Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DasGingerBeard
Anubis
Level 141
God Stats
9W - 7L
1,419 SR
Queue Stats
328W - 375L
1,436 Elo+
Party 2
Olorun
Olorun
HalfBloodGinger
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,345 Elo+
Party 2
Nemesis
Nemesis
IGV Pillo
Nemesis
Level 102
God Stats
0W - 5L
1,160 SR
Queue Stats
422W - 446L
1,456 Elo+
Solo
Team Averages
Level 118
1,416 SR
1,447 Elo+

VS

Team Averages
Level 89
1,395 SR
1,379 Elo+
Heimdallr
Heimdallr
Pepsi Boy 2014
Heimdallr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
ZaddySpace
Baron Samedi
Level 86
God Stats
5W - 1L
1,446 SR
Queue Stats
256W - 288L
1,422 Elo+
Solo
Khepri
Khepri
candy van man
Khepri
Level 71
God Stats
2W - 4L
1,305 SR
Queue Stats
124W - 128L
1,424 Elo+
Solo
Sol
Sol
irishpride4life8
Sol
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 110L
1,375 Elo+
Party 1
Arachne
Arachne
teelbabyy
Arachne
Level 51
God Stats
4W - 5L
1,224 SR
Queue Stats
129W - 136L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
6 / 4 / 7
10,912
779
20,829
15,634
8,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
 
King Arthur
5
0 / 2 / 0
6,732
481
0
2,242
134
19
7 / 9 / 5
10,769
769
13,121
19,373
18,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 6 / 10
10,025
716
8,965
19,936
11,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
IGV Pillo
Nemesis
6
0 / 2 / 0
6,851
489
112
2,465
386

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pepsi Boy 2014
Heimdallr
20
12 / 3 / 9
12,761
912
21,473
15,629
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZaddySpace
Baron Samedi
17
4 / 4 / 11
10,467
748
12,138
11,884
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 4 / 12
11,381
813
4,510
20,488
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 13
11,411
815
8,013
9,659
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
teelbabyy
Arachne
14
2 / 5 / 7
9,617
687
6,352
12,046
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
16
Kills
23
23
Deaths
17
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
7
2.38
L
King Arthur
 
King Arthur
0
2
0
0
L
7
9
5
1.06
L
3
6
10
1.33
L
Nemesis
IGV Pillo
Nemesis
0
2
0
0
W
Heimdallr
Pepsi Boy 2014
Heimdallr
12
3
9
5.5
W
Baron Samedi
ZaddySpace
Baron Samedi
4
4
11
2.38
W
1
4
12
1.75
W
4
1
13
10.5
W
Arachne
teelbabyy
Arachne
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,027
Damage
52,486
59,650
Taken
69,706
39,693
Mitigated
43,259
18,486
Healing
25,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,829
4,208
1,293
3,720
15,634
8,941
0
6,875
8,759
0
35,985
L
King Arthur
 
King Arthur
0
0
0
0
2,242
134
0
0
2,242
0
0
L
13,121
460
1,089
2,964
19,373
18,833
331
9,903
9,470
35,897
0
L
8,965
5,398
2,511
6,707
19,936
11,399
1,545
7,567
12,355
28,003
0
L
Nemesis
IGV Pillo
Nemesis
112
0
65
137
2,465
386
0
316
2,149
0
195
W
Heimdallr
Pepsi Boy 2014
Heimdallr
21,473
9,586
762
4,683
15,629
7,849
2,452
3,107
12,522
0
45,944
W
Baron Samedi
ZaddySpace
Baron Samedi
12,138
583
3,149
3,294
11,884
8,960
749
4,968
6,916
24,294
0
W
4,510
344
479
4,170
20,488
17,815
810
7,520
12,968
15,817
0
W
8,013
3,075
2,313
4,293
9,659
4,095
3,141
2,272
7,387
34,861
0
W
Arachne
teelbabyy
Arachne
6,352
4,825
782
1,842
12,046
4,540
2,015
4,219
7,827
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
55,637
121
Minions Killed
142
0
Camps Cleared
0
653,875
Distance Traveled
1,173,077
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,912
779
30
2
0
222,869
2
L
King Arthur
6,732
481
0
0
0
0
0
L
Anubis
10,769
769
54
4
0
167,050
0
L
Olorun
10,025
716
37
3
0
243,323
0
L
Nemesis
6,851
489
0
0
0
20,633
0
W
Heimdallr
12,761
912
51
4
0
245,278
1
W
Baron Samedi
10,467
748
17
1
0
208,008
0
W
Khepri
11,381
813
21
2
0
219,972
0
W
Sol
11,411
815
36
3
0
244,253
0
W
Arachne
9,617
687
17
1
0
255,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role