Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Certifiedicon
Thor
Level 126
God Stats
1W - 2L
1,215 SR
Queue Stats
73W - 78L
1,430 Elo+
Party 2
Ares
Ares
Jonzyy--
Ares
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 217L
1,451 Elo+
Party 3
Chaac
Chaac
RealtorRampage
Chaac
Level 157
God Stats
26W - 44L
1,435 SR
Queue Stats
702W - 727L
1,455 Elo+
Solo
Ra
Ra
Show em 31
Ra
Level 123
God Stats
1W - 1L
1,529 SR
Queue Stats
51W - 59L
1,457 Elo+
Party 2
Team Averages
Level 130
1,436 SR
1,459 Elo+

VS

Team Averages
Level 100
1,542 SR
1,431 Elo+
Nu Wa
Nu Wa
Galaxy Ven0m
Nu Wa
Level 67
God Stats
1W - 0L
1,782 SR
Queue Stats
23W - 19L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
HesItt
Sun Wukong
Level 102
God Stats
9W - 3L
1,687 SR
Queue Stats
89W - 96L
1,447 Elo+
Party 4
Ra
Ra
Leon151216
Ra
Level 124
God Stats
8W - 5L
1,528 SR
Queue Stats
496W - 480L
1,468 Elo+
Solo
Neith
Neith
Thy Meat
Neith
Level 87
God Stats
1W - 1L
1,290 SR
Queue Stats
24W - 22L
1,408 Elo+
Party 1
Bakasura
Bakasura
kevka917
Bakasura
Level 121
God Stats
4W - 5L
1,424 SR
Queue Stats
96W - 117L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 3
8,301
461
3,813
11,674
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,873
437
4,448
16,673
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
3 / 2 / 1
8,002
445
7,949
17,254
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 0
9,128
507
10,535
18,143
14,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 3 / 1
8,084
449
4,740
9,118
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,806
434
9,872
8,258
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HesItt
Sun Wukong
15
1 / 2 / 1
9,121
507
7,450
11,219
11,966
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 3
9,953
553
8,087
8,996
4,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Thy Meat
Neith
13
2 / 2 / 6
8,095
450
11,073
8,884
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
kevka917
Bakasura
18
6 / 1 / 2
10,492
583
13,971
16,906
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
14
14
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
3
1.75
L
0
5
3
0.3
W
1
5
2
0.4
W
Sun Wukong
HesItt
Sun Wukong
1
2
1
0.75
L
Ares
3
2
1
1.75
W
4
0
3
5.5
L
4
2
0
2
L
0
3
1
0.17
W
Neith
Thy Meat
Neith
2
2
6
2.5
W
Bakasura
kevka917
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
50,453
72,862
Taken
54,263
47,708
Mitigated
31,485
22,181
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,813
601
0
3,447
11,674
5,521
162
4,018
7,425
0
64,446
L
4,448
834
0
4,860
16,673
7,438
0
3,204
13,159
0
67,369
W
9,872
2,968
0
500
8,258
3,004
54
1,671
6,587
50,073
0
W
Sun Wukong
HesItt
Sun Wukong
7,450
1,248
0
3,618
11,219
11,966
0
1,322
9,897
0
64,904
L
Ares
7,949
124
650
3,862
17,254
15,857
0
5,255
10,328
26,186
0
W
8,087
782
270
1,785
8,996
4,136
0
4,217
4,779
82,761
0
L
10,535
4,070
0
6,577
18,143
14,855
0
2,302
15,497
0
66,408
L
4,740
542
258
2,527
9,118
4,037
0
3,180
5,883
73,099
0
W
Neith
Thy Meat
Neith
11,073
4,161
0
2,486
8,884
3,882
104
3,220
5,664
0
56,617
W
Bakasura
kevka917
Bakasura
13,971
9,996
0
5,967
16,906
8,497
0
2,433
14,473
0
89,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
45,467
534
Minions Killed
578
0
Camps Cleared
0
1,662,119
Distance Traveled
1,727,533
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,301
461
130
7
0
303,966
6
L
Thor
7,873
437
115
6
0
323,331
3
W
Nu Wa
7,806
434
81
5
0
275,501
0
W
Sun Wukong
9,121
507
116
6
0
337,942
6
L
Ares
8,002
445
24
1
0
348,168
6
W
Ra
9,953
553
143
8
0
376,986
9
L
Chaac
9,128
507
131
7
0
353,942
0
L
Ra
8,084
449
134
7
0
332,712
10
W
Neith
8,095
450
82
5
0
318,518
5
W
Bakasura
10,492
583
156
9
0
418,586
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role