Player Matchup

Hou Yi
Hou Yi
Beastrro
Hou Yi
Level 160
God Stats
29W - 11L
1,741 SR
Queue Stats
82W - 41L
1,787 Elo+
Party 2
Fenrir
Fenrir
HOTPOCKET140
Fenrir
Level 155
God Stats
29W - 12L
1,795 SR
Queue Stats
192W - 114L
1,732 Elo+
Party 2
Chang'e
Chang'e
Jthedog37
Chang'e
Level 140
God Stats
1W - 0L
1,870 SR
Queue Stats
16W - 12L
1,699 Elo+
Party 2
Team Averages
Level 152
1,802 SR
1,739 Elo+

VS

Team Averages
Level 132
1,574 SR
1,630 Elo+
Ao Kuang
Ao Kuang
Samoan Sam
Ao Kuang
Level 148
God Stats
1W - 1L
1,729 SR
Queue Stats
102W - 68L
1,588 Elo+
Party 1
Medusa
Medusa
UnwilledGecko1
Medusa
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 142L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
imortalman 952
Sylvanus
Level 127
God Stats
1W - 3L
1,492 SR
Queue Stats
363W - 235L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beastrro
Hou Yi
17
6 / 4 / 12
11,866
791
20,221
14,905
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
8 / 5 / 12
11,881
792
17,267
21,905
10,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Jthedog37
Chang'e
17
9 / 2 / 12
12,003
800
14,725
15,116
8,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Samoan Sam
Ao Kuang
14
2 / 10 / 6
9,877
658
10,391
22,516
11,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
6 / 8 / 4
10,904
727
16,519
18,248
9,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
3 / 5 / 7
10,600
707
7,978
18,382
23,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
11
11
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Beastrro
Hou Yi
6
4
12
3
W
Fenrir
8
5
12
2.8
W
Chang'e
Jthedog37
Chang'e
9
2
12
7.5
L
Ao Kuang
Samoan Sam
Ao Kuang
2
10
6
0.5
L
6
8
4
1
L
Sylvanus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
34,888
51,926
Taken
59,146
24,725
Mitigated
44,924
15,896
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Beastrro
Hou Yi
20,221
11,963
0
4,394
14,905
6,379
1,947
6,155
8,750
0
66,059
W
Fenrir
17,267
3,352
0
1,599
21,905
10,134
228
6,361
15,544
0
37,063
W
Chang'e
Jthedog37
Chang'e
14,725
560
3,243
6,660
15,116
8,212
411
6,466
8,650
38,703
0
L
Ao Kuang
Samoan Sam
Ao Kuang
10,391
2,877
0
3,373
22,516
11,925
0
7,189
15,327
33,569
0
L
16,519
8,257
0
402
18,248
9,108
0
3,836
14,412
0
48,363
L
Sylvanus
7,978
1,150
3,076
6,145
18,382
23,891
0
3,893
14,329
17,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
31,381
165
Minions Killed
131
7
Camps Cleared
5
809,766
Distance Traveled
731,329
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,866
791
69
5
4
250,515
1
W
Fenrir
11,881
792
34
2
1
260,647
2
W
Chang'e
12,003
800
62
4
2
298,604
7
L
Ao Kuang
9,877
658
48
3
4
243,879
5
L
Medusa
10,904
727
69
5
0
228,099
1
L
Sylvanus
10,600
707
14
1
1
259,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role