
543,777
3
W
Freya
17,906
640
225
8
0
571,924
7
L
Cu Chulainn
13,059
466
199
7
0
448,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role