Player Matchup

Artemis
Artemis
Da_babyXD
Artemis
Level 130
God Stats
1W - 3L
1,768 SR
Queue Stats
290W - 307L
1,483 Elo+
Solo
Zeus
Zeus
DocPayne27
Zeus
Level 121
God Stats
2W - 2L
1,687 SR
Queue Stats
309W - 319L
1,504 Elo+
Solo
Rama
Rama
GrabMyBiscuit
Rama
Level 125
God Stats
11W - 19L
1,262 SR
Queue Stats
662W - 636L
1,509 Elo+
Party 2
Susano
Susano
LuxDallas
Susano
Level 160
God Stats
6W - 11L
1,541 SR
Queue Stats
1,106W - 1,185L
1,523 Elo+
Solo
Nike
Nike
XmanElite39
Nike
Level 109
God Stats
4W - 2L
1,499 SR
Queue Stats
644W - 623L
1,510 Elo+
Party 2
Team Averages
Level 129
1,552 SR
1,506 Elo+

VS

Team Averages
Level 136
1,609 SR
1,566 Elo+
Chiron
Chiron
CastielXI
Chiron
Level 151
God Stats
1W - 0L
1,647 SR
Queue Stats
117W - 103L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
JACQUEHAMMER43
Nu Wa
Level 136
God Stats
6W - 7L
1,284 SR
Queue Stats
285W - 285L
1,516 Elo+
Party 1
Bastet
Bastet
Purnk
Bastet
Level 83
God Stats
2W - 0L
1,522 SR
Queue Stats
5W - 3L
1,667 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SKEWEEEEE
Ah Muzen Cab
Level 155
God Stats
15W - 8L
1,761 SR
Queue Stats
506W - 510L
1,521 Elo+
Party 1
Atlas
Atlas
Tonee
Atlas
Level 155
God Stats
1W - 0L
1,831 SR
Queue Stats
42W - 53L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Da_babyXD
Artemis
18
4 / 6 / 4
10,006
770
14,334
16,835
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 8
9,052
696
14,278
11,211
4,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 4
8,518
655
3,773
12,627
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
LuxDallas
Susano
18
6 / 5 / 4
9,654
743
12,657
13,602
6,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 4
7,384
568
3,331
12,069
7,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CastielXI
Chiron
19
9 / 2 / 14
11,450
881
21,780
14,182
7,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 15
9,564
736
8,880
11,190
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Purnk
Bastet
16
7 / 4 / 11
10,168
782
9,719
15,310
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
SKEWEEEEE
Ah Muzen Cab
18
7 / 1 / 14
10,862
836
13,330
10,467
5,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Tonee
Atlas
16
3 / 2 / 19
10,597
815
8,580
18,414
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
13
Kills
28
28
Deaths
14
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chiron
CastielXI
Chiron
9
2
14
8
L
Artemis
Da_babyXD
Artemis
4
6
4
1
L
2
6
8
1
L
1
6
4
0.5
W
2
5
15
1.9
L
Susano
LuxDallas
Susano
6
5
4
1.6
W
Bastet
Purnk
Bastet
7
4
11
3.13
W
Ah Muzen Cab
SKEWEEEEE
Ah Muzen Cab
7
1
14
14
W
Atlas
Tonee
Atlas
3
2
19
6.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,373
Damage
62,289
66,344
Taken
69,563
29,897
Mitigated
52,003
14,357
Healing
30,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CastielXI
Chiron
21,780
8,662
5,115
6,158
14,182
7,144
3,466
1,010
13,172
0
45,375
L
Artemis
Da_babyXD
Artemis
14,334
4,101
1,054
4,909
16,835
7,162
0
4,577
12,258
0
30,127
L
14,278
826
158
1,237
11,211
4,055
0
3,630
7,581
32,750
0
L
3,773
1,969
1,064
1,535
12,627
5,060
0
3,056
9,571
0
15,137
W
8,880
2,857
1,804
829
11,190
4,640
1,685
2,195
8,995
18,744
0
L
Susano
LuxDallas
Susano
12,657
1,076
1,109
701
13,602
6,467
0
3,824
9,778
0
29,766
W
Bastet
Purnk
Bastet
9,719
1,946
1,668
4,485
15,310
9,903
808
3,898
11,412
0
13,089
W
Ah Muzen Cab
SKEWEEEEE
Ah Muzen Cab
13,330
1,184
1,668
3,781
10,467
5,664
2,088
3,332
7,135
0
35,718
W
Atlas
Tonee
Atlas
8,580
2,025
1,931
3,357
18,414
24,652
659
3,843
14,571
16,376
0
L
3,331
160
988
1,602
12,069
7,153
0
2,373
9,696
0
6,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
52,641
160
Minions Killed
133
0
Camps Cleared
0
916,252
Distance Traveled
1,190,548
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,450
881
40
3
0
223,459
0
L
Artemis
10,006
770
41
3
0
212,737
0
L
Zeus
9,052
696
48
4
0
175,440
4
L
Rama
8,518
655
24
2
0
146,884
0
W
Nu Wa
9,564
736
20
2
0
232,727
1
L
Susano
9,654
743
43
3
0
213,803
1
W
Bastet
10,168
782
9
1
0
244,906
0
W
Ah Muzen Cab
10,862
836
54
4
0
241,588
2
W
Atlas
10,597
815
10
1
0
247,868
1
L
Nike
7,384
568
4
0
0
167,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role